namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal DALI_INTERNAL
{
class ProgressBar;
class DALI_TOOLKIT_API ProgressBar : public Control
{
public:
-
// Properties
/**
enum PropertyRange
{
PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1, ///< Start Index. @SINCE_1_2.60
- PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices. @SINCE_1_2.60
+ PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices. @SINCE_1_2.60
};
/**
};
public:
-
/**
* @brief Creates the ProgressBar control. It creates a horizontal linear shape of progress bar.
* @SINCE_1_2.60
* @SINCE_1_2.60
* @param[in] handle Handle to an object
*/
- ProgressBar( const ProgressBar& handle );
+ ProgressBar(const ProgressBar& handle);
/**
* @brief Move constructor
*
* @param[in] rhs A reference to the moved handle
*/
- ProgressBar( ProgressBar&& rhs );
+ ProgressBar(ProgressBar&& rhs) noexcept;
/**
* @brief Assignment operator.
* @param[in] handle Handle to an object
* @return A reference to this
*/
- ProgressBar& operator=( const ProgressBar& handle );
+ ProgressBar& operator=(const ProgressBar& handle);
/**
* @brief Move assignment
* @param[in] rhs A reference to the moved handle
* @return A reference to this
*/
- ProgressBar& operator=( ProgressBar&& rhs );
+ ProgressBar& operator=(ProgressBar&& rhs) noexcept;
/**
* @brief Destructor.
* @param[in] handle Handle to an object
* @return handle to a ProgressBar or an uninitialized handle
*/
- static ProgressBar DownCast( BaseHandle handle );
-
-public: // Signals
+ static ProgressBar DownCast(BaseHandle handle);
+public: // Signals
/**
* @brief Value changed signal type.
* @SINCE_1_2.60
*/
- typedef Signal< void ( ProgressBar, float, float ) > ValueChangedSignalType;
+ typedef Signal<void(ProgressBar, float, float)> ValueChangedSignalType;
/**
* @brief Signal emitted when the ProgressBar value changes.
ValueChangedSignalType& ValueChangedSignal();
public: // Not intended for application developers
-
/// @cond internal
/**
* @brief Creates a handle using the Toolkit::Internal implementation.
* @brief Allows the creation of this Control from an Internal::CustomActor pointer.
* @param[in] internal A pointer to the internal CustomActor
*/
- explicit DALI_INTERNAL ProgressBar( Dali::Internal::CustomActor* internal );
+ explicit DALI_INTERNAL ProgressBar(Dali::Internal::CustomActor* internal);
/// @endcond
};