naturalSize = Vector2::ZERO;
}
+void Visual::Base::DoAction( const Property::Index actionId, const Property::Value attributes )
+{
+ OnDoAction( actionId, attributes );
+}
+
void Visual::Base::SetDepthIndex( int index )
{
mImpl->mDepthIndex = index;
return mImpl->mFlags & Impl::IS_ON_STAGE;
}
+void Visual::Base::OnDoAction( const Property::Index actionId, const Property::Value& attributes )
+{
+ // May be overriden by derived class
+}
+
void Visual::Base::RegisterMixColor()
{
// Only register if not already registered.
mImpl->mResourceObserver = NULL;
}
-void Visual::Base::ResourceReady()
+void Visual::Base::ResourceReady(Toolkit::Visual::ResourceStatus resourceStatus)
{
- if( mImpl->mResourceReady )
+ if( mImpl->mResourceStatus != resourceStatus )
{
- // only inform the observer the first time the resource is ready
- return;
- }
- mImpl->mResourceReady = true;
+ mImpl->mResourceStatus = resourceStatus;
- if( mImpl->mResourceObserver )
- {
- // observer is currently a control impl
- mImpl->mResourceObserver->ResourceReady( *this );
+ if( mImpl->mResourceObserver )
+ {
+ // observer is currently a control impl
+ mImpl->mResourceObserver->ResourceReady( *this );
+ }
}
}
bool Visual::Base::IsResourceReady() const
{
- return mImpl->mResourceReady;
+ return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY );
+}
+
+Toolkit::Visual::ResourceStatus Visual::Base::GetResourceStatus() const
+{
+ return mImpl->mResourceStatus;
}
Renderer Visual::Base::GetRenderer()