virtual ~WireframeVisual();
/**
+ * @copydoc Visual::Base::DoSetProperties()
+ */
+ virtual void DoSetProperties( const Property::Map& propertyMap );
+
+ /**
* @copydoc Visual::Base::DoSetOnStage
*/
virtual void DoSetOnStage( Actor& actor );
virtual void DoCreatePropertyMap( Property::Map& map ) const;
/**
- * @copydoc Visual::Base::DoSetProperty
- */
- virtual void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue );
-
- /**
- * @copydoc Visual::Base::DoGetProperty
+ * @copydoc Visual::Base::OnSetTransform
*/
- virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index );
+ virtual void OnSetTransform();
private:
/**