* Scrollables such as ScrollView and ItemView can be derived from this class.
*
* Signals
- * | %Signal Name | Method |
- * |-------------------|------------------------------|
- * | scroll-started | @ref ScrollStartedSignal() |
- * | scroll-completed | @ref ScrollUpdatedSignal() |
- * | scroll-updated | @ref ScrollCompletedSignal() |
+ * | %Signal Name | Method |
+ * |------------------|------------------------------|
+ * | scrollStarted | @ref ScrollStartedSignal() |
+ * | scrollCompleted | @ref ScrollUpdatedSignal() |
+ * | scrollUpdated | @ref ScrollCompletedSignal() |
*/
class DALI_IMPORT_API Scrollable : public Control
{
enum
{
// Event side properties
- OVERSHOOT_EFFECT_COLOR = PROPERTY_START_INDEX, ///< Property, name "overshoot-effect-color", @see SetOvershootEffectColor(), type Vector4
- OVERSHOOT_ANIMATION_SPEED, ///< Property, name "overshoot-animation-speed", @see SetOvershootAnimationSpeed(), type float
+ OVERSHOOT_EFFECT_COLOR = PROPERTY_START_INDEX, ///< Property, name "overshootEffectColor", @see SetOvershootEffectColor(), type Vector4
+ OVERSHOOT_ANIMATION_SPEED, ///< Property, name "overshootAnimationSpeed", @see SetOvershootAnimationSpeed(), type float
// Animatable properties
- SCROLL_RELATIVE_POSITION = ANIMATABLE_PROPERTY_START_INDEX, ///< Property, name "scroll-relative-position", type Vector2
- SCROLL_POSITION_MIN, ///< Property, name "scroll-position-min", type Vector2
- SCROLL_POSITION_MIN_X, ///< Property, name "scroll-position-min-x", type float
- SCROLL_POSITION_MIN_Y, ///< Property, name "scroll-position-min-y", type float
- SCROLL_POSITION_MAX, ///< Property, name "scroll-position-max", type Vector2
- SCROLL_POSITION_MAX_X, ///< Property, name "scroll-position-max-x", type float
- SCROLL_POSITION_MAX_Y, ///< Property, name "scroll-position-max-y", type float
- CAN_SCROLL_VERTICAL, ///< Property, name "can-scroll-vertical", type bool
- CAN_SCROLL_HORIZONTAL ///< Property, name "can-scroll-horizontal", type bool
+ SCROLL_RELATIVE_POSITION = ANIMATABLE_PROPERTY_START_INDEX, ///< Property, name "scrollRelativePosition", type Vector2
+ SCROLL_POSITION_MIN, ///< Property, name "scrollPositionMin", type Vector2
+ SCROLL_POSITION_MIN_X, ///< Property, name "scrollPositionMinX", type float
+ SCROLL_POSITION_MIN_Y, ///< Property, name "scrollPositionMinY", type float
+ SCROLL_POSITION_MAX, ///< Property, name "scrollPositionMax", type Vector2
+ SCROLL_POSITION_MAX_X, ///< Property, name "scrollPositionMaxX", type float
+ SCROLL_POSITION_MAX_Y, ///< Property, name "scrollPositionMaxY", type float
+ CAN_SCROLL_VERTICAL, ///< Property, name "canScrollVertical", type bool
+ CAN_SCROLL_HORIZONTAL ///< Property, name "canScrollHorizontal", type bool
};
};