enum Flags
{
- IS_ON_STAGE = 1,
+ IS_ON_SCENE = 1,
IS_ATLASING_APPLIED = 1<<1,
IS_PREMULTIPLIED_ALPHA = 1 << 2,
IS_SYNCHRONOUS_RESOURCE_LOADING = 1 << 3
Vector4 mMixColor;
Size mControlSize;
float mCornerRadius;
+ float mCornerRadiusPolicy;
int mDepthIndex;
Property::Index mMixColorIndex;
Property::Index mCornerRadiusIndex;