int brokenIndex = GetProperBrokenImageIndex(size);
if(GetBrokenImageVisualType(brokenIndex) == VisualUrl::N_PATCH)
{
- DALI_LOG_ERROR("Broken npatch?");
// Set geometry and shader for npatch
Geometry geometry = GetNPatchGeometry(brokenIndex);
Shader shader = GetNPatchShader(brokenIndex);
}
else
{
- DALI_LOG_ERROR("Broken single image");
// Create single image renderer only if rederer is not use normal ImageShader. i.e. npatch visual.
if(!rendererIsImage)
{