// ScrollView
///////////////////////////////////////////////////////////////////////////////////////////////////
-const std::string ScrollView::SCROLL_PAGE_CURRENT( "scroll-page-current" );
const std::string ScrollView::SCROLL_TIME_PROPERTY_NAME( "scroll-time" );
const std::string ScrollView::SCROLL_POSITION_PROPERTY_NAME( "scroll-position" );
const std::string ScrollView::SCROLL_PRE_POSITION_PROPERTY_NAME( "scroll-pre-position" );
const std::string ScrollView::SCROLL_OVERSHOOT_X_PROPERTY_NAME( "scroll-overshoot-x" );
const std::string ScrollView::SCROLL_OVERSHOOT_Y_PROPERTY_NAME( "scroll-overshoot-y" );
const std::string ScrollView::SCROLL_FINAL_PROPERTY_NAME( "scroll-final" );
-const std::string ScrollView::SCROLL_SCALE_PROPERTY_NAME( "scroll-scale" );
const std::string ScrollView::SCROLL_WRAP_PROPERTY_NAME( "scroll-wrap" );
const std::string ScrollView::SCROLL_PANNING_PROPERTY_NAME( "scroll-panning" );
const std::string ScrollView::SCROLL_SCROLLING_PROPERTY_NAME( "scroll-scrolling" );
GetImpl(*this).SetSnapOvershootDuration(duration);
}
-void ScrollView::SetTouchesRequiredForPanning(unsigned int minTouches, unsigned int maxTouches, bool endOutside)
-{
- GetImpl(*this).SetTouchesRequiredForPanning(minTouches, maxTouches, endOutside);
-}
-
void ScrollView::SetActorAutoSnap(bool enable)
{
GetImpl(*this).SetActorAutoSnap(enable);