namespace Dali
{
-
namespace Toolkit
{
-
ProgressBar::ProgressBar()
{
}
-ProgressBar::ProgressBar( const ProgressBar& handle ) = default;
+ProgressBar::ProgressBar(const ProgressBar& handle) = default;
-ProgressBar::ProgressBar( ProgressBar&& rhs ) = default;
+ProgressBar::ProgressBar(ProgressBar&& rhs) = default;
-ProgressBar& ProgressBar::operator=( const ProgressBar& handle ) = default;
+ProgressBar& ProgressBar::operator=(const ProgressBar& handle) = default;
-ProgressBar& ProgressBar::operator=( ProgressBar&& rhs ) = default;
+ProgressBar& ProgressBar::operator=(ProgressBar&& rhs) = default;
ProgressBar::ProgressBar(Internal::ProgressBar& implementation)
: Control(implementation)
{
}
-ProgressBar::ProgressBar( Dali::Internal::CustomActor* internal )
-: Control( internal )
+ProgressBar::ProgressBar(Dali::Internal::CustomActor* internal)
+: Control(internal)
{
VerifyCustomActorPointer<Internal::ProgressBar>(internal);
}
ProgressBar::ValueChangedSignalType& ProgressBar::ValueChangedSignal()
{
- return GetImpl( *this ).ValueChangedSignal();
+ return GetImpl(*this).ValueChangedSignal();
}
-ProgressBar ProgressBar::DownCast( BaseHandle handle )
+ProgressBar ProgressBar::DownCast(BaseHandle handle)
{
return Control::DownCast<ProgressBar, Internal::ProgressBar>(handle);
}