namespace Dali
{
-
namespace Toolkit
{
-
TextEditor TextEditor::New()
{
return Internal::TextEditor::New();
}
+TextEditor TextEditor::New(ControlBehaviour additionalBehaviour)
+{
+ return Internal::TextEditor::New(static_cast<Toolkit::Internal::Control::ControlBehaviour>(additionalBehaviour));
+}
+
TextEditor::TextEditor()
{
}
-TextEditor::TextEditor( const TextEditor& handle ) = default;
+TextEditor::TextEditor(const TextEditor& handle) = default;
-TextEditor::TextEditor( TextEditor&& rhs ) = default;
+TextEditor::TextEditor(TextEditor&& rhs) = default;
-TextEditor& TextEditor::operator=( const TextEditor& handle ) = default;
+TextEditor& TextEditor::operator=(const TextEditor& handle) = default;
-TextEditor& TextEditor::operator=( TextEditor&& rhs ) = default;
+TextEditor& TextEditor::operator=(TextEditor&& rhs) = default;
TextEditor::~TextEditor()
{
}
-TextEditor TextEditor::DownCast( BaseHandle handle )
+TextEditor TextEditor::DownCast(BaseHandle handle)
{
- return Control::DownCast<TextEditor, Internal::TextEditor>( handle );
+ return Control::DownCast<TextEditor, Internal::TextEditor>(handle);
}
TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal()
{
- return Dali::Toolkit::GetImpl( *this ).TextChangedSignal();
+ return Dali::Toolkit::GetImpl(*this).TextChangedSignal();
}
TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
{
- return Dali::Toolkit::GetImpl( *this ).InputStyleChangedSignal();
+ return Dali::Toolkit::GetImpl(*this).InputStyleChangedSignal();
}
-
TextEditor::ScrollStateChangedSignalType& TextEditor::ScrollStateChangedSignal()
{
- return Dali::Toolkit::GetImpl( *this ).ScrollStateChangedSignal();
+ return Dali::Toolkit::GetImpl(*this).ScrollStateChangedSignal();
}
-TextEditor::TextEditor( Internal::TextEditor& implementation )
-: Control( implementation )
+TextEditor::TextEditor(Internal::TextEditor& implementation)
+: Control(implementation)
{
}
-TextEditor::TextEditor( Dali::Internal::CustomActor* internal )
-: Control( internal )
+TextEditor::TextEditor(Dali::Internal::CustomActor* internal)
+: Control(internal)
{
- VerifyCustomActorPointer<Internal::TextEditor>( internal );
+ VerifyCustomActorPointer<Internal::TextEditor>(internal);
}
} // namespace Toolkit