-#ifndef __DALI_TOOLKIT_SCROLL_VIEW_H__
-#define __DALI_TOOLKIT_SCROLL_VIEW_H__
+#ifndef DALI_TOOLKIT_SCROLL_VIEW_H
+#define DALI_TOOLKIT_SCROLL_VIEW_H
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal DALI_INTERNAL
{
class ScrollView;
*/
enum ClampState
{
- NotClamped, ///< The quantity isn't clamped @SINCE_1_0.0
- ClampedToMin, ///< The quantity is clamped to the min value @SINCE_1_0.0
- ClampedToMax ///< The quantity is clamped to the max value @SINCE_1_0.0
+ NOT_CLAMPED, ///< The quantity isn't clamped @SINCE_1_9.28
+ CLAMPED_TO_MIN, ///< The quantity is clamped to the min value @SINCE_1_9.28
+ CLAMPED_TO_MAX ///< The quantity is clamped to the max value @SINCE_1_9.28
};
/**
*/
enum SnapType
{
- Snap, ///< Snap @SINCE_1_0.0
- Flick ///< Flick @SINCE_1_0.0
+ SNAP, ///< SNAP @SINCE_1_9.28
+ FLICK ///< FLICK @SINCE_1_9.28
};
/**
*/
enum DirectionBias
{
- DirectionBiasLeft = -1, ///< Bias scroll snap to Left @SINCE_1_0.0
- DirectionBiasNone = 0, ///< Don't bias scroll snap @SINCE_1_0.0
- DirectionBiasRight = 1 ///< Bias scroll snap to Right @SINCE_1_0.0
+ DIRECTION_BIAS_LEFT = -1, ///< Bias scroll snap to Left @SINCE_1_9.28
+ DIRECTION_BIAS_NONE = 0, ///< Don't bias scroll snap @SINCE_1_9.28
+ DIRECTION_BIAS_RIGHT = 1 ///< Bias scroll snap to Right @SINCE_1_9.28
};
/**
* @brief Used for specifying minimum/maximum extents of a ruler.
* @SINCE_1_0.0
*/
-class DALI_IMPORT_API RulerDomain
+class DALI_TOOLKIT_API RulerDomain
{
public:
-
/**
* @brief Creates Ruler domain allowing a point to traverse between min and max extents.
*
explicit RulerDomain(float min, float max, bool enabled = true);
public:
-
- float min; ///< Minimum extent (point cannot traverse less than this)
- float max; ///< Maximum extent (point cannot traverse greater than this)
- bool enabled; ///< Whether domain has been enabled or not.
+ float min; ///< Minimum extent (point cannot traverse less than this)
+ float max; ///< Maximum extent (point cannot traverse greater than this)
+ bool enabled; ///< Whether domain has been enabled or not.
/**
* @brief Clamps value (x) from (min) to (max).
* @param[out] clamped Whether clamping occurred and which size (None, Min or Max)
* @return The clamped value
*/
- float Clamp(float x, float length, float scale, ClampState &clamped) const;
+ float Clamp(float x, float length, float scale, ClampState& clamped) const;
/**
* @brief Returns (max-min) size of ruler.
* @return The size of the ruler from min to max
*/
float GetSize() const;
-
};
// Forward declare future extension interface
* where their snap points are and their domain.
* @SINCE_1_0.0
*/
-class DALI_IMPORT_API Ruler : public RefObject
+class DALI_TOOLKIT_API Ruler : public RefObject
{
public:
- /// @brief The type of the ruler
- enum RulerType {
- Fixed, ///< A fixed ruler @SINCE_1_0.0
- Free ///< A free ruler @SINCE_1_0.0
+ /**
+ * @brief Enumeration for the type of the ruler.
+ * @SINCE_1_0.0
+ */
+ enum RulerType
+ {
+ FIXED, ///< A fixed ruler @SINCE_1_9.28
+ FREE ///< A free ruler @SINCE_1_9.28
};
public:
-
/**
* @brief Constructs ruler, enabled by default, with limitless domain.
* @SINCE_1_0.0
* @param[in] wrap Enable wrap mode
* @return The position representing this page point
*/
- virtual float GetPositionFromPage(unsigned int page, unsigned int &volume, bool wrap) const = 0;
+ virtual float GetPositionFromPage(unsigned int page, unsigned int& volume, bool wrap) const = 0;
/**
* @brief Returns page from position, based on whatever the ruler
* @SINCE_1_0.0
* @return The extension interface of the Ruler
*/
- virtual RulerExtension* GetExtension() { return NULL; }
+ virtual RulerExtension* GetExtension()
+ {
+ return NULL;
+ }
public:
-
/**
* @brief Gets the ruler type.
*
* @SINCE_1_0.0
* @return The domain
*/
- const RulerDomain &GetDomain() const;
+ const RulerDomain& GetDomain() const;
/**
* @brief Disables Domain (minimum/maximum extents for this axis).
*/
float Clamp(float x, float length = 0.0f, float scale = 1.0f) const;
-
/**
* @brief Clamps value (x) from (min) to (max).
*
* @param[out] clamped Whether clamping occurred and which size (None, Min or Max)
* @return The clamped value
*/
- float Clamp(float x, float length, float scale, ClampState &clamped) const;
+ float Clamp(float x, float length, float scale, ClampState& clamped) const;
/**
* @brief Snaps and Clamps (x) in accordance to ruler settings.
* @param[out] clamped Whether clamping occurred and which size (None, Min or Max)
* @return The clamped value after snapping
*/
- float SnapAndClamp(float x, float bias, float length, float scale, ClampState &clamped) const;
+ float SnapAndClamp(float x, float bias, float length, float scale, ClampState& clamped) const;
protected:
-
/**
* @brief Destructor - A reference counted object may only be deleted by calling Unreference().
* @SINCE_1_0.0
virtual ~Ruler();
protected:
-
- RulerType mType; ///< Type of Ruler (Fixed or Free).
- bool mEnabled; ///< If the ruler is enabled.
- RulerDomain mDomain; ///< The domain of the ruler.
-
+ RulerType mType; ///< Type of Ruler (FIXED or FREE).
+ bool mEnabled; ///< If the ruler is enabled.
+ RulerDomain mDomain; ///< The domain of the ruler.
};
typedef IntrusivePtr<Ruler> RulerPtr; ///< Pointer to Dali::Toolkit::Ruler object @SINCE_1_0.0
* @brief Concrete implementation of Ruler that has no snapping and has one single page.
* @SINCE_1_0.0
*/
-class DALI_IMPORT_API DefaultRuler : public Ruler
+class DALI_TOOLKIT_API DefaultRuler : public Ruler
{
public:
/**
/**
* @copydoc Toolkit::Ruler::Snap
*/
- virtual float Snap(float x, float bias) const;
+ float Snap(float x, float bias) const override;
/**
* @copydoc Toolkit::Ruler::GetPositionFromPage
*/
- virtual float GetPositionFromPage(unsigned int page, unsigned int &volume, bool wrap) const;
+ float GetPositionFromPage(unsigned int page, unsigned int& volume, bool wrap) const override;
/**
* @copydoc Toolkit::Ruler::GetPageFromPosition
*/
- virtual unsigned int GetPageFromPosition(float position, bool wrap) const;
+ unsigned int GetPageFromPosition(float position, bool wrap) const override;
/**
* @copydoc Toolkit::Ruler::GetTotalPages
*/
- virtual unsigned int GetTotalPages() const;
+ unsigned int GetTotalPages() const override;
};
/**
* @brief Concrete implementation of Ruler that has fixed snapping.
* @SINCE_1_0.0
*/
-class DALI_IMPORT_API FixedRuler : public Ruler
+class DALI_TOOLKIT_API FixedRuler : public Ruler
{
public:
/**
/**
* @copydoc Toolkit::Ruler::Snap
*/
- virtual float Snap(float x, float bias) const;
+ float Snap(float x, float bias) const override;
/**
* @copydoc Toolkit::Ruler::GetPositionFromPage
*/
- virtual float GetPositionFromPage(unsigned int page, unsigned int &volume, bool wrap) const;
+ float GetPositionFromPage(unsigned int page, unsigned int& volume, bool wrap) const override;
/**
* @copydoc Toolkit::Ruler::GetPageFromPosition
*/
- virtual unsigned int GetPageFromPosition(float position, bool wrap) const;
+ unsigned int GetPageFromPosition(float position, bool wrap) const override;
/**
* @copydoc Toolkit::Ruler::GetTotalPages
*/
- virtual unsigned int GetTotalPages() const;
+ unsigned int GetTotalPages() const override;
private:
float mSpacing; ///< The spacing between each interval
* | snap-started | @ref SnapStartedSignal() |
* @SINCE_1_0.0
*/
-class DALI_IMPORT_API ScrollView : public Scrollable
+class DALI_TOOLKIT_API ScrollView : public Scrollable
{
-
public:
-
/**
* @brief Clamps signal event's data.
* @SINCE_1_0.0
*/
struct ClampEvent
{
- ClampState2D scale; ///< Clamp information for scale axes
- ClampState2D position; ///< Clamp information for position axes
- ClampState rotation; ///< Clamp information for rotation
+ ClampState2D scale; ///< Clamp information for scale axes
+ ClampState2D position; ///< Clamp information for position axes
+ ClampState rotation; ///< Clamp information for rotation
};
/**
*/
struct SnapEvent
{
- SnapType type; ///< Current snap commencing
- Vector2 position; ///< Target snap position
- float duration; ///< Duration of snap animation.
+ SnapType type; ///< Current snap commencing
+ Vector2 position; ///< Target snap position
+ float duration; ///< Duration of snap animation.
};
/**
*/
enum PropertyRange
{
- PROPERTY_START_INDEX = Toolkit::Scrollable::PROPERTY_END_INDEX + 1, ///< @SINCE_1_1.18
- PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000, ///< Reserve property indices, @SINCE_1_1.18
+ PROPERTY_START_INDEX = Toolkit::Scrollable::PROPERTY_END_INDEX + 1, ///< @SINCE_1_1.18
+ PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000, ///< Reserve property indices, @SINCE_1_1.18
ANIMATABLE_PROPERTY_START_INDEX = Toolkit::Scrollable::ANIMATABLE_PROPERTY_END_INDEX + 1,
- ANIMATABLE_PROPERTY_END_INDEX = ANIMATABLE_PROPERTY_START_INDEX + 1000 ///< Reserve animatable property indices @SINCE_1_0.0
+ ANIMATABLE_PROPERTY_END_INDEX = ANIMATABLE_PROPERTY_START_INDEX + 1000 ///< Reserve animatable property indices @SINCE_1_0.0
};
/**
*/
enum
{
- // Event side properties
- WRAP_ENABLED = PROPERTY_START_INDEX, ///< Property, name "wrapEnabled", @see SetWrapMode(), type bool, @SINCE_1_1.18
- PANNING_ENABLED, ///< Property, name "panningEnabled", @see SetScrollSensitive(), type bool, @SINCE_1_1.18
- AXIS_AUTO_LOCK_ENABLED, ///< Property, name "axisAutoLockEnabled", @see SetAxisAutoLock(), type bool, @SINCE_1_1.18
- WHEEL_SCROLL_DISTANCE_STEP, ///< Property, name "wheelScrollDistanceStep", @see SetWheelScrollDistanceStep(), type Vector2, @SINCE_1_1.18
-
- SCROLL_POSITION = ANIMATABLE_PROPERTY_START_INDEX, ///< Property, name "scrollPosition", type Vector2 @SINCE_1_0.0
- SCROLL_PRE_POSITION, ///< Property, name "scrollPrePosition", type Vector2 @SINCE_1_0.0
- SCROLL_PRE_POSITION_X, ///< Property, name "scrollPrePositionX", type float @SINCE_1_0.0
- SCROLL_PRE_POSITION_Y, ///< Property, name "scrollPrePositionY", type float @SINCE_1_0.0
- SCROLL_PRE_POSITION_MAX, ///< Property, name "scrollPrePositionMax", type Vector2 @SINCE_1_0.0
- SCROLL_PRE_POSITION_MAX_X, ///< Property, name "scrollPrePositionMaxX", type float @SINCE_1_0.0
- SCROLL_PRE_POSITION_MAX_Y, ///< Property, name "scrollPrePositionMaxY", type float @SINCE_1_0.0
- OVERSHOOT_X, ///< Property, name "overshootX", type float @SINCE_1_0.0
- OVERSHOOT_Y, ///< Property, name "overshootY", type float @SINCE_1_0.0
- SCROLL_FINAL, ///< Property, name "scrollFinal", type Vector2 @SINCE_1_0.0
- SCROLL_FINAL_X, ///< Property, name "scrollFinalX", type float @SINCE_1_0.0
- SCROLL_FINAL_Y, ///< Property, name "scrollFinalY", type float @SINCE_1_0.0
- WRAP, ///< Property, name "wrap", type bool @SINCE_1_0.0
- PANNING, ///< Property, name "panning", type bool @SINCE_1_0.0
- SCROLLING, ///< Property, name "scrolling", type bool @SINCE_1_0.0
- SCROLL_DOMAIN_SIZE, ///< Property, name "scrollDomainSize", type Vector2 @SINCE_1_0.0
- SCROLL_DOMAIN_SIZE_X, ///< Property, name "scrollDomainSizeX", type float @SINCE_1_0.0
- SCROLL_DOMAIN_SIZE_Y, ///< Property, name "scrollDomainSizeY", type float @SINCE_1_0.0
- SCROLL_DOMAIN_OFFSET, ///< Property, name "scrollDomainOffset", type Vector2 @SINCE_1_0.0
- SCROLL_POSITION_DELTA, ///< Property, name "scrollPositionDelta", type Vector2 @SINCE_1_0.0
- START_PAGE_POSITION ///< Property, name "startPagePosition", type Vector3 @SINCE_1_0.0
+ ///////////////////////////////////////////////////////////////////////////////
+ // Event side (non-animatable) properties
+ ///////////////////////////////////////////////////////////////////////////////
+
+ /**
+ * @brief Whether wrapping is enabled.
+ * @details Name "wrapEnabled", type Property::BOOLEAN.
+ * @SINCE_1_1.18
+ * @see SetWrapMode()
+ */
+ WRAP_ENABLED = PROPERTY_START_INDEX,
+
+ /**
+ * @brief Whether panning is enabled.
+ * @details Name "panningEnabled", type Property::BOOLEAN.
+ * @SINCE_1_1.18
+ * @see SetScrollSensitive()
+ */
+ PANNING_ENABLED,
+
+ /**
+ * @brief Whether the Axis Auto Lock mode for panning within the ScrollView is enabled.
+ * @details Name "axisAutoLockEnabled", type Property::BOOLEAN.
+ * @SINCE_1_1.18
+ * @see SetAxisAutoLock()
+ */
+ AXIS_AUTO_LOCK_ENABLED,
+
+ /**
+ * @brief The step of scroll distance in actor coordinates for each wheel event received in free panning mode.
+ * @details Name "wheelScrollDistanceStep", type Property::VECTOR2.
+ * @SINCE_1_1.18
+ * @see SetWheelScrollDistanceStep()
+ */
+ WHEEL_SCROLL_DISTANCE_STEP,
+
+ /**
+ * @brief The scroll mode.
+ * @details Name "scrollMode", type Property::MAP.
+ * The scroll mode map is a frontend for the Ruler helper class, containing the following keys:
+ *
+ * | %Property Name | Type | Required | Description |
+ * |----------------------|----------|----------|---------------------------------------------------------------------------------------------------------------------------------------|
+ * | xAxisScrollEnabled | BOOLEAN | No | True if the content can be scrolled in X axis or false if not. |
+ * | xAxisSnapToInterval | FLOAT | No | When set, causes scroll view to snap to multiples of the value of the interval in the X axis while flicking. (by default no snapping) |
+ * | xAxisScrollBoundary | FLOAT | No | When set, causes scroll view unable to scroll beyond the value of the boundary in the X axis (by default no boundary) |
+ * | yAxisScrollEnabled | BOOLEAN | No | True if the content can be scrolled in Y axis or false if not. |
+ * | yAxisSnapToInterval | FLOAT | No | When set, causes scroll view to snap to multiples of the value of the interval in the Y axis while flicking. (by default no snapping) |
+ * | yAxisScrollBoundary | FLOAT | No | When set, causes scroll view unable to scroll beyond the value of the boundary in the Y axis (by default no boundary) |
+ *
+ * Alternatively, one can use the keys defined in the Dali::Toolkit::ScrollMode::Type enumeration.
+ * @SINCE_1_2.60
+ */
+ SCROLL_MODE,
+
+ ///////////////////////////////////////////////////////////////////////////////
+ // Animatable Properties
+ ///////////////////////////////////////////////////////////////////////////////
+
+ /**
+ * @brief The current scroll position.
+ * @details Name "scrollPosition", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_POSITION = ANIMATABLE_PROPERTY_START_INDEX,
+
+ /**
+ * @brief The position before we set the clamp at scroll boundaries.
+ * @details Name "scrollPrePosition", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_PRE_POSITION,
+
+ /**
+ * @brief The X component of SCROLL_PRE_POSITION.
+ * @details Name "scrollPrePositionX", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ SCROLL_PRE_POSITION_X,
+
+ /**
+ * @brief The Y component of SCROLL_PRE_POSITION.
+ * @details Name "scrollPrePositionY", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_PRE_POSITION_Y,
+
+ /**
+ * @brief The maximum value that SCROLL_PRE_POSITION can be.
+ * @details Name "scrollPrePositionMax", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_PRE_POSITION_MAX,
+
+ /**
+ * @brief The X component of SCROLL_PRE_POSITION_MAX.
+ * @details Name "scrollPrePositionMaxX", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ SCROLL_PRE_POSITION_MAX_X,
+
+ /**
+ * @brief The Y component of SCROLL_PRE_POSITION_MAX.
+ * @details Name "scrollPrePositionMaxY", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ SCROLL_PRE_POSITION_MAX_Y,
+
+ /**
+ * @brief The amount that we can scroll beyond the boundary along the X axis.
+ * @details Name "overshootX", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ OVERSHOOT_X,
+
+ /**
+ * @brief The amount that we can scroll beyond the boundary along the Y axis.
+ * @details Name "overshootY", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ OVERSHOOT_Y,
+
+ /**
+ * @brief The position after the overshoot value has been considered in the calculation.
+ * @details Name "scrollFinal", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_FINAL,
+
+ /**
+ * @brief The X component of SCROLL_FINAL.
+ * @details Name "scrollFinalX", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ SCROLL_FINAL_X,
+
+ /**
+ * @brief The Y component of SCROLL_FINAL.
+ * @details Name "scrollFinalY", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ SCROLL_FINAL_Y,
+
+ /**
+ * @brief Whether scrolling wraps.
+ * @details Name "wrap", type Property::BOOLEAN.
+ * @SINCE_1_0.0
+ */
+ WRAP,
+
+ /**
+ * @brief Whether we are currently panning.
+ * @details Name "panning", type Property::BOOLEAN.
+ * @SINCE_1_0.0
+ */
+ PANNING,
+
+ /**
+ * @brief Whether we are currently scrolling.
+ * @details Name "scrolling", type Property::BOOLEAN.
+ * @SINCE_1_0.0
+ */
+ SCROLLING,
+
+ /**
+ * @brief The size of the scrolling domain.
+ * @details Name "scrollDomainSize", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_DOMAIN_SIZE,
+
+ /**
+ * @brief The X component of SCROLL_DOMAIN_SIZE.
+ * @details Name "scrollDomainSizeX", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ SCROLL_DOMAIN_SIZE_X,
+
+ /**
+ * @brief The Y component of SCROLL_DOMAIN_SIZE.
+ * @details Name "scrollDomainSizeY", type Property::FLOAT.
+ * @SINCE_1_0.0
+ */
+ SCROLL_DOMAIN_SIZE_Y,
+
+ /**
+ * @brief The offset of the scroll domain.
+ * @details Name "scrollDomainOffset", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_DOMAIN_OFFSET,
+
+ /**
+ * @brief The delta in the position when scrolling.
+ * @details Name "scrollPositionDelta", type Property::VECTOR2.
+ * @SINCE_1_0.0
+ */
+ SCROLL_POSITION_DELTA,
+
+ /**
+ * @brief The starting page position.
+ * @details Name "startPagePosition", type Property::VECTOR3.
+ * @SINCE_1_0.0
+ */
+ START_PAGE_POSITION,
};
};
// Typedefs
- typedef Signal< void ( const SnapEvent& ) > SnapStartedSignalType; ///< SnapStarted signal type @SINCE_1_0.0
+ typedef Signal<void(const SnapEvent&)> SnapStartedSignalType; ///< SnapStarted signal type @SINCE_1_0.0
public:
-
/**
* @brief Creates an empty ScrollView handle.
* @SINCE_1_0.0
* @SINCE_1_0.0
* @param[in] handle Handle to copy from
*/
- ScrollView( const ScrollView& handle );
+ ScrollView(const ScrollView& handle);
+
+ /**
+ * @brief Move constructor
+ * @SINCE_1_9.23
+ *
+ * @param[in] rhs A reference to the moved handle
+ */
+ ScrollView(ScrollView&& rhs) noexcept;
/**
* @brief Assignment operator.
* @param[in] handle The handle to copy from
* @return A reference to this
*/
- ScrollView& operator=( const ScrollView& handle );
+ ScrollView& operator=(const ScrollView& handle);
+
+ /**
+ * @brief Move assignment
+ * @SINCE_1_9.23
+ *
+ * @param[in] rhs A reference to the moved handle
+ * @return A reference to this
+ */
+ ScrollView& operator=(ScrollView&& rhs) noexcept;
/**
* @brief Destructor.
* @param[in] handle Handle to an object
* @return A handle to a ScrollView or an uninitialized handle
*/
- static ScrollView DownCast( BaseHandle handle );
+ static ScrollView DownCast(BaseHandle handle);
public:
-
/**
* @brief Gets snap-animation's AlphaFunction.
*
void SetRulerY(RulerPtr ruler);
/**
- * @brief Sets scroll sensibility of pan gesture.
+ * @brief Sets scroll sensitivity of pan gesture.
*
* @SINCE_1_0.0
* @param[in] sensitive @c true to enable scroll, @c false to disable scrolling
- * @note Unlike Actor::SetSensitive(), this determines whether this ScrollView
+ * @note Unlike Actor::Property::SENSITIVE, this determines whether this ScrollView
* should react (e.g. pan), without disrupting the sensitivity of its children.
*
*/
* @SINCE_1_0.0
* @param[in] distance The minimum pan distance for a flick
*/
- void SetMinimumDistanceForFlick( const Vector2& distance );
+ void SetMinimumDistanceForFlick(const Vector2& distance);
/**
* @brief Returns the minimum pan speed required for a flick gesture in pixels per second.
* @SINCE_1_0.0
* @param[in] speed The minimum pan speed for a flick
*/
- void SetMinimumSpeedForFlick( float speed );
+ void SetMinimumSpeedForFlick(float speed);
/**
* @brief Gets the maximum flick speed setting for ScrollView when
* to get to the target page.
*
*/
- void ScrollTo(const Vector2& position, float duration,
- DirectionBias horizontalBias, DirectionBias verticalBias);
+ void ScrollTo(const Vector2& position, float duration, DirectionBias horizontalBias, DirectionBias verticalBias);
/**
* @brief Scrolls View to position specified (contents will scroll to this position).
* to get to the target page.
*
*/
- void ScrollTo(const Vector2& position, float duration, AlphaFunction alpha,
- DirectionBias horizontalBias, DirectionBias verticalBias);
+ void ScrollTo(const Vector2& position, float duration, AlphaFunction alpha, DirectionBias horizontalBias, DirectionBias verticalBias);
/**
* @brief Scrolls View to page currently based on assumption that each page is
* @param[in] threshold The threshold to apply around the axis
* @note If no threshold is specified, then the default threshold of PI * 0.25 radians (or 45 degrees) is used.
*/
- void SetScrollingDirection( Radian direction, Radian threshold = PanGestureDetector::DEFAULT_THRESHOLD );
+ void SetScrollingDirection(Radian direction, Radian threshold = PanGestureDetector::DEFAULT_THRESHOLD);
/**
* @brief Removes a direction constraint from the scroll view.
* @param[in] direction The axis to stop constraining to.
* Usually will be PanGestureDetector::DIRECTION_VERTICAL or PanGestureDetector::DIRECTION_HORIZONTAL (but can be any other angle if desired).
*/
- void RemoveScrollingDirection( Radian direction );
+ void RemoveScrollingDirection(Radian direction);
public: // Signals
-
/**
* @brief Signal emitted when the ScrollView has started to snap or flick (it tells the target
* position, scale, rotation for the snap or flick).
SnapStartedSignalType& SnapStartedSignal();
public: // Not intended for application developers
-
/// @cond internal
/**
* @brief Creates a handle using the Toolkit::Internal implementation.
* @SINCE_1_0.0
* @param[in] internal A pointer to the internal CustomActor
*/
- explicit DALI_INTERNAL ScrollView( Dali::Internal::CustomActor* internal );
+ explicit DALI_INTERNAL ScrollView(Dali::Internal::CustomActor* internal);
/// @endcond
};
} // namespace Dali
-#endif // __DALI_TOOLKIT_SCROLL_VIEW_H__
+#endif // DALI_TOOLKIT_SCROLL_VIEW_H