virtual void GetNaturalSize( Vector2& naturalSize ) const;
/**
- * ToDo: Add this function to Toolkit::Visual when it is fully implemented.
- *
- * Set the clip rectangular of this visual.
- * The contents of the visual will not be visible outside this rectangular.
- *
- * @param [in] clipRect The clipping rectangular.
- */
- virtual void SetClipRect( const Rect<int>& clipRect );
-
- /**
- *ToDo: Add this function to Toolkit::Visual when it is fully implemented.
- *
- * Reposition this visual with a 2D offset.
- *
- * @param[in] offset The offset to reposition the visual.
- */
- virtual void SetOffset( const Vector2& offset );
-
- /**
* @copydoc Toolkit::Visual::Base::SetDepthIndex
*/
void SetDepthIndex( float index );
* @param[in] actor The Actor the visual is applied to if, empty if the visual has not been applied to any Actor
* @param[in] propertyMap The properties for the requested Visual object.
*/
- virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ) {};
+ virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ) {}
protected: