/**
* @brief A control which provides a multi-line editable text editor.
*
- * * Signals
+ * Signals
* | %Signal Name | Method | |
* |----------------------|--------------------------------|--------------------|
* | textChanged | @ref TextChangedSignal() | @SINCE_1_1.37 |
public:
/**
- * @brief The start and end property ranges for this control.
+ * @brief Enumeration for the start and end property ranges for this control.
* @SINCE_1_1.37
*/
enum PropertyRange
};
/**
- * @brief An enumeration of properties belonging to the TextEditor class.
+ * @brief Enumeration for the instance of properties belonging to the TextEditor class.
* @SINCE_1_1.37
*/
struct Property
{
+ /**
+ * @brief Enumeration for the instance of properties belonging to the TextEditor class.
+ * @SINCE_1_1.37
+ */
enum
{
RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "renderingBackend", The type or rendering e.g. bitmap-based, type INT @SINCE_1_1.37
TEXT_COLOR, ///< name "textColor", The text color, type VECTOR4 @SINCE_1_1.37
FONT_FAMILY, ///< name "fontFamily", The requested font family, type STRING @SINCE_1_1.37
FONT_STYLE, ///< name "fontStyle", The requested font style, type STRING or MAP @SINCE_1_2.13
- POINT_SIZE, ///< name "pointSize", The size of font in points, type FLOAT @SINCE_1_1.37
+ POINT_SIZE, ///< name "pointSize", The size of font in points (Conversion from Pixel size to Point size : Point size = Pixel size * 72 / DPI), type FLOAT @SINCE_1_1.37
HORIZONTAL_ALIGNMENT, ///< name "horizontalAlignment", The text horizontal alignment, type STRING, values "BEGIN", "CENTER", "END" @SINCE_1_1.37
SCROLL_THRESHOLD, ///< name "scrollThreshold" Vertical scrolling will occur if the cursor is this close to the control border, type FLOAT @SINCE_1_1.37
SCROLL_SPEED, ///< name "scrollSpeed" The scroll speed in pixels per second, type FLOAT @SINCE_1_1.37
*/
struct InputStyle
{
+ /**
+ * @brief Enumeration for mask used by the signal InputStyleChangedSignal().
+ * @SINCE_1_2_2
+ */
enum Mask
{
NONE = 0x0000, ///< @SINCE_1_2_2
typedef Signal<void ( TextEditor, InputStyle::Mask ) > InputStyleChangedSignalType;
/**
- * @brief Create the TextEditor control.
+ * @brief Creates the TextEditor control.
*
* @SINCE_1_1.37
- * @return A handle to the TextEditor control.
+ * @return A handle to the TextEditor control
*/
static TextEditor New();
* @brief Copy constructor.
*
* @SINCE_1_1.37
- * @param[in] handle The handle to copy from.
+ * @param[in] handle The handle to copy from
*/
TextEditor( const TextEditor& handle );
* @brief Assignment operator.
*
* @SINCE_1_1.37
- * @param[in] handle The handle to copy from.
- * @return A reference to this.
+ * @param[in] handle The handle to copy from
+ * @return A reference to this
*/
TextEditor& operator=( const TextEditor& handle );
~TextEditor();
/**
- * @brief Downcast a handle to TextEditor.
+ * @brief Downcasts a handle to TextEditor.
*
- * If the BaseHandle points is a TextEditor the downcast returns a valid handle.
- * If not the returned handle is left empty.
+ * If the BaseHandle points is a TextEditor, the downcast returns a valid handle.
+ * If not, the returned handle is left empty.
*
* @SINCE_1_1.37
- * @param[in] handle Handle to an object.
- * @return handle to a TextEditor or an empty handle.
+ * @param[in] handle Handle to an object
+ * @return Handle to a TextEditor or an empty handle
*/
static TextEditor DownCast( BaseHandle handle );
* @endcode
*
* @SINCE_1_1.37
- * @return The signal to connect to.
+ * @return The signal to connect to
*/
TextChangedSignalType& TextChangedSignal();
* @endcode
*
* @SINCE_1_2_2
- * @return The signal to connect to.
+ * @return The signal to connect to
*/
InputStyleChangedSignalType& InputStyleChangedSignal();
* @brief Creates a handle using the Toolkit::Internal implementation.
*
* @SINCE_1_1.37
- * @param[in] implementation The Control implementation.
+ * @param[in] implementation The Control implementation
*/
DALI_INTERNAL TextEditor( Internal::TextEditor& implementation );
* @brief Allows the creation of this Control from an Internal::CustomActor pointer.
*
* @SINCE_1_1.37
- * @param[in] internal A pointer to the internal CustomActor.
+ * @param[in] internal A pointer to the internal CustomActor
*/
explicit DALI_INTERNAL TextEditor( Dali::Internal::CustomActor* internal );
/// @endcond