/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/devel-api/common/hash.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/utility/npatch-helper.h>
+#include <dali-toolkit/internal/graphics/builtin-shader-extern-gen.h>
#include <dali-toolkit/internal/visuals/animated-vector-image/vector-animation-manager.h>
#include <dali-toolkit/internal/visuals/color/color-visual.h>
#include <dali-toolkit/internal/visuals/image-atlas-manager.h>
#include <dali-toolkit/internal/visuals/svg/svg-visual.h>
-#include <dali-toolkit/internal/graphics/builtin-shader-extern-gen.h>
+#include <dali-toolkit/internal/visuals/visual-string-constants.h>
#include <dali/integration-api/debug.h>
namespace Dali
{
namespace
{
-
-/**
- * @brief Creates the geometry formed from the vertices and indices
- *
- * @param[in] vertices The vertices to generate the geometry from
- * @param[in] indices The indices to generate the geometry from
- * @return The geometry formed from the vertices and indices
- */
-Geometry GenerateGeometry(const Vector<Vector2>& vertices, const Vector<unsigned short>& indices)
-{
- Property::Map vertexFormat;
- vertexFormat["aPosition"] = Property::VECTOR2;
- VertexBuffer vertexBuffer = VertexBuffer::New(vertexFormat);
- if(vertices.Size() > 0)
- {
- vertexBuffer.SetData(&vertices[0], vertices.Size());
- }
-
- // Create the geometry object
- Geometry geometry = Geometry::New();
- geometry.AddVertexBuffer(vertexBuffer);
- if(indices.Size() > 0)
- {
- geometry.SetIndexBuffer(&indices[0], indices.Size());
- }
-
- return geometry;
+const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
}
-/**
- * @brief Adds the indices to form a quad composed off two triangles where the indices are organised in a grid
- *
- * @param[out] indices The indices to add to
- * @param[in] rowIdx The row index to start the quad
- * @param[in] nextRowIdx The index to the next row
- */
-void AddQuadIndices(Vector<unsigned short>& indices, unsigned int rowIdx, unsigned int nextRowIdx)
-{
- indices.PushBack(rowIdx);
- indices.PushBack(nextRowIdx + 1);
- indices.PushBack(rowIdx + 1);
-
- indices.PushBack(rowIdx);
- indices.PushBack(nextRowIdx);
- indices.PushBack(nextRowIdx + 1);
-}
-
-/**
- * @brief Adds the vertices to create for npatch
- * @param[out] vertices The vertices to add to
- * @param[in] x The x value of vector
- * @param[in] y The y value of vector
- */
-void AddVertex(Vector<Vector2>& vertices, unsigned int x, unsigned int y)
-{
- vertices.PushBack(Vector2(x, y));
-}
-
-} //unnamed namespace
-
VisualFactoryCache::VisualFactoryCache(bool preMultiplyOnLoad)
: mSvgRasterizeThread(NULL),
mVectorAnimationManager(),
mPreMultiplyOnLoad(preMultiplyOnLoad),
- mBrokenImageInfoContainer()
+ mBrokenImageInfoContainer(),
+ mDefaultBrokenImageUrl(""),
+ mUseDefaultBrokenImageOnly(true)
{
}
if(!mAtlasManager)
{
mAtlasManager = new ImageAtlasManager();
- if(!mBrokenImageInfoContainer.empty())
- {
- mAtlasManager->SetBrokenImage(mBrokenImageInfoContainer[0].url);
- }
+ mAtlasManager->SetBrokenImage(mDefaultBrokenImageUrl);
}
return mAtlasManager;
Devel::PixelBuffer pixelBuffer = LoadImageFromFile(mBrokenImageInfoContainer[brokenIndex].url);
if(pixelBuffer)
{
- pixelData = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
- mBrokenImageInfoContainer[brokenIndex].texture = Texture::New(Dali::TextureType::TEXTURE_2D, pixelData.GetPixelFormat(), pixelData.GetWidth(), pixelData.GetHeight());
+ pixelData = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
+ mBrokenImageInfoContainer[brokenIndex].texture = Texture::New(Dali::TextureType::TEXTURE_2D, pixelData.GetPixelFormat(), pixelData.GetWidth(), pixelData.GetHeight());
mBrokenImageInfoContainer[brokenIndex].texture.Upload(pixelData);
- mBrokenImageInfoContainer[brokenIndex].width = pixelData.GetWidth();
+ mBrokenImageInfoContainer[brokenIndex].width = pixelData.GetWidth();
mBrokenImageInfoContainer[brokenIndex].height = pixelData.GetHeight();
}
}
return mPreMultiplyOnLoad;
}
-void VisualFactoryCache::SetBrokenImageUrl(const std::vector<std::string>& brokenImageUrlList)
+void VisualFactoryCache::SetBrokenImageUrl(std::string& defaultBrokenUrl, const std::vector<std::string>& brokenImageUrlList)
{
+ mUseDefaultBrokenImageOnly = false;
mBrokenImageInfoContainer.clear();
mBrokenImageInfoContainer.assign(brokenImageUrlList.size(), BrokenImageInfo());
for(unsigned int i = 0; i < brokenImageUrlList.size(); i++)
{
mBrokenImageInfoContainer[i].url = brokenImageUrlList[i];
}
+
+ mDefaultBrokenImageUrl = defaultBrokenUrl;
}
VisualUrl::Type VisualFactoryCache::GetBrokenImageVisualType(int index)
return mBrokenImageInfoContainer[index].visualType;
}
-Geometry VisualFactoryCache::CreateNPatchGeometry(Uint16Pair gridSize)
-{
- uint16_t gridWidth = gridSize.GetWidth();
- uint16_t gridHeight = gridSize.GetHeight();
-
- // Create vertices
- Vector<Vector2> vertices;
- vertices.Reserve((gridWidth + 1) * (gridHeight + 1));
-
- for(int y = 0; y < gridHeight + 1; ++y)
- {
- for(int x = 0; x < gridWidth + 1; ++x)
- {
- AddVertex(vertices, x, y);
- }
- }
-
- // Create indices
- Vector<unsigned short> indices;
- indices.Reserve(gridWidth * gridHeight * 6);
-
- unsigned int rowIdx = 0;
- unsigned int nextRowIdx = gridWidth + 1;
- for(int y = 0; y < gridHeight; ++y, ++nextRowIdx, ++rowIdx)
- {
- for(int x = 0; x < gridWidth; ++x, ++nextRowIdx, ++rowIdx)
- {
- AddQuadIndices(indices, rowIdx, nextRowIdx);
- }
- }
-
- return GenerateGeometry(vertices, indices);
-}
-
Geometry VisualFactoryCache::GetNPatchGeometry(int index)
{
Geometry geometry;
geometry = GetGeometry(VisualFactoryCache::NINE_PATCH_GEOMETRY);
if(!geometry)
{
- geometry = CreateNPatchGeometry(Uint16Pair(3,3));
+ geometry = NPatchHelper::CreateGridGeometry(Uint16Pair(3, 3));
SaveGeometry(VisualFactoryCache::NINE_PATCH_GEOMETRY, geometry);
}
}
else if(data->GetStretchPixelsX().Size() > 0 || data->GetStretchPixelsY().Size() > 0)
{
Uint16Pair gridSize(2 * data->GetStretchPixelsX().Size() + 1, 2 * data->GetStretchPixelsY().Size() + 1);
- geometry = CreateNPatchGeometry(gridSize);
+ geometry = NPatchHelper::CreateGridGeometry(gridSize);
}
}
else
geometry = GetGeometry(VisualFactoryCache::NINE_PATCH_GEOMETRY);
if(!geometry)
{
- geometry = CreateNPatchGeometry(Uint16Pair(3,3));
+ geometry = NPatchHelper::CreateGridGeometry(Uint16Pair(3, 3));
SaveGeometry(VisualFactoryCache::NINE_PATCH_GEOMETRY, geometry);
}
}
yStretchCount = data->GetStretchPixelsY().Count();
}
- if(DALI_LIKELY((xStretchCount == 0 && yStretchCount == 0)))
+ if(DALI_LIKELY((xStretchCount == 0 && yStretchCount == 0) || (xStretchCount == 1 && yStretchCount == 1)))
{
shader = GetShader(VisualFactoryCache::NINE_PATCH_SHADER);
if(DALI_UNLIKELY(!shader))
return shader;
}
-void VisualFactoryCache::RegisterStretchProperties(Renderer& renderer, const char* uniformName, const NPatchUtility::StretchRanges& stretchPixels, uint16_t imageExtent)
-{
- uint16_t prevEnd = 0;
- uint16_t prevFix = 0;
- uint16_t prevStretch = 0;
- unsigned int i = 1;
- for(NPatchUtility::StretchRanges::ConstIterator it = stretchPixels.Begin(); it != stretchPixels.End(); ++it, ++i)
- {
- uint16_t start = it->GetX();
- uint16_t end = it->GetY();
-
- uint16_t fix = prevFix + start - prevEnd;
- uint16_t stretch = prevStretch + end - start;
-
- std::stringstream uniform;
- uniform << uniformName << "[" << i << "]";
- renderer.RegisterProperty(uniform.str(), Vector2(fix, stretch));
-
- prevEnd = end;
- prevFix = fix;
- prevStretch = stretch;
- }
-
- {
- prevFix += imageExtent - prevEnd;
- std::stringstream uniform;
- uniform << uniformName << "[" << i << "]";
- renderer.RegisterProperty(uniform.str(), Vector2(prevFix, prevStretch));
- }
-}
-
void VisualFactoryCache::ApplyTextureAndUniforms(Renderer& renderer, int index)
{
const NPatchData* data;
TextureSet textureSet;
if(mNPatchLoader.GetNPatchData(mBrokenImageInfoContainer[index].npatchId, data) && data->GetLoadingState() == NPatchData::LoadingState::LOAD_COMPLETE)
{
- textureSet = data->GetTextures();
- mBrokenImageInfoContainer[index].texture = data->GetTextures().GetTexture(0);
-
- if(data->GetStretchPixelsX().Size() == 1 && data->GetStretchPixelsY().Size() == 1)
- {
- //special case for 9 patch
- Uint16Pair stretchX = data->GetStretchPixelsX()[0];
- Uint16Pair stretchY = data->GetStretchPixelsY()[0];
-
- uint16_t stretchWidth = (stretchX.GetY() >= stretchX.GetX()) ? stretchX.GetY() - stretchX.GetX() : 0;
- uint16_t stretchHeight = (stretchY.GetY() >= stretchY.GetX()) ? stretchY.GetY() - stretchY.GetX() : 0;
-
- renderer.RegisterProperty("uFixed[0]", Vector2::ZERO);
- renderer.RegisterProperty("uFixed[1]", Vector2(stretchX.GetX(), stretchY.GetX()));
- renderer.RegisterProperty("uFixed[2]", Vector2(data->GetCroppedWidth() - stretchWidth, data->GetCroppedHeight() - stretchHeight));
- renderer.RegisterProperty("uStretchTotal", Vector2(stretchWidth, stretchHeight));
- }
- else
- {
- renderer.RegisterProperty("uNinePatchFactorsX[0]", Vector2::ZERO);
- renderer.RegisterProperty("uNinePatchFactorsY[0]", Vector2::ZERO);
-
- RegisterStretchProperties(renderer, "uNinePatchFactorsX", data->GetStretchPixelsX(), data->GetCroppedWidth());
- RegisterStretchProperties(renderer, "uNinePatchFactorsY", data->GetStretchPixelsY(), data->GetCroppedHeight());
- }
+ textureSet = data->GetTextures();
+ mBrokenImageInfoContainer[index].texture = textureSet.GetTexture(0);
+ NPatchHelper::ApplyTextureAndUniforms(renderer, data);
renderer.SetTextures(textureSet);
}
}
-void VisualFactoryCache::UpdateBrokenImageRenderer(Renderer& renderer, const Vector2& size)
+void VisualFactoryCache::UpdateBrokenImageRenderer(Renderer& renderer, const Vector2& size, const bool& rendererIsImage)
{
+ bool useDefaultBrokenImage = false;
+ if(mBrokenImageInfoContainer.size() == 0)
+ {
+ useDefaultBrokenImage = true;
+ }
+
// Load Information for broken image
- for(uint32_t index = 0; index < mBrokenImageInfoContainer.size(); index++)
+ for(uint32_t index = 0; (index < mBrokenImageInfoContainer.size()) && !useDefaultBrokenImage; index++)
{
if(mBrokenImageInfoContainer[index].width == 0 && mBrokenImageInfoContainer[index].height == 0)
{
if(mBrokenImageInfoContainer[index].visualType == VisualUrl::Type::N_PATCH)
{
const NPatchData* data;
- Rect<int> border;
- mBrokenImageInfoContainer[index].npatchId = mNPatchLoader.Load( mTextureManager, NULL, mBrokenImageInfoContainer[index].url, border, mPreMultiplyOnLoad, true);
+ Rect<int> border;
+ mBrokenImageInfoContainer[index].npatchId = mNPatchLoader.Load(mTextureManager, NULL, mBrokenImageInfoContainer[index].url, border, mPreMultiplyOnLoad, true);
if(mNPatchLoader.GetNPatchData(mBrokenImageInfoContainer[index].npatchId, data) && data->GetLoadingState() == NPatchData::LoadingState::LOAD_COMPLETE)
{
- mBrokenImageInfoContainer[index].width = data->GetCroppedWidth();
+ mBrokenImageInfoContainer[index].width = data->GetCroppedWidth();
mBrokenImageInfoContainer[index].height = data->GetCroppedHeight();
}
else
{
- DALI_LOG_ERROR("Can't update renderer for broken image. maybe image loading is failed [path:%s] \n",mBrokenImageInfoContainer[index].url.c_str());
+ DALI_LOG_ERROR("Can't update renderer for broken image. maybe image loading is failed [index:%d] [path:%s] \n", index, mBrokenImageInfoContainer[index].url.c_str());
+ useDefaultBrokenImage = true;
}
}
else
{
- GetBrokenVisualImage(index);
+ if(!GetBrokenVisualImage(index))
+ {
+ DALI_LOG_ERROR("Can't update renderer for broken image. maybe image loading is failed [index:%d] [path:%s] \n", index, mBrokenImageInfoContainer[index].url.c_str());
+ useDefaultBrokenImage = true;
+ }
}
}
}
}
+ if(!mUseDefaultBrokenImageOnly && useDefaultBrokenImage)
+ {
+ // Clear broken info
+ mBrokenImageInfoContainer.clear();
+
+ // assign for broken image
+ const int defaultBrokenIndex = 0;
+ mBrokenImageInfoContainer.assign(1, BrokenImageInfo());
+ mBrokenImageInfoContainer[defaultBrokenIndex].url = mDefaultBrokenImageUrl;
+ VisualUrl visualUrl(mBrokenImageInfoContainer[defaultBrokenIndex].url);
+ mBrokenImageInfoContainer[defaultBrokenIndex].visualType = visualUrl.GetType();
+ mUseDefaultBrokenImageOnly = true;
+ }
+
// Set Texutre to renderer
int brokenIndex = GetProperBrokenImageIndex(size);
if(GetBrokenImageVisualType(brokenIndex) == VisualUrl::N_PATCH)
{
// Set geometry and shader for npatch
Geometry geometry = GetNPatchGeometry(brokenIndex);
- Shader shader = GetNPatchShader(brokenIndex);
+ Shader shader = GetNPatchShader(brokenIndex);
renderer.SetGeometry(geometry);
renderer.SetShader(shader);
ApplyTextureAndUniforms(renderer, brokenIndex);
}
else
{
- Texture brokenImage = GetBrokenVisualImage(brokenIndex);
- TextureSet textureSet = TextureSet::New();
+ // Create single image renderer only if rederer is not use normal ImageShader. i.e. npatch visual.
+ if(!rendererIsImage)
+ {
+ Geometry geometry = GetGeometry(QUAD_GEOMETRY);
+ Shader shader = GetShader(IMAGE_SHADER);
+ if(!shader)
+ {
+ std::string vertexShader = std::string(Dali::Shader::GetVertexShaderPrefix() + SHADER_IMAGE_VISUAL_SHADER_VERT.data());
+ std::string fragmentShader = std::string(Dali::Shader::GetFragmentShaderPrefix() + SHADER_IMAGE_VISUAL_SHADER_FRAG.data());
+ shader = Shader::New(vertexShader, fragmentShader);
+ shader.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT);
+ SaveShader(IMAGE_SHADER, shader);
+ }
+ renderer.SetGeometry(geometry);
+ renderer.SetShader(shader);
+ }
+ Texture brokenImage = GetBrokenVisualImage(brokenIndex);
+ TextureSet textureSet = TextureSet::New();
textureSet.SetTexture(0u, brokenImage);
renderer.SetTextures(textureSet);
}
{
// Sets the default broken type
int32_t returnIndex = 0;
- if((size.width == 0 || size.height == 0))
+ if((size.width == 0 || size.height == 0) || mUseDefaultBrokenImageOnly)
{
// To do : Need to add observer about size
return returnIndex;