const char * const AUXILIARY_IMAGE_ALPHA_NAME("auxiliaryImageAlpha");
const char * const PLAY_RANGE_NAME( "playRange" );
const char * const PLAY_STATE_NAME( "playState" );
-const char * const CURRENT_PROGRESS_NAME( "currentProgress" );
+const char * const CURRENT_FRAME_NUMBER_NAME( "currentFrameNumber" );
+const char * const TOTAL_FRAME_NUMBER_NAME( "totalFrameNumber" );
+const char * const STOP_BEHAVIOR_NAME( "stopBehavior" );
+const char * const LOOPING_MODE_NAME( "loopingMode" );
// Text visual
const char * const TEXT_PROPERTY( "text" );