GetImpl(*this).AddConstants( map );
}
+void Builder::AddConstant( const std::string& key, const Property::Value& value )
+{
+ GetImpl(*this).AddConstant( key, value );
+}
+
+const PropertyValueMap& Builder::GetConstants() const
+{
+ return GetImpl(*this).GetConstants();
+}
+
+const Property::Value& Builder::GetConstant( const std::string& key ) const
+{
+ return GetImpl(*this).GetConstant( key );
+}
+
Animation Builder::CreateAnimation( const std::string& animationName )
{
return GetImpl(*this).CreateAnimation( animationName );