#define DALI_TOOLKIT_CONTROL_IMPL_H
/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
static Toolkit::Control New();
+protected:
/**
* @brief Virtual destructor.
* @SINCE_1_0.0
*/
virtual ~Control();
+public:
// Styling
/**
* @SINCE_1_2.0
*
* @param[in] index The Property index of the visual, used to reference visual
- * @param[in] placementActor The actor used to by the visual.
* @param[in] visual The visual to register
- * @note Derived class should not call visual.SetOnStage(placementActor). It is the responsibility of the base class to connect/disconnect registered visual to stage.
+ * @note Derived class should not call visual.SetOnStage(actor). It is the responsibility of the base class to connect/disconnect registered visual to stage.
* Use below API with enabled set to false if derived class wishes to control when visual is staged.
*/
- void RegisterVisual( Property::Index index, Actor& placementActor, Toolkit::Visual::Base& visual );
+ void RegisterVisual( Property::Index index, Toolkit::Visual::Base& visual );
/**
* @brief Register a visual by Property Index, linking an Actor to visual when required.
* @SINCE_1_2.11
*
* @param[in] index The Property index of the visual, used to reference visual
- * @param[in] placementActor The actor used to by the visual.
* @param[in] visual The visual to register
* @param[in] enabled false if derived class wants to control when visual is set on stage.
*
*/
- void RegisterVisual( Property::Index index, Actor& placementActor, Toolkit::Visual::Base& visual, bool enabled );
+ void RegisterVisual( Property::Index index, Toolkit::Visual::Base& visual, bool enabled );
/**
* @brief Erase the entry matching the given index from the list of registered visuals
bool IsVisualEnabled( Property::Index index ) const;
/**
- * @brief Retrieve the placement actor associated with the given index.
- *
- * @SINCE_1_2.2
- *
- * @@param[in] index The Property index of the visual.
- * @return Then placement actor if exist, otherwise empty handle.
- * @note For managing object life-cycle, do not store the returned placement actor as a member which increments its reference count.
- */
- Actor GetPlacementActor( Property::Index index ) const;
-
- /**
* @brief Create a transition effect on the control.
*
+ * Only generates an animation if the properties described in the transition
+ * data are staged (e.g. the visual is Enabled and the control is on stage).
+ * Otherwise the target values are stored, and will get set onto the properties
+ * when the visual is next staged.
+ *
* @SINCE_1_2.12
*
* @param[in] transitionData The transition data describing the effect to create
/**
* @copydoc CustomActorImpl::OnStageConnection()
- * @note If overridden, then an up-call to Control::OnStageConnection MUST be made at the start.
+ * @note If overridden, then an up-call to Control::OnStageConnection MUST be made at the end.
*/
virtual void OnStageConnection( int depth );
/**
* @copydoc CustomActorImpl::OnChildAdd()
- * @note If overridden, then an up-call to Control::OnChildAdd MUST be made at the start.
+ * @note If overridden, then an up-call to Control::OnChildAdd MUST be made at the end.
*/
virtual void OnChildAdd( Actor& child );
virtual void OnChildRemove( Actor& child );
/**
+ * @copydoc CustomActorImpl::OnPropertySet()
+ * @note If overridden, then an up-call to Control::OnChildRemove MUST be made at the end.
+ */
+ virtual void OnPropertySet( Property::Index index, Property::Value propertyValue );
+
+ /**
* @copydoc CustomActorImpl::OnSizeSet()
- * @note If overridden, then an up-call to Control::OnSizeSet MUST be made at the start.
+ * @note If overridden, then an up-call to Control::OnSizeSet MUST be made at the end.
*/
virtual void OnSizeSet( const Vector3& targetSize );
/**
* @copydoc CustomActorImpl::OnSizeAnimation()
- * @note If overridden, then an up-call to Control::OnSizeAnimation MUST be made at the start.
+ * @note If overridden, then an up-call to Control::OnSizeAnimation MUST be made at the end.
*/
virtual void OnSizeAnimation( Animation& animation, const Vector3& targetSize );
* @SINCE_1_0.0
* @param[in] child The added actor.
*/
- virtual void OnControlChildAdd( Actor& child );
+ virtual void OnControlChildAdd( Actor& child ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.30. Override OnChildRemove instead.
* @SINCE_1_0.0
* @param[in] child The removed actor.
*/
- virtual void OnControlChildRemove( Actor& child );
+ virtual void OnControlChildRemove( Actor& child ) DALI_DEPRECATED_API;
// Styling