#define __DALI_TOOLKIT_TEXT_FIELD_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control.h>
-#include <dali-toolkit/public-api/text/rendering/text-renderer.h>
namespace Dali
{
{
class TextField;
}
+/**
+ * @addtogroup dali_toolkit_controls_text_controls
+ * @{
+ */
/**
* @brief A control which provides a single-line editable text field.
+ *
+ * Signals
+ * | %Signal Name | Method | |
+ * |----------------------|--------------------------------|--------------------|
+ * | textChanged | @ref TextChangedSignal() | @SINCE_1_0.0 |
+ * | maxLengthReached | @ref MaxLengthReachedSignal() | @SINCE_1_0.0 |
+ * | inputStyleChanged | @ref InputStyleChangedSignal() | @SINCE_1_2_2 |
*/
class DALI_IMPORT_API TextField : public Control
{
public:
- // Property indices
- static const Property::Index PROPERTY_PLACEHOLDER_TEXT; ///< name "placeholder-text", type STRING
- static const Property::Index PROPERTY_TEXT; ///< name "text", type STRING
- static const Property::Index PROPERTY_CURSOR_IMAGE; ///< name "cursor-image", type STRING
- static const Property::Index PROPERTY_PRIMARY_CURSOR_COLOR; ///< name "primary-cursor-color", type VECTOR4
- static const Property::Index PROPERTY_SECONDARY_CURSOR_COLOR; ///< name "secondary-cursor-color", type VECTOR4
- static const Property::Index PROPERTY_ENABLE_CURSOR_BLINK; ///< name "enable-cursor-blink", type BOOLEAN
- static const Property::Index PROPERTY_CURSOR_BLINK_INTERVAL; ///< name "cursor-blink-interval", type FLOAT
- static const Property::Index PROPERTY_CURSOR_BLINK_DURATION; ///< name "cursor-blink-duration", type FLOAT
- static const Property::Index PROPERTY_GRAB_HANDLE_IMAGE; ///< name "grab-handle-image", type STRING
-
- // Property names
- static const std::string PLACEHOLDER_TEXT_PROPERTY_NAME; ///< Property, name "placeholder-text", type STRING
- static const std::string TEXT_PROPERTY_NAME; ///< Property, name "text", type STRING
- static const std::string CURSOR_IMAGE_PROPERTY_NAME; ///< Property, name "cursor-image", type STRING
- static const std::string PRIMARY_CURSOR_COLOR_PROPERTY_NAME; ///< Property, name "primary-cursor-color", type VECTOR4
- static const std::string SECONDARY_CURSOR_COLOR_PROPERTY_NAME; ///< Property, name "secondary-cursor-color", type VECTOR4
- static const std::string ENABLE_CURSOR_BLINK_PROPERTY_NAME; ///< Property, name "enable-cursor-blink", type BOOLEAN
- static const std::string CURSOR_BLINK_INTERVAL_PROPERTY_NAME; ///< Property, name "cursor-blink-interval", type FLOAT
- static const std::string CURSOR_BLINK_DURATION_PROPERTY_NAME; ///< Property, name "cursor-blink-duration", type FLOAT
- static const std::string GRAB_HANDLE_IMAGE_PROPERTY_NAME; ///< Property, name "grab-handle-image", type STRING
-
- /**
- * Create the TextField control.
- * @return A handle to the TextField control.
+ /**
+ * @brief The start and end property ranges for this control.
+ * @SINCE_1_0.0
+ */
+ enum PropertyRange
+ {
+ PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1, ///< @SINCE_1_0.0
+ PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices @SINCE_1_0.0
+ };
+
+ /**
+ * @brief Enumeration for the instance of properties belonging to the TextField class.
+ * @SINCE_1_0.0
+ */
+ struct Property
+ {
+ /**
+ * @brief Enumeration for the instance of properties belonging to the TextField class.
+ * @SINCE_1_0.0
+ */
+ enum
+ {
+ RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "renderingBackend", The type or rendering e.g. bitmap-based, type INT @SINCE_1_0.0
+ TEXT, ///< name "text", The text to display in UTF-8 format, type STRING @SINCE_1_0.0
+ PLACEHOLDER_TEXT, ///< name "placeholderText", The text to display when the TextField is empty and inactive, type STRING @SINCE_1_0.0
+ PLACEHOLDER_TEXT_FOCUSED, ///< name "placeholderTextFocused", The text to display when the TextField is empty with key-input focus, type STRING @SINCE_1_0.0
+ FONT_FAMILY, ///< name "fontFamily", The requested font family, type STRING @SINCE_1_0.0
+ FONT_STYLE, ///< name "fontStyle", The requested font style, type STRING or MAP @SINCE_1_2.13
+ POINT_SIZE, ///< name "pointSize", The size of font in points, type FLOAT @SINCE_1_0.0
+ MAX_LENGTH, ///< name "maxLength" The maximum number of characters that can be inserted, type INTEGER @SINCE_1_0.0
+ EXCEED_POLICY, ///< name "exceedPolicy" Specifies how the text is truncated when it does not fit, type INTEGER @SINCE_1_0.0
+ HORIZONTAL_ALIGNMENT, ///< name "horizontalAlignment", The line horizontal alignment, type STRING, values "BEGIN", "CENTER", "END" @SINCE_1_0.0
+ VERTICAL_ALIGNMENT, ///< name "verticalAlignment", The line vertical alignment, type STRING, values "TOP", "CENTER", "BOTTOM" @SINCE_1_0.0
+ TEXT_COLOR, ///< name "textColor", The text color, type VECTOR4 @SINCE_1_0.0
+ PLACEHOLDER_TEXT_COLOR, ///< name "placeholderTextColor", The placeholder-text color, type VECTOR4 @SINCE_1_0.0
+ SHADOW_OFFSET, ///< name "shadowOffset", The drop shadow offset 0 indicates no shadow, type VECTOR2 @DEPRECATED_1_1.37 Use SHADOW instead.
+ SHADOW_COLOR, ///< name "shadowColor", The color of a drop shadow, type VECTOR4 @DEPRECATED_1_1.37 Use SHADOW instead.
+ PRIMARY_CURSOR_COLOR, ///< name "primaryCursorColor", The color to apply to the primary cursor, type VECTOR4 @SINCE_1_0.0
+ SECONDARY_CURSOR_COLOR, ///< name "secondaryCursorColor", The color to apply to the secondary cursor, type VECTOR4 @SINCE_1_0.0
+ ENABLE_CURSOR_BLINK, ///< name "enableCursorBlink", Whether the cursor should blink or not, type BOOLEAN @SINCE_1_0.0
+ CURSOR_BLINK_INTERVAL, ///< name "cursorBlinkInterval", The time interval in seconds between cursor on/off states, type FLOAT @SINCE_1_0.0
+ CURSOR_BLINK_DURATION, ///< name "cursorBlinkDuration", The cursor will stop blinking after this number of seconds (if non-zero), type FLOAT @SINCE_1_0.0
+ CURSOR_WIDTH, ///< name "cursorWidth", The cursor width, type INTEGER @SINCE_1_0.0
+ GRAB_HANDLE_IMAGE, ///< name "grabHandleImage", The image to display for the grab handle, type STRING @SINCE_1_0.0
+ GRAB_HANDLE_PRESSED_IMAGE, ///< name "grabHandlePressedImage", The image to display when the grab handle is pressed, type STRING @SINCE_1_0.0
+ SCROLL_THRESHOLD, ///< name "scrollThreshold" Horizontal scrolling will occur if the cursor is this close to the control border, type FLOAT @SINCE_1_0.0
+ SCROLL_SPEED, ///< name "scrollSpeed" The scroll speed in pixels per second, type FLOAT @SINCE_1_0.0
+ SELECTION_HANDLE_IMAGE_LEFT, ///< name "selectionHandleImageLeft", The image to display for the left selection handle, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_IMAGE_RIGHT, ///< name "selectionHandleImageRight", The image to display for the right selection handle, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_PRESSED_IMAGE_LEFT, ///< name "selectionHandlePressedImageLeft", The image to display when the left selection handle is pressed, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, ///< name "selectionHandlePressedImageRight", The image to display when the right selection handle is pressed, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_MARKER_IMAGE_LEFT, ///< name "selectionHandleMarkerImageLeft", The image to display for the left selection handle marker, type MAP @SINCE_1_0.0
+ SELECTION_HANDLE_MARKER_IMAGE_RIGHT, ///< name "selectionHandleMarkerImageRight", The image to display for the right selection handle marker, type MAP @SINCE_1_0.0
+ SELECTION_HIGHLIGHT_COLOR, ///< name "selectionHighlightColor", The color of the selection highlight, type VECTOR4 @SINCE_1_0.0
+ DECORATION_BOUNDING_BOX, ///< name "decorationBoundingBox", The decorations (handles etc) will positioned within this area on-screen, type RECTANGLE @SINCE_1_0.0
+ INPUT_METHOD_SETTINGS, ///< name "inputMethodSettings", The settings to relating to the System's Input Method, Key and Value type MAP @SINCE_1_0.0
+ INPUT_COLOR, ///< name "inputColor", The color of the new input text, type VECTOR4 @SINCE_1_0.0
+ ENABLE_MARKUP, ///< name "enableMarkup", Whether the mark-up processing is enabled. type BOOLEAN @SINCE_1_0.0
+ INPUT_FONT_FAMILY, ///< name "inputFontFamily", The font's family of the new input text, type STRING @SINCE_1_0.0
+ INPUT_FONT_STYLE, ///< name "inputFontStyle", The font's style of the new input text, type STRING or MAP @SINCE_1_2.13
+ INPUT_POINT_SIZE, ///< name "inputPointSize", The font's size of the new input text in points, type FLOAT @SINCE_1_0.0
+ UNDERLINE, ///< name "underline" The default underline parameters, type STRING or MAP @SINCE_1_2.13
+ INPUT_UNDERLINE, ///< name "inputUnderline" The underline parameters of the new input text, type STRING or MAP @SINCE_1_2.13
+ SHADOW, ///< name "shadow" The default shadow parameters, type STRING or MAP @SINCE_1_2.13
+ INPUT_SHADOW, ///< name "inputShadow" The shadow parameters of the new input text, type STRING or MAP @SINCE_1_2.13
+ EMBOSS, ///< name "emboss" The default emboss parameters, type STRING or MAP @SINCE_1_2.13
+ INPUT_EMBOSS, ///< name "inputEmboss" The emboss parameters of the new input text, type STRING or MAP @SINCE_1_2.13
+ OUTLINE, ///< name "outline" The default outline parameters, type STRING or MAP @SINCE_1_2.13
+ INPUT_OUTLINE, ///< name "inputOutline" The outline parameters of the new input text, type STRING or MAP @SINCE_1_2.13
+ };
+ };
+
+ /**
+ * @brief Enumeration for specifying how the text is truncated when it does not fit.
+ *
+ * The default value is \e EXCEED_POLICY_CLIP.
+ * @SINCE_1_0.0
+ */
+ enum ExceedPolicy
+ {
+ EXCEED_POLICY_ORIGINAL, ///< The text will be display at original size, and may exceed the TextField boundary. @SINCE_1_0.0
+ EXCEED_POLICY_CLIP ///< The end of text will be clipped to fit within the TextField. @SINCE_1_0.0
+ };
+
+ /**
+ * @brief Mask used by the signal InputStyleChangedSignal(). Notifies which parameters of the input style have changed.
+ *
+ * @SINCE_1_2_2
+ */
+ struct InputStyle
+ {
+ /**
+ * @brief Mask used by the signal InputStyleChangedSignal().
+ *
+ * @SINCE_1_2_2
+ */
+ enum Mask
+ {
+ NONE = 0x0000, ///< @SINCE_1_2_2
+ COLOR = 0x0001, ///< @SINCE_1_2_2
+ FONT_FAMILY = 0x0002, ///< @SINCE_1_2_2
+ POINT_SIZE = 0x0004, ///< @SINCE_1_2_2
+ FONT_STYLE = 0x0008, ///< @SINCE_1_2_2
+ UNDERLINE = 0x0010, ///< @SINCE_1_2_2
+ SHADOW = 0x0020, ///< @SINCE_1_2_2
+ EMBOSS = 0x0040, ///< @SINCE_1_2_2
+ OUTLINE = 0x0080 ///< @SINCE_1_2_2
+ };
+ };
+
+ // Type Defs
+
+ /**
+ * @brief Text changed signal type.
+ * @SINCE_1_0.0
+ */
+ typedef Signal<void ( TextField ) > TextChangedSignalType;
+
+ /**
+ * @brief Max Characters Exceed signal type.
+ * @SINCE_1_0.0
+ */
+ typedef Signal<void ( TextField ) > MaxLengthReachedSignalType;
+
+ /**
+ * @brief Input Style changed signal type.
+ * @SINCE_1_2_2
+ */
+ typedef Signal<void ( TextField, InputStyle::Mask ) > InputStyleChangedSignalType;
+
+ /**
+ * @brief Creates the TextField control.
+ * @SINCE_1_0.0
+ * @return A handle to the TextField control
*/
static TextField New();
/**
* @brief Creates an empty handle.
+ * @SINCE_1_0.0
*/
TextField();
/**
* @brief Copy constructor.
*
- * @param[in] handle The handle to copy from.
+ * @SINCE_1_0.0
+ * @param[in] handle The handle to copy from
*/
TextField( const TextField& handle );
/**
* @brief Assignment operator.
*
- * @param[in] handle The handle to copy from.
- * @return A reference to this.
+ * @SINCE_1_0.0
+ * @param[in] handle The handle to copy from
+ * @return A reference to this
*/
TextField& operator=( const TextField& handle );
/**
- * @brief Destructor
+ * @brief Destructor.
*
* This is non-virtual since derived Handle types must not contain data or virtual methods.
+ * @SINCE_1_0.0
*/
~TextField();
/**
- * @brief Downcast a handle to TextField.
+ * @brief Downcasts a handle to TextField.
*
- * If the BaseHandle points is a TextField the downcast returns a valid handle.
- * If not the returned handle is left empty.
+ * If the BaseHandle points is a TextField, the downcast returns a valid handle.
+ * If not, the returned handle is left empty.
*
+ * @SINCE_1_0.0
* @param[in] handle Handle to an object
- * @return handle to a TextField or an empty handle
+ * @return Handle to a TextField or an empty handle
*/
static TextField DownCast( BaseHandle handle );
+ // Signals
+
/**
- * @brief Set the rendering back-end used by the TextField.
+ * @brief This signal is emitted when the text changes.
*
- * @param[in] renderer The text renderer to use.
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( TextField textField );
+ * @endcode
+ * @SINCE_1_0.0
+ * @return The signal to connect to.
*/
- void SetRenderer( Text::RendererPtr renderer );
+ TextChangedSignalType& TextChangedSignal();
+
+ /**
+ * @brief This signal is emitted when inserted text exceeds the maximum character limit.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( TextField textField );
+ * @endcode
+ * @SINCE_1_0.0
+ * @return The signal to connect to
+ */
+ MaxLengthReachedSignalType& MaxLengthReachedSignal();
+
+ /**
+ * @brief This signal is emitted when the input style is updated as a consequence of a change in the cursor position.
+ * i.e. The signal is not emitted when the input style is updated through the property system.
+ *
+ * A callback of the following type may be connected. The @p mask parameter notifies which parts of the style have changed.
+ * @code
+ * void YourCallbackName( TextField textField, TextField::InputStyle::Mask mask );
+ * @endcode
+ *
+ * @SINCE_1_2_2
+ * @return The signal to connect to
+ */
+ InputStyleChangedSignalType& InputStyleChangedSignal();
public: // Not intended for application developers
/**
* @brief Creates a handle using the Toolkit::Internal implementation.
*
- * @param[in] implementation The Control implementation.
+ * @SINCE_1_0.0
+ * @param[in] implementation The Control implementation
*/
DALI_INTERNAL TextField( Internal::TextField& implementation );
/**
* @brief Allows the creation of this Control from an Internal::CustomActor pointer.
*
- * @param[in] internal A pointer to the internal CustomActor.
+ * @SINCE_1_0.0
+ * @param[in] internal A pointer to the internal CustomActor
*/
explicit DALI_INTERNAL TextField( Dali::Internal::CustomActor* internal );
};
+/**
+ * @}
+ */
} // namespace Toolkit
} // namespace Dali