- /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+/*
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
// EXTERNAL INCLUDES
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
-#include <dali/public-api/images/image.h>
#include <dali/public-api/object/property-array.h>
-#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/devel-api/scripting/enum-helper.h>
-#include <dali/devel-api/scripting/scripting.h>
+#include <dali/public-api/object/type-registry.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
-#include <dali-toolkit/public-api/visuals/visual-properties.h>
+#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/internal/visuals/animated-gradient/animated-gradient-visual.h>
+#include <dali-toolkit/internal/visuals/animated-image/animated-image-visual.h>
+#include <dali-toolkit/internal/visuals/animated-vector-image/animated-vector-image-visual.h>
+#include <dali-toolkit/internal/visuals/arc/arc-visual.h>
#include <dali-toolkit/internal/visuals/border/border-visual.h>
#include <dali-toolkit/internal/visuals/color/color-visual.h>
-#include <dali-toolkit/internal/visuals/debug/debug-visual.h>
#include <dali-toolkit/internal/visuals/gradient/gradient-visual.h>
-#include <dali-toolkit/internal/visuals/npatch/npatch-visual.h>
+#include <dali-toolkit/internal/visuals/image-visual-shader-factory.h>
#include <dali-toolkit/internal/visuals/image/image-visual.h>
-#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
#include <dali-toolkit/internal/visuals/mesh/mesh-visual.h>
+#include <dali-toolkit/internal/visuals/npatch/npatch-visual.h>
#include <dali-toolkit/internal/visuals/primitive/primitive-visual.h>
+#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
+#include <dali-toolkit/internal/visuals/text/text-visual.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
-#include <dali-toolkit/internal/visuals/image-atlas-manager.h>
-#include <dali-toolkit/internal/visuals/image/batch-image-visual.h>
-
-namespace
-{
-const char * const BROKEN_VISUAL_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
-}
+#include <dali-toolkit/internal/visuals/visual-url.h>
+#include <dali-toolkit/internal/visuals/wireframe/wireframe-visual.h>
+#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
+#include <dali-toolkit/public-api/visuals/text-visual-properties.h>
+#include <dali-toolkit/public-api/visuals/visual-properties.h>
namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal
{
-
namespace
{
+#if defined(DEBUG_ENABLED)
+Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_CONTROL_VISUALS");
+#endif
-DALI_ENUM_TO_STRING_TABLE_BEGIN( VISUAL_TYPE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, BORDER )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, COLOR )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, GRADIENT )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, IMAGE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, MESH )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, PRIMITIVE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, DEBUG )
-DALI_ENUM_TO_STRING_TABLE_END( VISUAL_TYPE )
-
-const char * const VISUAL_TYPE( "visualType" );
-const char * const BATCHING_ENABLED( "batchingEnabled" );
BaseHandle Create()
{
BaseHandle handle = Toolkit::VisualFactory::Get();
return handle;
}
-DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::VisualFactory, Dali::BaseHandle, Create, true )
+DALI_TYPE_REGISTRATION_BEGIN_CREATE(Toolkit::VisualFactory, Dali::BaseHandle, Create, true)
DALI_TYPE_REGISTRATION_END()
+const char* const BROKEN_IMAGE_FILE_NAME = "broken.png"; ///< The file name of the broken image.
} // namespace
-VisualFactory::VisualFactory( bool debugEnabled )
-:mDebugEnabled( debugEnabled )
+VisualFactory::VisualFactory(bool debugEnabled)
+: mFactoryCache(),
+ mImageVisualShaderFactory(),
+ mSlotDelegate(this),
+ mDebugEnabled(debugEnabled),
+ mPreMultiplyOnLoad(true)
{
}
{
}
-Toolkit::Visual::Base VisualFactory::CreateVisual( const Property::Map& propertyMap )
+void VisualFactory::OnStyleChangedSignal(Toolkit::StyleManager styleManager, StyleChange::Type type)
{
- // Create factory cache if it hasn't already been
- if( !mFactoryCache )
+ if(type == StyleChange::THEME_CHANGE)
{
- mFactoryCache = new VisualFactoryCache();
+ SetBrokenImageUrl(styleManager);
}
+}
- // Return a new DebugVisual if we have debug enabled
- if( mDebugEnabled )
- {
- return Toolkit::Visual::Base( new DebugVisual( *( mFactoryCache.Get() ) ) );
- }
+void VisualFactory::OnBrokenImageChangedSignal(Toolkit::StyleManager styleManager)
+{
+ SetBrokenImageUrl(styleManager);
+}
- Visual::Base* visualPtr = NULL;
+Toolkit::Visual::Base VisualFactory::CreateVisual(const Property::Map& propertyMap)
+{
+ Visual::BasePtr visualPtr;
- Property::Value* typeValue = propertyMap.Find( Toolkit::Visual::Property::TYPE, VISUAL_TYPE );
- Toolkit::Visual::Type visualType = Toolkit::Visual::IMAGE; // Default to IMAGE type.
- if( typeValue )
+ Property::Value* typeValue = propertyMap.Find(Toolkit::Visual::Property::TYPE, VISUAL_TYPE);
+ Toolkit::DevelVisual::Type visualType = Toolkit::DevelVisual::IMAGE; // Default to IMAGE type.
+ if(typeValue)
{
- Scripting::GetEnumerationProperty( *typeValue, VISUAL_TYPE_TABLE, VISUAL_TYPE_TABLE_COUNT, visualType );
+ Scripting::GetEnumerationProperty(*typeValue, VISUAL_TYPE_TABLE, VISUAL_TYPE_TABLE_COUNT, visualType);
}
- switch( visualType )
+ switch(visualType)
{
case Toolkit::Visual::BORDER:
{
- visualPtr = new BorderVisual( *( mFactoryCache.Get() ) );
+ visualPtr = BorderVisual::New(GetFactoryCache(), propertyMap);
break;
}
case Toolkit::Visual::COLOR:
{
- visualPtr = new ColorVisual( *( mFactoryCache.Get() ) );
+ visualPtr = ColorVisual::New(GetFactoryCache(), propertyMap);
break;
}
case Toolkit::Visual::GRADIENT:
{
- visualPtr = new GradientVisual( *( mFactoryCache.Get() ) );
+ visualPtr = GradientVisual::New(GetFactoryCache(), propertyMap);
break;
}
- default: // Default to Image type if unknown (check if there is a URL)
case Toolkit::Visual::IMAGE:
{
- Property::Value* imageURLValue = propertyMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
- std::string imageUrl;
- if( imageURLValue && imageURLValue->Get( imageUrl ) )
+ Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
+ std::string imageUrl;
+ if(imageURLValue)
{
- Property::Value* batchingEnabledValue = propertyMap.Find( Toolkit::ImageVisual::Property::BATCHING_ENABLED, BATCHING_ENABLED );
- if( batchingEnabledValue )
+ if(imageURLValue->Get(imageUrl))
{
- bool batchingEnabled( false );
- batchingEnabledValue->Get( batchingEnabled );
- if( batchingEnabled )
+ if(!imageUrl.empty())
{
- CreateAtlasManager();
- visualPtr = new BatchImageVisual( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
- break;
+ VisualUrl visualUrl(imageUrl);
+
+ switch(visualUrl.GetType())
+ {
+ case VisualUrl::N_PATCH:
+ {
+ visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
+ break;
+ }
+ case VisualUrl::TVG:
+ case VisualUrl::SVG:
+ {
+ visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
+ break;
+ }
+ case VisualUrl::GIF:
+ case VisualUrl::WEBP:
+ {
+ visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
+ break;
+ }
+ case VisualUrl::JSON:
+ {
+ visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ break;
+ }
+ case VisualUrl::REGULAR_IMAGE:
+ {
+ visualPtr = ImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, propertyMap);
+ break;
+ }
+ }
}
}
- else if( NinePatchImage::IsNinePatchUrl( imageUrl ) )
+ else
{
- visualPtr = new NPatchVisual( *( mFactoryCache.Get() ) );
+ Property::Array* array = imageURLValue->GetArray();
+ if(array && array->Count() > 0)
+ {
+ visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), *array, propertyMap);
+ }
}
- else
+ }
+ break;
+ }
+
+ case Toolkit::Visual::MESH:
+ {
+ visualPtr = MeshVisual::New(GetFactoryCache(), propertyMap);
+ break;
+ }
+
+ case Toolkit::Visual::PRIMITIVE:
+ {
+ visualPtr = PrimitiveVisual::New(GetFactoryCache(), propertyMap);
+ break;
+ }
+
+ case Toolkit::Visual::WIREFRAME:
+ {
+ visualPtr = WireframeVisual::New(GetFactoryCache(), propertyMap);
+ break;
+ }
+
+ case Toolkit::Visual::TEXT:
+ {
+ visualPtr = TextVisual::New(GetFactoryCache(), propertyMap);
+ break;
+ }
+
+ case Toolkit::Visual::N_PATCH:
+ {
+ Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
+ std::string imageUrl;
+ if(imageURLValue && imageURLValue->Get(imageUrl))
+ {
+ if(!imageUrl.empty())
+ {
+ visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ }
+ }
+ break;
+ }
+
+ case Toolkit::Visual::SVG:
+ {
+ Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
+ std::string imageUrl;
+ if(imageURLValue && imageURLValue->Get(imageUrl))
+ {
+ if(!imageUrl.empty())
{
- CreateAtlasManager();
+ visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ }
+ }
+ break;
+ }
- if( SvgVisual::IsSvgUrl( imageUrl ) )
+ case Toolkit::Visual::ANIMATED_IMAGE:
+ {
+ Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
+ std::string imageUrl;
+ if(imageURLValue)
+ {
+ if(imageURLValue->Get(imageUrl))
+ {
+ if(!imageUrl.empty())
{
- visualPtr = new SvgVisual( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
+ visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
}
- else
+ }
+ else
+ {
+ Property::Array* array = imageURLValue->GetArray();
+ if(array && array->Count() > 0)
{
- visualPtr = new ImageVisual( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
+ visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), *array, propertyMap);
}
}
}
- else if( propertyMap.Find( Toolkit::Visual::Property::SHADER, CUSTOM_SHADER ) )
- {
- // Create Image Visual if it has a shader
- // TODO: This is required because of EffectsView which should be fixed
- CreateAtlasManager();
- visualPtr = new ImageVisual( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
- }
break;
}
- case Toolkit::Visual::MESH:
+ case Toolkit::DevelVisual::ANIMATED_GRADIENT:
{
- visualPtr = new MeshVisual( *( mFactoryCache.Get() ) );
+ visualPtr = AnimatedGradientVisual::New(GetFactoryCache(), propertyMap);
break;
}
- case Toolkit::Visual::PRIMITIVE:
+ case Toolkit::DevelVisual::ANIMATED_VECTOR_IMAGE:
{
- visualPtr = new PrimitiveVisual( *( mFactoryCache.Get() ) );
+ Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
+ std::string imageUrl;
+ if(imageURLValue && imageURLValue->Get(imageUrl))
+ {
+ if(!imageUrl.empty())
+ {
+ visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ }
+ }
break;
}
- case Toolkit::Visual::DEBUG:
+ case Toolkit::DevelVisual::ARC:
{
- visualPtr = new DebugVisual( *( mFactoryCache.Get() ) );
+ visualPtr = ArcVisual::New(GetFactoryCache(), propertyMap);
break;
}
-
}
- if( visualPtr )
+ DALI_LOG_INFO(gLogFilter, Debug::Concise, "VisualFactory::CreateVisual( VisualType:%s %s%s)\n", Scripting::GetEnumerationName<Toolkit::DevelVisual::Type>(visualType, VISUAL_TYPE_TABLE, VISUAL_TYPE_TABLE_COUNT), (visualType == Toolkit::DevelVisual::IMAGE) ? "url:" : "", (visualType == Toolkit::DevelVisual::IMAGE) ? (([&]() {
+ // Return URL if present in PropertyMap else return "not found message"
+ Property::Value* imageURLValue = propertyMap.Find(Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME);
+ return (imageURLValue) ? imageURLValue->Get<std::string>().c_str() : "url not found in PropertyMap";
+ })())
+ : "");
+
+ if(!visualPtr)
{
- Actor actor;
- visualPtr->Initialize( actor, propertyMap );
+ DALI_LOG_ERROR("VisualType unknown\n");
}
- else
+
+ if(mDebugEnabled && visualType != Toolkit::DevelVisual::WIREFRAME)
{
- DALI_LOG_ERROR( "Renderer type unknown\n" );
+ //Create a WireframeVisual if we have debug enabled
+ visualPtr = WireframeVisual::New(GetFactoryCache(), visualPtr, propertyMap);
}
- return Toolkit::Visual::Base( visualPtr );
+ return Toolkit::Visual::Base(visualPtr.Get());
}
-Toolkit::Visual::Base VisualFactory::CreateVisual( const Image& image )
+Toolkit::Visual::Base VisualFactory::CreateVisual(const std::string& url, ImageDimensions size)
{
- if( !mFactoryCache )
- {
- mFactoryCache = new VisualFactoryCache();
- }
+ Visual::BasePtr visualPtr;
- if( mDebugEnabled )
+ if(!url.empty())
{
- return Toolkit::Visual::Base( new DebugVisual( *( mFactoryCache.Get() ) ) );
+ // first resolve url type to know which visual to create
+ VisualUrl visualUrl(url);
+ switch(visualUrl.GetType())
+ {
+ case VisualUrl::N_PATCH:
+ {
+ visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
+ break;
+ }
+ case VisualUrl::TVG:
+ case VisualUrl::SVG:
+ {
+ visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
+ break;
+ }
+ case VisualUrl::GIF:
+ case VisualUrl::WEBP:
+ {
+ visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
+ break;
+ }
+ case VisualUrl::JSON:
+ {
+ visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
+ break;
+ }
+ case VisualUrl::REGULAR_IMAGE:
+ {
+ visualPtr = ImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
+ break;
+ }
+ }
}
- NinePatchImage npatchImage = NinePatchImage::DownCast( image );
- if( npatchImage )
+ if(mDebugEnabled)
{
- NPatchVisual* visualPtr = new NPatchVisual( *( mFactoryCache.Get() ) );
- visualPtr->SetImage( npatchImage );
-
- return Toolkit::Visual::Base( visualPtr );
+ //Create a WireframeVisual if we have debug enabled
+ visualPtr = WireframeVisual::New(GetFactoryCache(), visualPtr);
}
- else
- {
- CreateAtlasManager();
- ImageVisual* visualPtr = new ImageVisual( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
- Actor actor;
- visualPtr->SetImage( actor, image );
- return Toolkit::Visual::Base( visualPtr );
- }
+ return Toolkit::Visual::Base(visualPtr.Get());
}
-Toolkit::Visual::Base VisualFactory::CreateVisual( const std::string& url, ImageDimensions size )
+void VisualFactory::SetPreMultiplyOnLoad(bool preMultiply)
{
- if( !mFactoryCache )
+ if(mPreMultiplyOnLoad != preMultiply)
{
- mFactoryCache = new VisualFactoryCache();
+ GetFactoryCache().SetPreMultiplyOnLoad(preMultiply);
}
+ mPreMultiplyOnLoad = preMultiply;
+}
- if( mDebugEnabled )
- {
- return Toolkit::Visual::Base( new DebugVisual( *( mFactoryCache.Get() ) ) );
- }
+bool VisualFactory::GetPreMultiplyOnLoad() const
+{
+ return mPreMultiplyOnLoad;
+}
- if( NinePatchImage::IsNinePatchUrl( url ) )
- {
- NPatchVisual* visualPtr = new NPatchVisual( *( mFactoryCache.Get() ) );
- visualPtr->SetImage( url );
+Internal::TextureManager& VisualFactory::GetTextureManager()
+{
+ return GetFactoryCache().GetTextureManager();
+}
- return Toolkit::Visual::Base( visualPtr );
- }
- else if( SvgVisual::IsSvgUrl( url ) )
+void VisualFactory::SetBrokenImageUrl(Toolkit::StyleManager& styleManager)
+{
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ std::string brokenImageUrl = imageDirPath + BROKEN_IMAGE_FILE_NAME;
+ std::vector<std::string> customBrokenImageUrlList;
+
+ if(styleManager)
{
- CreateAtlasManager();
- SvgVisual* visualPtr = new SvgVisual( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
- visualPtr->SetImage( url, size );
- return Toolkit::Visual::Base( visualPtr );
+ customBrokenImageUrlList = Toolkit::DevelStyleManager::GetBrokenImageUrlList(styleManager);
+ Property::Map config = Toolkit::DevelStyleManager::GetConfigurations(styleManager);
+ config["brokenImageUrl"].Get(brokenImageUrl);
}
- else
- {
- CreateAtlasManager();
- ImageVisual* visualPtr = new ImageVisual( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
- Actor actor;
- visualPtr->SetImage( actor, url, size );
- return Toolkit::Visual::Base( visualPtr );
- }
+ // Add default image
+ mFactoryCache->SetBrokenImageUrl(brokenImageUrl, customBrokenImageUrlList);
}
-Image VisualFactory::GetBrokenVisualImage()
+Internal::VisualFactoryCache& VisualFactory::GetFactoryCache()
{
- return ResourceImage::New( BROKEN_VISUAL_IMAGE_URL );
+ if(!mFactoryCache)
+ {
+ mFactoryCache = std::unique_ptr<VisualFactoryCache>(new VisualFactoryCache(mPreMultiplyOnLoad));
+ Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
+ if(styleManager)
+ {
+ styleManager.StyleChangedSignal().Connect(mSlotDelegate, &VisualFactory::OnStyleChangedSignal);
+ Toolkit::DevelStyleManager::BrokenImageChangedSignal(styleManager).Connect(mSlotDelegate, &VisualFactory::OnBrokenImageChangedSignal);
+ }
+ SetBrokenImageUrl(styleManager);
+ }
+ return *mFactoryCache;
}
-void VisualFactory::CreateAtlasManager()
+ImageVisualShaderFactory& VisualFactory::GetImageVisualShaderFactory()
{
- if( !mAtlasManager )
+ if(!mImageVisualShaderFactory)
{
- Shader shader = ImageVisual::GetImageShader( *( mFactoryCache.Get() ) );
- mAtlasManager = new ImageAtlasManager();
- mAtlasManager->SetBrokenImage( BROKEN_VISUAL_IMAGE_URL );
+ mImageVisualShaderFactory = std::unique_ptr<ImageVisualShaderFactory>(new ImageVisualShaderFactory());
}
+ return *mImageVisualShaderFactory;
}
} // namespace Internal