/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/devel-api/scripting/scripting.h>
+#include <dali/integration-api/adaptor-framework/adaptor.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/object/property-array.h>
#include <dali/public-api/object/type-registry-helper.h>
// INTERNAL INCLUDES
#include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
+#include <dali-toolkit/devel-api/styling/style-manager-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/visuals/animated-gradient/animated-gradient-visual.h>
#include <dali-toolkit/internal/visuals/animated-image/animated-image-visual.h>
#include <dali-toolkit/internal/visuals/npatch/npatch-visual.h>
#include <dali-toolkit/internal/visuals/primitive/primitive-visual.h>
#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
+#include <dali-toolkit/internal/visuals/text-visual-shader-factory.h>
#include <dali-toolkit/internal/visuals/text/text-visual.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
VisualFactory::VisualFactory(bool debugEnabled)
: mFactoryCache(),
mImageVisualShaderFactory(),
+ mTextVisualShaderFactory(),
mSlotDelegate(this),
+ mIdleCallback(nullptr),
mDebugEnabled(debugEnabled),
mPreMultiplyOnLoad(true)
{
VisualFactory::~VisualFactory()
{
+ if(mIdleCallback && Adaptor::IsAvailable())
+ {
+ // Removes the callback from the callback manager in case the control is destroyed before the callback is executed.
+ Adaptor::Get().RemoveIdle(mIdleCallback);
+ mIdleCallback = nullptr;
+ }
}
void VisualFactory::OnStyleChangedSignal(Toolkit::StyleManager styleManager, StyleChange::Type type)
else
{
Property::Array* array = imageURLValue->GetArray();
- if(array)
+ if(array && array->Count() > 0)
{
visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), *array, propertyMap);
}
case Toolkit::Visual::TEXT:
{
- visualPtr = TextVisual::New(GetFactoryCache(), propertyMap);
+ visualPtr = TextVisual::New(GetFactoryCache(), GetTextVisualShaderFactory(), propertyMap);
break;
}
std::string imageUrl;
if(imageURLValue && imageURLValue->Get(imageUrl))
{
- visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ if(!imageUrl.empty())
+ {
+ visualPtr = NPatchVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ }
}
break;
}
std::string imageUrl;
if(imageURLValue && imageURLValue->Get(imageUrl))
{
- visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ if(!imageUrl.empty())
+ {
+ visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ }
}
break;
}
{
if(imageURLValue->Get(imageUrl))
{
- visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ if(!imageUrl.empty())
+ {
+ visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ }
}
else
{
Property::Array* array = imageURLValue->GetArray();
- if(array)
+ if(array && array->Count() > 0)
{
visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), *array, propertyMap);
}
std::string imageUrl;
if(imageURLValue && imageURLValue->Get(imageUrl))
{
- visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ if(!imageUrl.empty())
+ {
+ visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), imageUrl, propertyMap);
+ }
}
break;
}
case VisualUrl::TVG:
case VisualUrl::SVG:
{
- visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
+ visualPtr = SvgVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
break;
}
case VisualUrl::GIF:
case VisualUrl::WEBP:
{
- visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
+ visualPtr = AnimatedImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
break;
}
case VisualUrl::JSON:
{
- visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl);
+ visualPtr = AnimatedVectorImageVisual::New(GetFactoryCache(), GetImageVisualShaderFactory(), visualUrl, size);
break;
}
case VisualUrl::REGULAR_IMAGE:
return mPreMultiplyOnLoad;
}
+void VisualFactory::DiscardVisual(Toolkit::Visual::Base visual)
+{
+ mDiscardedVisuals.emplace_back(visual);
+
+ RegisterDiscardCallback();
+}
+
+void VisualFactory::UsePreCompiledShader()
+{
+ if(mPrecompiledShaderRequested)
+ {
+ return;
+ }
+ mPrecompiledShaderRequested = true;
+
+ RawShaderData rawShaderData;
+ Integration::ShaderPrecompiler::Get().Enable();
+ GetImageVisualShaderFactory().GetPrecompiledShader(rawShaderData);
+ Integration::ShaderPrecompiler::Get().SavePrecomipleShaderList(rawShaderData);
+}
+
Internal::TextureManager& VisualFactory::GetTextureManager()
{
return GetFactoryCache().GetTextureManager();
void VisualFactory::SetBrokenImageUrl(Toolkit::StyleManager& styleManager)
{
- const std::string imageDirPath = AssetManager::GetDaliImagePath();
- std::string brokenImageUrl = imageDirPath + BROKEN_IMAGE_FILE_NAME;
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ std::string brokenImageUrl = imageDirPath + BROKEN_IMAGE_FILE_NAME;
std::vector<std::string> customBrokenImageUrlList;
if(styleManager)
{
- customBrokenImageUrlList = Toolkit::DevelStyleManager::GetBrokenImageUrlList(styleManager);
- Property::Map config = Toolkit::DevelStyleManager::GetConfigurations(styleManager);
- config["brokenImageUrl"].Get(brokenImageUrl);
+ customBrokenImageUrlList = Toolkit::DevelStyleManager::GetBrokenImageUrlList(styleManager);
+ const auto brokenImageUrlValue = Toolkit::DevelStyleManager::GetConfigurations(styleManager).Find("brokenImageUrl", Property::Type::STRING);
+ if(brokenImageUrlValue)
+ {
+ brokenImageUrlValue->Get(brokenImageUrl);
+ }
}
// Add default image
{
if(!mFactoryCache)
{
- mFactoryCache = std::unique_ptr<VisualFactoryCache>(new VisualFactoryCache(mPreMultiplyOnLoad));
+ mFactoryCache = std::unique_ptr<VisualFactoryCache>(new VisualFactoryCache(mPreMultiplyOnLoad));
Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
if(styleManager)
{
}
SetBrokenImageUrl(styleManager);
}
+
+ //UsePreCompiledShader(); // Call forcelly
+
return *mFactoryCache;
}
return *mImageVisualShaderFactory;
}
+TextVisualShaderFactory& VisualFactory::GetTextVisualShaderFactory()
+{
+ if(!mTextVisualShaderFactory)
+ {
+ mTextVisualShaderFactory = std::unique_ptr<TextVisualShaderFactory>(new TextVisualShaderFactory());
+ }
+ return *mTextVisualShaderFactory;
+}
+
+void VisualFactory::OnDiscardCallback()
+{
+ mIdleCallback = nullptr;
+
+ // Discard visual now.
+ mDiscardedVisuals.clear();
+}
+
+void VisualFactory::RegisterDiscardCallback()
+{
+ if(!mIdleCallback && Adaptor::IsAvailable())
+ {
+ // The callback manager takes the ownership of the callback object.
+ mIdleCallback = MakeCallback(this, &VisualFactory::OnDiscardCallback);
+
+ Adaptor& adaptor = Adaptor::Get();
+
+ if(!adaptor.AddIdle(mIdleCallback, false))
+ {
+ // Fail to add idle. (Maybe adaptor is paused.)
+ mIdleCallback = nullptr;
+ }
+ }
+}
+
} // namespace Internal
} // namespace Toolkit