/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/devel-api/rendering/renderer-devel.h>
#include <dali/devel-api/scripting/enum-helper.h>
#include <dali/integration-api/debug.h>
+#include <dali/public-api/rendering/decorated-visual-renderer.h>
+#include <dali/public-api/rendering/visual-renderer.h>
//INTERNAL HEARDER
+#include <dali-toolkit/devel-api/visuals/color-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-actions-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/helpers/property-helper.h>
Debug::Filter* gVisualBaseLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_VISUAL_BASE");
#endif
-const char* const PRE_MULTIPLIED_ALPHA_PROPERTY("preMultipliedAlpha");
+// visual string constants contains OFFSET_SIZE_MODE instead
+const char* const OFFSET_POLICY("offsetPolicy");
+const char* const SIZE_POLICY("sizePolicy");
} // namespace
if(mImpl->mRenderer)
{
RegisterMixColor();
+ RegisterDecoration();
- if(IsRoundedCornerRequired())
- {
- mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius);
- mImpl->mRenderer.RegisterProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy);
-
- mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON);
- }
if(IsBorderlineRequired())
{
- mImpl->mBorderlineWidthIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::BORDERLINE_WIDTH, BORDERLINE_WIDTH, mImpl->mBorderlineWidth);
- mImpl->mBorderlineColorIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::BORDERLINE_COLOR, BORDERLINE_COLOR, mImpl->mBorderlineColor);
- mImpl->mBorderlineOffsetIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::BORDERLINE_OFFSET, BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
-
mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL);
}
+ else if(IsRoundedCornerRequired())
+ {
+ mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON);
+ }
}
}
void Visual::Base::SetProperties(const Property::Map& propertyMap)
{
+ bool needUpdateShader = false;
for(size_t i = 0; i < propertyMap.Count(); ++i)
{
const KeyValuePair& pair = propertyMap.GetKeyValue(i);
{
mImpl->mBorderlineWidth = width;
}
+
+ if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType)))
+ {
+ // Unusual case. SetProperty called after OnInitialize().
+ // Assume that DoAction call UPDATE_PROPERTY.
+ DownCast<DecoratedVisualRenderer>(mImpl->mRenderer).RegisterBorderlineUniform();
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->mBorderlineWidth);
+
+ // Check whether we must update shader.
+ if(!mImpl->mAlwaysUsingBorderline && IsBorderlineRequired())
+ {
+ // Required to change shader mean, we didn't setup BORDERLINE_COLOR and BORDERLINE_OFFSET into mRenderer before. Set property now.
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->mBorderlineColor);
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
+
+ // Make Blend mode ON_WITHOUT_CULL for transparent mix color.
+ mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL);
+
+ // Change the shader must not be occured many times. we always have to use borderline feature.
+ mImpl->mAlwaysUsingBorderline = true;
+
+ // Change shader
+ if(!mImpl->mCustomShader)
+ {
+ needUpdateShader = true;
+ }
+ }
+ }
break;
}
case Toolkit::DevelVisual::Property::BORDERLINE_COLOR:
{
mImpl->mBorderlineColor = color;
}
+
+ if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType)))
+ {
+ // Unusual case. SetProperty called after OnInitialize().
+ // Assume that DoAction call UPDATE_PROPERTY.
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->mBorderlineColor);
+ }
break;
}
case Toolkit::DevelVisual::Property::BORDERLINE_OFFSET:
{
mImpl->mBorderlineOffset = offset;
}
+
+ if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType)))
+ {
+ // Unusual case. SetProperty called after OnInitialize().
+ // Assume that DoAction call UPDATE_PROPERTY.
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
+ }
break;
}
case Toolkit::DevelVisual::Property::CORNER_RADIUS:
mImpl->mCornerRadius = Vector4(radius, radius, radius, radius);
}
}
+
+ if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForCornerRadius(mImpl->mType)))
+ {
+ // Unusual case. SetProperty called after OnInitialize().
+ // Assume that DoAction call UPDATE_PROPERTY.
+ DownCast<DecoratedVisualRenderer>(mImpl->mRenderer).RegisterCornerRadiusUniform();
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->mCornerRadius);
+
+ // Check whether we must update shader.
+ if(!mImpl->mAlwaysUsingCornerRadius && IsRoundedCornerRequired())
+ {
+ // Required to change shader mean, we didn't setup CORNER_RADIUS_POLICY into mRenderer before. Set property now.
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy);
+
+ // Change the shader must not be occured many times. we always have to use corner radius feature.
+ mImpl->mAlwaysUsingCornerRadius = true;
+
+ if(!IsBorderlineRequired())
+ {
+ // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it.
+ mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON);
+ }
+
+ // Change shader
+ if(!mImpl->mCustomShader)
+ {
+ needUpdateShader = true;
+ }
+ }
+ }
+
break;
}
case Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY:
case Toolkit::Visual::Transform::Policy::ABSOLUTE:
{
mImpl->mCornerRadiusPolicy = policy;
+ if(DALI_UNLIKELY(mImpl->mRenderer))
+ {
+ // Unusual case. SetProperty called after OnInitialize().
+ // Assume that DoAction call UPDATE_PROPERTY.
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy);
+ }
break;
}
default:
}
DoSetProperties(propertyMap);
+
+ if(DALI_UNLIKELY(needUpdateShader))
+ {
+ UpdateShader();
+ }
}
void Visual::Base::SetTransformAndSize(const Property::Map& transform, Size controlSize)
}
}
+void Visual::Base::DoActionExtension(const Dali::Property::Index actionId, const Dali::Any attributes)
+{
+ OnDoActionExtension(actionId, attributes);
+}
+
void Visual::Base::SetDepthIndex(int index)
{
mImpl->mDepthIndex = index;
if(mImpl->mRenderer)
{
// Update values from Renderer
- mImpl->mMixColor = mImpl->mRenderer.GetProperty<Vector3>(mImpl->mMixColorIndex);
+ mImpl->mMixColor = mImpl->mRenderer.GetProperty<Vector3>(VisualRenderer::Property::VISUAL_MIX_COLOR);
mImpl->mMixColor.a = mImpl->mRenderer.GetProperty<float>(DevelRenderer::Property::OPACITY);
- if(mImpl->mTransform.mOffsetIndex != Property::INVALID_INDEX)
- {
- mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty<Vector2>(mImpl->mTransform.mOffsetIndex);
- }
- if(mImpl->mTransform.mSizeIndex != Property::INVALID_INDEX)
- {
- mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty<Vector2>(mImpl->mTransform.mSizeIndex);
- }
- if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX)
- {
- mImpl->mCornerRadius = mImpl->mRenderer.GetProperty<Vector4>(mImpl->mCornerRadiusIndex);
- }
- if(mImpl->mBorderlineWidthIndex != Property::INVALID_INDEX)
- {
- mImpl->mBorderlineWidth = mImpl->mRenderer.GetProperty<float>(mImpl->mBorderlineWidthIndex);
- }
- if(mImpl->mBorderlineColorIndex != Property::INVALID_INDEX)
+
+ mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty<Vector2>(VisualRenderer::Property::TRANSFORM_OFFSET);
+ mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty<Vector2>(VisualRenderer::Property::TRANSFORM_SIZE);
+
+ if(IsRoundedCornerRequired())
{
- mImpl->mBorderlineColor = mImpl->mRenderer.GetProperty<Vector4>(mImpl->mBorderlineColorIndex);
+ mImpl->mCornerRadius = mImpl->mRenderer.GetProperty<Vector4>(DecoratedVisualRenderer::Property::CORNER_RADIUS);
}
- if(mImpl->mBorderlineOffsetIndex != Property::INVALID_INDEX)
+ if(IsBorderlineRequired())
{
- mImpl->mBorderlineOffset = mImpl->mRenderer.GetProperty<float>(mImpl->mBorderlineOffsetIndex);
+ mImpl->mBorderlineWidth = mImpl->mRenderer.GetProperty<float>(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH);
+ mImpl->mBorderlineColor = mImpl->mRenderer.GetProperty<Vector4>(DecoratedVisualRenderer::Property::BORDERLINE_COLOR);
+ mImpl->mBorderlineOffset = mImpl->mRenderer.GetProperty<float>(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET);
}
}
map.Insert(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha);
// Note, Color and Primitive will also insert their own mix color into the map
- // which is ok, because they have a different key value range.
+ // which is ok, because they have a different key value range, but uses same cached value anyway.
map.Insert(Toolkit::Visual::Property::MIX_COLOR, mImpl->mMixColor); // vec4
map.Insert(Toolkit::Visual::Property::OPACITY, mImpl->mMixColor.a);
mImpl->mFittingMode, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT);
map.Insert(Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE, fittingModeString);
- map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_WIDTH, mImpl->mBorderlineWidth);
- map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_COLOR, mImpl->mBorderlineColor);
- map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
+ if(IsTypeAvailableForBorderline(mImpl->mType))
+ {
+ map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_WIDTH, mImpl->mBorderlineWidth);
+ map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_COLOR, mImpl->mBorderlineColor);
+ map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
+ }
- map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->mCornerRadius);
- map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, static_cast<int>(mImpl->mCornerRadiusPolicy));
+ if(IsTypeAvailableForCornerRadius(mImpl->mType))
+ {
+ map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->mCornerRadius);
+ map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, static_cast<int>(mImpl->mCornerRadiusPolicy));
+ }
}
void Visual::Base::CreateInstancePropertyMap(Property::Map& map) const
if(mImpl->mRenderer)
{
mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultiplied);
- mImpl->mRenderer.RegisterProperty(PRE_MULTIPLIED_ALPHA_PROPERTY, static_cast<float>(preMultiplied));
+ mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA, preMultiplied);
}
}
// If VisualType doesn't support rounded corner, always return false.
if(IsTypeAvailableForCornerRadius(mImpl->mType))
{
- if(mImpl->mRenderer && mImpl->mCornerRadiusIndex != Property::INVALID_INDEX)
+ if(mImpl->mRenderer)
{
// Update values from Renderer
- mImpl->mCornerRadius = mImpl->mRenderer.GetProperty<Vector4>(mImpl->mCornerRadiusIndex);
+ Property::Value value = mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS);
+ value.Get(mImpl->mCornerRadius);
}
- return !(mImpl->mCornerRadius == Vector4::ZERO) || mImpl->mAlwaysUsingCornerRadius;
+ return mImpl->mAlwaysUsingCornerRadius || !(mImpl->mCornerRadius == Vector4::ZERO);
}
return false;
}
// If VisualType doesn't support borderline, always return false.
if(IsTypeAvailableForBorderline(mImpl->mType))
{
- if(mImpl->mRenderer && mImpl->mBorderlineWidthIndex != Property::INVALID_INDEX)
+ if(mImpl->mRenderer)
{
// Update values from Renderer
- mImpl->mBorderlineWidth = mImpl->mRenderer.GetProperty<float>(mImpl->mBorderlineWidthIndex);
+ Property::Value value = mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH);
+ value.Get(mImpl->mBorderlineWidth);
}
- return !EqualsZero(mImpl->mBorderlineWidth) || mImpl->mAlwaysUsingBorderline;
+ return mImpl->mAlwaysUsingBorderline || !EqualsZero(mImpl->mBorderlineWidth);
}
return false;
}
// May be overriden by derived class
}
+void Visual::Base::OnDoActionExtension(const Property::Index actionId, const Dali::Any attributes)
+{
+ // May be overriden by derived class
+}
+
void Visual::Base::RegisterMixColor()
{
- // Only register if not already registered.
- // (Color and Primitive visuals will register their own and save to this index)
- if(mImpl->mMixColorIndex == Property::INVALID_INDEX)
+ if(mImpl->mRenderer)
{
- mImpl->mMixColorIndex = mImpl->mRenderer.RegisterProperty(
- Toolkit::Visual::Property::MIX_COLOR,
- MIX_COLOR,
- Vector3(mImpl->mMixColor));
- }
+ // All visual renderers now use same mix color / opacity properties.
+ mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, Vector3(mImpl->mMixColor));
+ mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, mImpl->mMixColor.a);
- mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, mImpl->mMixColor.a);
+ float preMultipliedAlpha = 0.0f;
+ if(IsPreMultipliedAlphaEnabled())
+ {
+ preMultipliedAlpha = 1.0f;
+ }
+ mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA, preMultipliedAlpha);
+ }
+}
- float preMultipliedAlpha = 0.0f;
- if(IsPreMultipliedAlphaEnabled())
+void Visual::Base::RegisterDecoration()
+{
+ if(mImpl->mRenderer)
{
- preMultipliedAlpha = 1.0f;
+ if(IsTypeAvailableForCornerRadius(mImpl->mType))
+ {
+ if(mImpl->mAlwaysUsingCornerRadius || !(mImpl->mCornerRadius == Vector4::ZERO))
+ {
+ DownCast<DecoratedVisualRenderer>(mImpl->mRenderer).RegisterCornerRadiusUniform();
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->mCornerRadius);
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy);
+ }
+ }
+ if(IsTypeAvailableForBorderline(mImpl->mType))
+ {
+ if(mImpl->mAlwaysUsingBorderline || !EqualsZero(mImpl->mBorderlineWidth))
+ {
+ DownCast<DecoratedVisualRenderer>(mImpl->mRenderer).RegisterBorderlineUniform();
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->mBorderlineWidth);
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->mBorderlineColor);
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
+ }
+ }
}
- mImpl->mRenderer.RegisterProperty(PRE_MULTIPLIED_ALPHA_PROPERTY, preMultipliedAlpha);
}
void Visual::Base::SetMixColor(const Vector4& color)
if(mImpl->mRenderer)
{
- mImpl->mRenderer.SetProperty(mImpl->mMixColorIndex, Vector3(color));
+ mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, Vector3(color));
mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, color.a);
}
}
if(mImpl->mRenderer)
{
- mImpl->mRenderer.SetProperty(mImpl->mMixColorIndex, color);
+ mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, color);
}
}
bool Visual::Base::IsResourceReady() const
{
- return (mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY);
+ return (mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY ||
+ mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::FAILED);
}
bool Visual::Base::IsSynchronousLoadingRequired() const
return mImpl->mRenderer;
}
+Property::Index Visual::Base::GetIntKey(Property::Key key)
+{
+ if(key.type == Property::Key::INDEX)
+ {
+ return key.indexKey;
+ }
+
+ if(key.stringKey == ANCHOR_POINT)
+ {
+ return Toolkit::Visual::Transform::Property::ANCHOR_POINT;
+ }
+ else if(key.stringKey == EXTRA_SIZE)
+ {
+ return Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE;
+ }
+ else if(key.stringKey == MIX_COLOR)
+ {
+ return Toolkit::Visual::Property::MIX_COLOR;
+ }
+ else if(key.stringKey == OPACITY)
+ {
+ return Toolkit::Visual::Property::OPACITY;
+ }
+ else if(key.stringKey == OFFSET)
+ {
+ return Toolkit::Visual::Transform::Property::OFFSET;
+ }
+ else if(key.stringKey == OFFSET_POLICY)
+ {
+ return Toolkit::Visual::Transform::Property::OFFSET_POLICY;
+ }
+ else if(key.stringKey == ORIGIN)
+ {
+ return Toolkit::Visual::Transform::Property::ORIGIN;
+ }
+ else if(key.stringKey == PREMULTIPLIED_ALPHA)
+ {
+ return Toolkit::Visual::Property::PREMULTIPLIED_ALPHA;
+ }
+ else if(key.stringKey == CUSTOM_SHADER)
+ {
+ return Toolkit::Visual::Property::SHADER;
+ }
+ else if(key.stringKey == SIZE)
+ {
+ return Toolkit::Visual::Transform::Property::SIZE;
+ }
+ else if(key.stringKey == SIZE_POLICY)
+ {
+ return Toolkit::Visual::Transform::Property::SIZE_POLICY;
+ }
+ else if(key.stringKey == TRANSFORM)
+ {
+ return Toolkit::Visual::Property::TRANSFORM;
+ }
+ else if(key.stringKey == VISUAL_FITTING_MODE)
+ {
+ return Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE;
+ }
+ else if(key.stringKey == CORNER_RADIUS)
+ {
+ return Toolkit::DevelVisual::Property::CORNER_RADIUS;
+ }
+ else if(key.stringKey == CORNER_RADIUS_POLICY)
+ {
+ return Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY;
+ }
+ else if(key.stringKey == BORDERLINE_WIDTH)
+ {
+ return Toolkit::DevelVisual::Property::BORDERLINE_WIDTH;
+ }
+ else if(key.stringKey == BORDERLINE_COLOR)
+ {
+ return Toolkit::DevelVisual::Property::BORDERLINE_COLOR;
+ }
+ else if(key.stringKey == BORDERLINE_OFFSET)
+ {
+ return Toolkit::DevelVisual::Property::BORDERLINE_OFFSET;
+ }
+
+ return Property::INVALID_INDEX;
+}
+
Property::Index Visual::Base::GetPropertyIndex(Property::Key key)
{
+ switch(GetIntKey(key))
+ {
+ case Dali::Toolkit::Visual::Transform::Property::OFFSET:
+ {
+ return VisualRenderer::Property::TRANSFORM_OFFSET;
+ }
+ case Dali::Toolkit::Visual::Transform::Property::SIZE:
+ {
+ return VisualRenderer::Property::TRANSFORM_SIZE;
+ }
+ case Dali::Toolkit::Visual::Transform::Property::ORIGIN:
+ {
+ return VisualRenderer::Property::TRANSFORM_ORIGIN;
+ }
+ case Dali::Toolkit::Visual::Transform::Property::ANCHOR_POINT:
+ {
+ return VisualRenderer::Property::TRANSFORM_ANCHOR_POINT;
+ }
+ case Dali::Toolkit::Visual::Property::MIX_COLOR:
+ {
+ return VisualRenderer::Property::VISUAL_MIX_COLOR;
+ }
+ case Dali::Toolkit::Visual::Property::OPACITY:
+ {
+ return DevelRenderer::Property::OPACITY;
+ }
+ case Dali::Toolkit::Visual::Property::PREMULTIPLIED_ALPHA:
+ {
+ return VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA;
+ }
+ case Dali::Toolkit::DevelVisual::Property::CORNER_RADIUS:
+ {
+ return DecoratedVisualRenderer::Property::CORNER_RADIUS;
+ }
+ case Dali::Toolkit::DevelVisual::Property::BORDERLINE_WIDTH:
+ {
+ return DecoratedVisualRenderer::Property::BORDERLINE_WIDTH;
+ }
+ case Dali::Toolkit::DevelVisual::Property::BORDERLINE_COLOR:
+ {
+ return DecoratedVisualRenderer::Property::BORDERLINE_COLOR;
+ }
+ case Dali::Toolkit::DevelVisual::Property::BORDERLINE_OFFSET:
+ {
+ return DecoratedVisualRenderer::Property::BORDERLINE_OFFSET;
+ }
+ }
+
Property::Index index = mImpl->mRenderer.GetPropertyIndex(key);
if(index == Property::INVALID_INDEX)
// Leave keyIndex as INVALID_KEY - it can still be registered against the string key.
}
Property::Value value = shader.GetProperty(index);
- index = mImpl->mRenderer.RegisterProperty(keyIndex, keyName, value);
+
+ // We already know that mRenderer didn't have property. So we can assume that it is unique.
+ index = mImpl->mRenderer.RegisterUniqueProperty(keyIndex, keyName, value);
}
}
return index;
Internal::TransitionData::Animator& animator)
{
#if defined(DEBUG_ENABLED)
+ if(gVisualBaseLogFilter->IsEnabledFor(Debug::General))
{
std::ostringstream oss;
oss << "Visual::Base::AnimateProperty(Visual:" << mImpl->mName << " Property:" << animator.propertyKey << " Target: " << animator.targetValue << std::endl;
Dali::Animation& transition,
Internal::TransitionData::Animator& animator)
{
+ // Get actual renderer index (will convert transform keys into visualproperty indices)
Property::Index index = GetPropertyIndex(animator.propertyKey);
+
if(index != Property::INVALID_INDEX)
{
if(animator.targetValue.GetType() != Property::NONE)
mImpl->mTransform.UpdatePropertyMap(map);
}
-
SetupTransition(transition, animator, index, animator.initialValue, animator.targetValue);
}
}
Dali::Animation& transition,
Internal::TransitionData::Animator& animator)
{
- Property::Index index = mImpl->mMixColorIndex;
- bool animateOpacity = false;
+ bool animateOpacity = false;
Property::Value initialOpacity;
Property::Value targetOpacity;
Property::Value initialMixColor;
Property::Value targetMixColor;
- if(index != Property::INVALID_INDEX)
+ Vector4 initialColor;
+ if(animator.initialValue.Get(initialColor))
{
- Vector4 initialColor;
- if(animator.initialValue.Get(initialColor))
+ if(animator.initialValue.GetType() == Property::VECTOR4)
{
- if(animator.initialValue.GetType() == Property::VECTOR4)
- {
- // if there is an initial color specifying alpha, test it
- initialOpacity = initialColor.a;
- }
- initialMixColor = Vector3(initialColor);
+ // if there is an initial color specifying alpha, test it
+ initialOpacity = initialColor.a;
}
+ initialMixColor = Vector3(initialColor);
+ }
- // Set target value into data store
- if(animator.targetValue.GetType() != Property::NONE)
+ // Set target value into data store
+ if(animator.targetValue.GetType() != Property::NONE)
+ {
+ Vector4 mixColor;
+ animator.targetValue.Get(mixColor);
+ if(animator.targetValue.GetType() == Property::VECTOR4)
{
- Vector4 mixColor;
- animator.targetValue.Get(mixColor);
- if(animator.targetValue.GetType() == Property::VECTOR4)
- {
- mImpl->mMixColor.a = mixColor.a;
- targetOpacity = mixColor.a;
- animateOpacity = true;
- }
-
- mImpl->mMixColor.r = mixColor.r;
- mImpl->mMixColor.g = mixColor.g;
- mImpl->mMixColor.b = mixColor.b;
- targetMixColor = Vector3(mixColor);
+ mImpl->mMixColor.a = mixColor.a;
+ targetOpacity = mixColor.a;
+ animateOpacity = true;
}
- SetupTransition(transition, animator, index, initialMixColor, targetMixColor);
- if(animateOpacity)
- {
- SetupTransition(transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity);
- }
+ mImpl->mMixColor.r = mixColor.r;
+ mImpl->mMixColor.g = mixColor.g;
+ mImpl->mMixColor.b = mixColor.b;
+ targetMixColor = Vector3(mixColor);
+ }
+
+ SetupTransition(transition, animator, VisualRenderer::Property::VISUAL_MIX_COLOR, initialMixColor, targetMixColor);
+
+ if(animateOpacity)
+ {
+ SetupTransition(transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity);
}
}
return Dali::Property(handle, Property::INVALID_INDEX);
}
- // Mix color or opacity cases
- if(key.type == Property::Key::INDEX)
+ switch(GetIntKey(key))
{
- if(key.indexKey == Toolkit::Visual::Property::MIX_COLOR || (mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) || (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR))
+ // Default animatable properties from VisualRenderer
+ case Toolkit::Visual::Property::MIX_COLOR:
{
- return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex);
+ return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::VISUAL_MIX_COLOR);
}
- else if(key.indexKey == Toolkit::Visual::Property::OPACITY)
+ case Toolkit::Visual::Property::OPACITY:
{
return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY);
}
- else if(key.indexKey == Toolkit::Visual::Transform::Property::OFFSET)
+ case Toolkit::Visual::Transform::Property::OFFSET:
{
- return Dali::Property(mImpl->mRenderer, OFFSET);
+ return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::TRANSFORM_OFFSET);
}
- else if(key.indexKey == Toolkit::Visual::Transform::Property::SIZE)
+ case Toolkit::Visual::Transform::Property::SIZE:
{
- return Dali::Property(mImpl->mRenderer, SIZE);
+ return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::TRANSFORM_SIZE);
}
- }
- else
- {
- if(key.stringKey == MIX_COLOR)
- {
- return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex);
- }
- else if(key.stringKey == OPACITY)
- {
- return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY);
- }
- else if(key.stringKey == OFFSET)
- {
- return Dali::Property(mImpl->mRenderer, OFFSET);
- }
- else if(key.stringKey == SIZE)
- {
- return Dali::Property(mImpl->mRenderer, SIZE);
- }
- }
- // Other cases
- Property::Index index = GetPropertyIndex(key);
- if(index == Property::INVALID_INDEX)
- {
- if(IsTypeAvailableForBorderline(mImpl->mType) &&
- ((key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::BORDERLINE_WIDTH) || (key.type == Property::Key::STRING && key.stringKey == BORDERLINE_WIDTH) ||
- (key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::BORDERLINE_COLOR) || (key.type == Property::Key::STRING && key.stringKey == BORDERLINE_COLOR) ||
- (key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::BORDERLINE_OFFSET) || (key.type == Property::Key::STRING && key.stringKey == BORDERLINE_OFFSET)))
+ // Default animatable properties from DecoratedVisualRenderer
+ case Toolkit::DevelVisual::Property::CORNER_RADIUS:
{
- mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL);
-
- // Register borderline properties
- mImpl->mBorderlineWidthIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::BORDERLINE_WIDTH, BORDERLINE_WIDTH, mImpl->mBorderlineWidth);
- mImpl->mBorderlineColorIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::BORDERLINE_COLOR, BORDERLINE_COLOR, mImpl->mBorderlineColor);
- mImpl->mBorderlineOffsetIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::BORDERLINE_OFFSET, BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
+ if(IsTypeAvailableForCornerRadius(mImpl->mType))
+ {
+ const bool updateShader = !mImpl->mCustomShader && !IsRoundedCornerRequired();
- // Borderline is animated now. we always have to use borderline feature.
- mImpl->mAlwaysUsingBorderline = true;
+ // CornerRadius is animated now. we always have to use corner radius feature.
+ mImpl->mAlwaysUsingCornerRadius = true;
- index = mImpl->mRenderer.GetPropertyIndex(key);
+ if(updateShader)
+ {
+ // Update each values to renderer
+ DownCast<DecoratedVisualRenderer>(mImpl->mRenderer).RegisterCornerRadiusUniform();
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->mCornerRadius);
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy);
- // Change shader
- UpdateShader();
+ // Change shader
+ UpdateShader();
+ }
+ if(!IsBorderlineRequired())
+ {
+ // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it.
+ mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON);
+ }
+ return Dali::Property(mImpl->mRenderer, DecoratedVisualRenderer::Property::CORNER_RADIUS);
+ }
+ break;
}
- else if(IsTypeAvailableForCornerRadius(mImpl->mType) && ((key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::CORNER_RADIUS) || (key.type == Property::Key::STRING && key.stringKey == CORNER_RADIUS)))
+ case Toolkit::DevelVisual::Property::BORDERLINE_WIDTH:
+ case Toolkit::DevelVisual::Property::BORDERLINE_COLOR:
+ case Toolkit::DevelVisual::Property::BORDERLINE_OFFSET:
{
- // Register CORNER_RADIUS property
- mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius);
- mImpl->mRenderer.RegisterProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy);
-
- // ConerRadius is animated now. we always have to use corner radius feature.
- mImpl->mAlwaysUsingCornerRadius = true;
-
- if(!IsBorderlineRequired())
+ if(IsTypeAvailableForBorderline(mImpl->mType))
{
- // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it.
- mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON);
- }
+ const bool updateShader = !mImpl->mCustomShader && !IsBorderlineRequired();
- index = mImpl->mCornerRadiusIndex;
+ // Borderline is animated now. we always have to use borderline feature.
+ mImpl->mAlwaysUsingBorderline = true;
+
+ if(updateShader)
+ {
+ // Update each values to renderer
+ DownCast<DecoratedVisualRenderer>(mImpl->mRenderer).RegisterBorderlineUniform();
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->mBorderlineWidth);
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->mBorderlineColor);
+ mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->mBorderlineOffset);
+
+ // Change shader
+ UpdateShader();
+ }
+ mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL);
- // Change shader
- UpdateShader();
+ return Dali::Property(mImpl->mRenderer, GetPropertyIndex(key));
+ }
+ break;
}
- else
+ default:
{
- // We can't find the property in the base class.
- // Request to child class
- return OnGetPropertyObject(key);
+ // Special case for MIX_COLOR
+ if(key.type == Property::Key::INDEX &&
+ ((mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) ||
+ (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR)))
+ {
+ return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::VISUAL_MIX_COLOR);
+ }
+
+ // Special case for BLUR_RADIUS
+ if(mImpl->mType == Toolkit::Visual::COLOR &&
+ ((key.type == Property::Key::INDEX && key.indexKey == DevelColorVisual::Property::BLUR_RADIUS) ||
+ (key.type == Property::Key::STRING && key.stringKey == BLUR_RADIUS_NAME)))
+ {
+ // Request to color-visual class
+ return OnGetPropertyObject(key);
+ }
}
}
- return Dali::Property(mImpl->mRenderer, index);
+ // If it is not VisualRenderer property, check registered Renderer and Shader property.
+ Property::Index index = GetPropertyIndex(key);
+ if(index != Property::INVALID_INDEX)
+ {
+ return Dali::Property(mImpl->mRenderer, index);
+ }
+
+ // We can't find the property in the base class.
+ // Request to child class
+ return OnGetPropertyObject(key);
}
} // namespace Internal