*/
/**
- * @brief Button is a base class for different kind of buttons.
+ * @brief Button is a base class for different kinds of buttons.
*
* This class provides the disabled property and the clicked signal.
*
* When \e togglable is set to \e true, a Button::StateChangedSignal() signal is emitted, with the selected state.
* </ul>
*
- * The button's appearance can be modified by setting properties for the various image filenames.
+ * 'Visual' describes not just traditional images like png, bmp but refers to whatever is used to show the button, it could be a color, gradient or some other kind of renderer.
*
- * The \e background is always shown and doesn't change if the button is pressed or released. The \e button image is shown over the \e background image when the
- * button is not pressed and is replaced by the \e selected image when the button is pressed. The text label is placed always on the top of all images.
+ * The button's appearance can be modified by setting properties for the various visuals/images.
*
- * When the button is disabled, \e background, \e button and \e selected images are replaced by their \e disabled images.
+ * It is not mandatory to set all visuals. A button could be defined only by setting its \e background visual or by setting its \e background and \e selected visuals.
+ *
+ * The \e button visual is shown over the \e background visual.
+ * When pressed the unselected visuals are replaced by the \e selected visual. The text label is always placed on the top of all images.
+ *
+ * When the button is disabled, \e background, \e button and \e selected visuals are replaced by their \e disabled visuals.
*
- * Is not mandatory to set all images. A button could be defined only by setting its \e background image or by setting its \e background and \e selected images.
*
* Signals
* | %Signal Name | Method |
public:
/**
- * @brief The start and end property ranges for this control.
+ * @brief Enumeration for the start and end property ranges for this control.
* @SINCE_1_0.0
*/
enum PropertyRange
};
/**
- * @brief An enumeration of properties belonging to the Button class.
+ * @brief Enumeration for the instance of properties belonging to the Button class.
* @SINCE_1_0.0
*/
struct Property
{
/**
- * @brief An enumeration of properties belonging to the Button class.
+ * @brief Enumeration for the instance of properties belonging to the Button class.
* @SINCE_1_0.0
*/
enum
{
- DISABLED = PROPERTY_START_INDEX, ///< name "disabled", @see SetDisabled(), type bool @SINCE_1_0.0
- AUTO_REPEATING, ///< name "autoRepeating", @see SetAutoRepeating(), type bool @SINCE_1_0.0
- INITIAL_AUTO_REPEATING_DELAY, ///< name "initialAutoRepeatingDelay", @see SetInitialAutoRepeatingDelay(), type float @SINCE_1_0.0
- NEXT_AUTO_REPEATING_DELAY, ///< name "nextAutoRepeatingDelay", @see SetNextAutoRepeatingDelay(), type float @SINCE_1_0.0
- TOGGLABLE, ///< name "togglable", @see SetTogglableButton(), type bool @SINCE_1_0.0
- SELECTED, ///< name "selected", @see SetSelected(), type bool @SINCE_1_0.0
- UNSELECTED_STATE_IMAGE, ///< name "unselectedStateImage", @see SetUnselectedImage(), type std::string @SINCE_1_0.0
- SELECTED_STATE_IMAGE, ///< name "selectedStateImage", @see SetSelectedImage(), type std::string @SINCE_1_0.0
- DISABLED_STATE_IMAGE, ///< name "disabledStateImage", @see SetDisabledImage(), type std::string @SINCE_1_0.0
- UNSELECTED_COLOR, ///< name "unselectedColor", type Vector4 @SINCE_1_0.0
- SELECTED_COLOR, ///< name "selectedColor", type Vector4 @SINCE_1_0.0
- LABEL, ///< name "label", type Property::Map @SINCE_1_0.0
-
- // Deprecated properties:
- LABEL_TEXT, ///< name "labelText", @see SetLabelText(), type std::string @SINCE_1_0.0
+ /**
+ * @brief name "disabled", type bool
+ * @details Sets the button as \e disabled.
+ * @SINCE_1_0.0
+ */
+ DISABLED = PROPERTY_START_INDEX,
+
+ /**
+ * @brief name "autoRepeating", type bool
+ * @details If the \e autorepeating property is set to \e true then the \e togglable property is set to false
+ * @SINCE_1_0.0
+ */
+ AUTO_REPEATING,
+
+ /**
+ * @brief name "initialAutoRepeatingDelay", type float
+ * @details By default this value is set to 0.15 seconds.
+ * @SINCE_1_0.0
+ */
+ INITIAL_AUTO_REPEATING_DELAY,
+
+ /**
+ * @brief name "nextAutoRepeatingDelay", type float
+ * @details default this value is set to 0.05 seconds
+ * @SINCE_1_0.0
+ */
+ NEXT_AUTO_REPEATING_DELAY,
+
+ /**
+ * @brief name "togglable", type bool
+ * @details If the \e togglable property is set to \e true, then the \e autorepeating property is set to false.
+ * @SINCE_1_0.0
+ */
+ TOGGLABLE,
+
+ /**
+ * @brief name "selected", type bool
+ * @details Sets the togglable button as either selected or unselected, \e togglable property must be set to \e true.
+ * @SINCE_1_0.0
+ */
+ SELECTED,
+
+ /**
+ * @DEPRECATED_1_1.XX Use UNSELECTED_VISUAL
+ * @brief name "unselectedStateImage", type string if it is a url, map otherwise
+ * @details Sets the unselected button foreground image
+ * @SINCE_1_0.0
+ */
+ UNSELECTED_STATE_IMAGE,
+
+ /**
+ * @DEPRECATED_1_1.XX Use SELECTED_VISUAL
+ * @brief name "selectedStateImage", type string if it is a url, map otherwise
+ * @details Sets the selected button foreground image
+ * @SINCE_1_0.0
+ */
+ SELECTED_STATE_IMAGE,
+
+ /**
+ * @DEPRECATED_1_1.XX Use DISABLED_UNSELECTED_VISUAL
+ * @brief name "disabledStateImage", type string if it is a url, map otherwise
+ * @details Sets the disabled whilst unselected foreground button visual
+ * @SINCE_1_0.0
+ */
+ DISABLED_STATE_IMAGE,
+
+ /**
+ * @DEPRECATED_1_1.XX Use UNSELECTED_BACKGROUND_VISUAL
+ * @brief name "unselectedColor", type Vector4
+ * @SINCE_1_0.0
+ */
+ UNSELECTED_COLOR,
+
+ /**
+ * @DEPRECATED_1_1.XX Use SELECTED_BACKGROUND_VISUAL
+ * @brief name "selectedColor", type Vector4
+ * @SINCE_1_0.0
+ */
+ SELECTED_COLOR,
+
+ /**
+ * @brief name "label", type Property::Map or std::string
+ * @SINCE_1_0.0
+ */
+ LABEL,
+
+ /**
+ * @DEPRECATED_1_1.32 Use LABEL
+ * @brief name "labelText", type std::string
+ * @SINCE_1_0.0
+ */
+ LABEL_TEXT
};
};
public:
/**
- * @brief Create an uninitialized Button.
+ * @brief Creates an uninitialized Button.
*
* Only derived versions can be instantiated. Calling member
* functions with an uninitialized Dali::Object is not allowed.
Button& operator=( const Button& button );
/**
- * @brief Downcast a handle to Button handle.
+ * @brief Downcasts a handle to Button handle.
*
- * If handle points to a Button the downcast produces valid
- * handle. If not the returned handle is left uninitialized.
+ * If handle points to a Button, the downcast produces valid handle.
+ * If not the returned handle is left uninitialized.
*
* @SINCE_1_0.0
* @param[in] handle Handle to an object
static Button DownCast( BaseHandle handle );
/**
- * @brief Destructor
+ * @brief Destructor.
*
* This is non-virtual since derived Handle types must not contain data or virtual methods.
* @SINCE_1_0.0
* No signals are emitted when the \e disabled property is set.
*
* @SINCE_1_0.0
- * @param[in] disabled property.
+ * @param[in] disabled Disabled property
*/
- void SetDisabled( bool disabled );
+ void SetDisabled( bool disabled ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 Use GetProperty DISABLED
*
* @brief Returns if the button is disabled.
* @SINCE_1_0.0
- * @return \e true if the button is \e disabled.
+ * @return \e true if the button is \e disabled
*/
- bool IsDisabled() const;
+ bool IsDisabled() const DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 SetProperty AUTO_REPEATING or Styling file
* but no signal is emitted.
*
* @SINCE_1_0.0
- * @param[in] autoRepeating \e autorepeating property.
+ * @param[in] autoRepeating \e autorepeating property
*/
- void SetAutoRepeating( bool autoRepeating );
+ void SetAutoRepeating( bool autoRepeating ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 GetProperty AUTO_REPEATING
*
* @brief Returns if the autorepeating property is set.
* @SINCE_1_0.0
- * @return \e true if the \e autorepeating property is set.
+ * @return \e true if the \e autorepeating property is set
*/
- bool IsAutoRepeating() const;
+ bool IsAutoRepeating() const DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 SetProperty INITIAL_AUTO_REPEATING_DELAY or Styling file
*
* @brief Sets the initial autorepeating delay.
*
- * By default this value is set to 0.15 seconds.
+ * By default, this value is set to 0.15 seconds.
*
* @SINCE_1_0.0
- * @param[in] initialAutoRepeatingDelay in seconds.
+ * @param[in] initialAutoRepeatingDelay in seconds
* @pre initialAutoRepeatingDelay must be greater than zero.
*/
- void SetInitialAutoRepeatingDelay( float initialAutoRepeatingDelay );
+ void SetInitialAutoRepeatingDelay( float initialAutoRepeatingDelay ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 GetProperty INITIAL_AUTO_REPEATING_DELAY
*
* @brief Gets the initial autorepeating delay in seconds.
* @SINCE_1_0.0
- * @return the initial autorepeating delay in seconds.
+ * @return The initial autorepeating delay in seconds
*/
- float GetInitialAutoRepeatingDelay() const;
+ float GetInitialAutoRepeatingDelay() const DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 SetProperty NEXT_AUTO_REPEATING_DELAY or Styling file
*
* @brief Sets the next autorepeating delay.
*
- * By default this value is set to 0.05 seconds.
+ * By default, this value is set to 0.05 seconds.
*
* @SINCE_1_0.0
- * @param[in] nextAutoRepeatingDelay in seconds.
+ * @param[in] nextAutoRepeatingDelay in seconds
* @pre nextAutoRepeatingDelay must be greater than zero.
*/
- void SetNextAutoRepeatingDelay( float nextAutoRepeatingDelay );
+ void SetNextAutoRepeatingDelay( float nextAutoRepeatingDelay ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 GetProperty NEXT_AUTO_REPEATING_DELAY
*
* @brief Gets the next autorepeating delay in seconds.
* @SINCE_1_0.0
- * @return the next autorepeating delay in seconds.
+ * @return The next autorepeating delay in seconds
*/
- float GetNextAutoRepeatingDelay() const;
+ float GetNextAutoRepeatingDelay() const DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 SetProperty TOGGLABLE or Styling file
* If the \e togglable property is set to \e true, then the \e autorepeating property is set to false.
*
* @SINCE_1_0.0
- * @param[in] togglable property.
+ * @param[in] togglable Togglable property
*/
- void SetTogglableButton( bool togglable );
+ void SetTogglableButton( bool togglable ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 GetProperty TOGGLABLE
*
* @brief Returns if the togglable property is set.
* @SINCE_1_0.0
- * @return \e true if the \e togglable property is set.
+ * @return \e true if the \e togglable property is set
*/
- bool IsTogglableButton() const;
+ bool IsTogglableButton() const DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 SetProperty SELECTED
* Emits a Button::StateChangedSignal() signal.
*
* @SINCE_1_0.0
- * @param[in] selected property.
+ * @param[in] selected Selected property
*/
- void SetSelected( bool selected );
+ void SetSelected( bool selected ) DALI_DEPRECATED_API;
/**
- * DEPRECATED_1_1.32 SetProperty SELECTED
+ * DEPRECATED_1_1.32 GetProperty SELECTED
*
* @brief Returns if the selected property is set and the button is togglable.
* @SINCE_1_0.0
- * @return \e true if the button is \e selected.
+ * @return \e true if the button is \e selected
*/
- bool IsSelected() const;
+ bool IsSelected() const DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_1.32 Use Styling file to set animation
* @brief Sets the animation time.
*
* @SINCE_1_0.0
- * @param[in] animationTime The animation time in seconds.
+ * @param[in] animationTime The animation time in seconds
*/
- void SetAnimationTime( float animationTime );
+ void SetAnimationTime( float animationTime ) DALI_DEPRECATED_API;
/**
* DEPRECATED_1_1.32 Use Styling file to set animation
* @brief Retrieves button's animation time.
*
* @SINCE_1_0.0
- * @return The animation time in seconds.
+ * @return The animation time in seconds
*/
- float GetAnimationTime() const;
+ float GetAnimationTime() const DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 SetProperty LABEL or Styling file
+ * @DEPRECATED_1_1.32 SetProperty Property::LABEL or Styling file
*
* @brief Sets the button's label.
*
* @SINCE_1_0.0
- * @param[in] label The label text.
+ * @param[in] label The label text
*/
- void SetLabelText( const std::string& label );
+ void SetLabelText( const std::string& label ) DALI_DEPRECATED_API;
/**
* DEPRECATED_1_1.32 GetProperty LABEL
* @brief Gets the label.
*
* @SINCE_1_0.0
- * @return The label text.
+ * @return The label text
*/
- std::string GetLabelText() const;
+ std::string GetLabelText() const DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 Use Styling file
+ * @DEPRECATED_1_1.32 Use Styling file Property::UNSELECTED_STATE_IMAGE
*
* @brief Sets the unselected button image.
*
* @SINCE_1_0.0
- * @param[in] filename The button image.
+ * @param[in] filename The button image
*/
- void SetUnselectedImage( const std::string& filename );
+ void SetUnselectedImage( const std::string& filename ) DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 Use styling
+ * @DEPRECATED_1_1.32 Use styling Set Control::Property::BACKGROUND which is same as un-selected background
+ * Or use DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL
*
* @brief Sets the background image.
*
* @SINCE_1_0.0
- * @param[in] filename The background image.
+ * @param[in] filename The background image
*/
- void SetBackgroundImage( const std::string& filename );
+ void SetBackgroundImage( const std::string& filename ) DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 Use styling file
+ * @DEPRECATED_1_1.32 Use styling file, Property::SELECTED_STATE_IMAGE
*
* @brief Sets the selected image.
*
* @SINCE_1_0.0
- * @param[in] filename The selected image.
+ * @param[in] filename The selected image
*/
- void SetSelectedImage( const std::string& filename );
+ void SetSelectedImage( const std::string& filename ) DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 Use styling file
+ * @DEPRECATED_1_1.32 Set Control::Property::BACKGROUND which is same as un-selected background
+ * Or use DevelButton::Property::SELECTED_BACKGROUND_VISUAL
*
* @brief Sets the selected background image.
*
* @SINCE_1_0.0
- * @param[in] filename The selected background image.
+ * @param[in] filename The selected background image
*/
- void SetSelectedBackgroundImage( const std::string& filename );
+ void SetSelectedBackgroundImage( const std::string& filename ) DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 Use styling file
+ * @DEPRECATED_1_1.32 Only able to set Property::DISABLED_STATE_IMAGE
+ * Or use DevelButton::Property::DISABLED_SELECTED_BACKGROUND_VISUAL
*
* @brief Sets the disabled background image.
*
* @SINCE_1_0.0
- * @param[in] filename The disabled background image.
+ * @param[in] filename The disabled background image
*/
- void SetDisabledBackgroundImage( const std::string& filename );
+ void SetDisabledBackgroundImage( const std::string& filename ) DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 Use styling file
+ * @DEPRECATED_1_1.32 Use styling file Property::DISABLED_STATE_IMAGE
*
* @brief Sets the disabled button image.
*
* @SINCE_1_0.0
- * @param[in] filename The disabled button image.
+ * @param[in] filename The disabled button image
*/
- void SetDisabledImage( const std::string& filename );
+ void SetDisabledImage( const std::string& filename ) DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_1.32 Use styling file
+ * @DEPRECATED_1_1.32 Use Property::DISABLED_STATE_IMAGE which provides same disabled image for un/selected
+ * Or DevelButton::Property::DISABLED_SELECTED_VISUAL to disable selected visual.
*
* @brief Sets the disabled selected button image.
*
* @SINCE_1_0.0
- * @param[in] filename The disabled selected button image.
+ * @param[in] filename The disabled selected button image
*/
- void SetDisabledSelectedImage( const std::string& filename );
+ void SetDisabledSelectedImage( const std::string& filename ) DALI_DEPRECATED_API;
/**
- * @DEPRECATED_1_0.50. Instead, use SetLabelText.
+ * @DEPRECATED_1_0.50. Instead, use SetLabelText
*
* @brief Sets the label with an actor.
*
* @SINCE_1_0.0
- * @param[in] label The actor to use as a label
+ * @param[in] label The actor to use as a label
*/
- void SetLabel( Actor label );
+ void SetLabel( Actor label ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_0.50. Instead, use SetUnselectedImage.
* @brief Sets the button image.
*
* @SINCE_1_0.0
- * @param[in] image The button image.
+ * @param[in] image The button image
*/
- void SetButtonImage( Image image );
+ void SetButtonImage( Image image ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_0.50. Instead, use SetSelectedImage( const std::string& filename ).
* @brief Sets the selected image.
*
* @SINCE_1_0.0
- * @param[in] image The selected image.
+ * @param[in] image The selected image
*/
- void SetSelectedImage( Image image );
+ void SetSelectedImage( Image image ) DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_0.50
*
* @SINCE_1_0.0
* @remarks Avoid using this method as it's a legacy code.
- * @return An actor with the button image.
+ * @return An actor with the button image
*/
- Actor GetButtonImage() const;
+ Actor GetButtonImage() const DALI_DEPRECATED_API;
/**
* @DEPRECATED_1_0.50
*
* @SINCE_1_0.0
* @remarks Avoid using this method as it's a legacy code.
- * @return An actor with the selected image.
+ * @return An actor with the selected image
*/
- Actor GetSelectedImage() const;
+ Actor GetSelectedImage() const DALI_DEPRECATED_API;
public: //Signals
/**
- * @brief Button signal type
+ * @brief Button signal type.
* @SINCE_1_0.0
*/
typedef Signal< bool ( Button ) > ButtonSignalType;
* bool YourCallbackName( Button button );
* @endcode
* @SINCE_1_0.0
- * @return The signal to connect to.
+ * @return The signal to connect to
*/
ButtonSignalType& PressedSignal();
* bool YourCallbackName( Button button );
* @endcode
* @SINCE_1_0.0
- * @return The signal to connect to.
+ * @return The signal to connect to
*/
ButtonSignalType& ReleasedSignal();
* bool YourCallbackName( Button button );
* @endcode
* @SINCE_1_0.0
- * @return The signal to connect to.
+ * @return The signal to connect to
*/
ButtonSignalType& ClickedSignal();
* bool YourCallbackName( Button button );
* @endcode
* @SINCE_1_0.0
- * @return The signal to connect to.
+ * @return The signal to connect to
*/
ButtonSignalType& StateChangedSignal();
* @brief Creates a handle using the Toolkit::Internal implementation.
*
* @SINCE_1_0.0
- * @param[in] implementation The Control implementation.
+ * @param[in] implementation The Control implementation
*/
DALI_INTERNAL Button( Internal::Button& implementation );
* @brief Allows the creation of this Control from an Internal::CustomActor pointer.
*
* @SINCE_1_0.0
- * @param[in] internal A pointer to the internal CustomActor.
+ * @param[in] internal A pointer to the internal CustomActor
*/
DALI_INTERNAL Button( Dali::Internal::CustomActor* internal );
/// @endcond