Property::Map map;
DoCreatePropertyMap( map );
Property::Value* valuePtr = map.Find( Toolkit::DevelVisual::Property::TYPE );
- int visualType = -1;
- if( valuePtr )
- {
- valuePtr->Get( visualType );
- }
+ int visualType;
+ valuePtr->Get(visualType);
if( animator.propertyKey == Toolkit::DevelVisual::Property::MIX_COLOR ||
animator.propertyKey == MIX_COLOR ||
}
else if( mImpl->mRenderer )
{
- AnimateRendererProperty( transition, animator );
+ AnimateRendererProperty(transition, animator);
}
}