{
class VisualFactoryCache;
-typedef IntrusivePtr<VisualFactoryCache> VisualFactoryCachePtr;
/**
* @copydoc Toolkit::VisualFactory
VisualFactory( bool debugEnabled );
/**
- * @copydoc Toolkit::RenderFactory::CreateVisual( const Property::Map& )
+ * @copydoc Toolkit::VisualFactory::CreateVisual( const Property::Map& )
*/
Toolkit::Visual::Base CreateVisual( const Property::Map& propertyMap );
/**
- * @copydoc Toolkit::RenderFactory::CreateVisual( const Image& )
+ * @copydoc Toolkit::VisualFactory::CreateVisual( const Image& )
*/
Toolkit::Visual::Base CreateVisual( const Image& image );
/**
- * @copydoc Toolkit::RenderFactory::CreateVisual( const std::string&, ImageDimensions )
+ * @copydoc Toolkit::VisualFactory::CreateVisual( const std::string&, ImageDimensions )
*/
Toolkit::Visual::Base CreateVisual( const std::string& image, ImageDimensions size );
/**
+ * @copydoc Toolkit::VisualFactory::SetPreMultiplyOnLoad()
+ */
+ void SetPreMultiplyOnLoad( bool preMultiply );
+
+ /**
+ * @copydoc Toolkit::VisualFactory::GetPreMultiplyOnLoad()
+ */
+ bool GetPreMultiplyOnLoad() const;
+
+ /**
* @return the reference to texture manager
*/
Internal::TextureManager& GetTextureManager();
virtual ~VisualFactory();
private:
-
/**
- * Undefined copy constructor.
+ * Get the factory cache, creating it if necessary.
*/
- VisualFactory(const VisualFactory&);
+ Internal::VisualFactoryCache& GetFactoryCache();
- /**
- * Undefined assignment operator.
- */
- VisualFactory& operator=(const VisualFactory& rhs);
+ VisualFactory(const VisualFactory&) = delete;
-private:
+ VisualFactory& operator=(const VisualFactory& rhs) = delete;
- VisualFactoryCachePtr mFactoryCache;
- bool mDebugEnabled;
+private:
+ std::unique_ptr<VisualFactoryCache> mFactoryCache;
+ bool mDebugEnabled:1;
+ bool mPreMultiplyOnLoad:1; ///< Local store for this flag
};
/**