/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
// EXTERNAL INCLUDES
-#include <dali/public-api/common/dali-common.h>
+#include <dali-toolkit/public-api/dali-toolkit-common.h>
#include <dali/devel-api/scripting/enum-helper.h>
#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/helpers/property-helper.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
+#include <dali-toolkit/public-api/visuals/visual-properties.h>
namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal
{
-
namespace
{
-
-DALI_ENUM_TO_STRING_TABLE_BEGIN( SHADER_HINT )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, NONE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
-DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
-
-DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
-DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
-
-DALI_ENUM_TO_STRING_TABLE_BEGIN( POLICY )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual::Transform::Policy, RELATIVE )
-DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual::Transform::Policy, ABSOLUTE )
-DALI_ENUM_TO_STRING_TABLE_END( POLICY )
-
-Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
+DALI_ENUM_TO_STRING_TABLE_BEGIN(SHADER_HINT)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, NONE)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, OUTPUT_IS_TRANSPARENT)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, MODIFIES_GEOMETRY)
+DALI_ENUM_TO_STRING_TABLE_END(SHADER_HINT)
+
+DALI_ENUM_TO_STRING_TABLE_BEGIN(ALIGN)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_BEGIN)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_CENTER)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_END)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_BEGIN)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_END)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_BEGIN)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_CENTER)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_END)
+DALI_ENUM_TO_STRING_TABLE_END(ALIGN)
+
+DALI_ENUM_TO_STRING_TABLE_BEGIN(POLICY)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, RELATIVE)
+ DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, ABSOLUTE)
+DALI_ENUM_TO_STRING_TABLE_END(POLICY)
+
+Dali::Vector2 PointToVector2(Toolkit::Align::Type point, Toolkit::Direction::Type direction)
{
- static const float pointToVector2[] = { 0.0f,0.0f,
- 0.5f,0.0f,
- 1.0f,0.0f,
- 0.0f,0.5f,
- 0.5f,0.5f,
- 1.0f,0.5f,
- 0.0f,1.0f,
- 0.5f,1.0f,
- 1.0f,1.0f };
-
- Vector2 result( &pointToVector2[point*2] );
- if( direction == Direction::RIGHT_TO_LEFT )
+ // clang-format off
+ static const float pointToVector2[] = {0.0f,0.0f,
+ 0.5f,0.0f,
+ 1.0f,0.0f,
+ 0.0f,0.5f,
+ 0.5f,0.5f,
+ 1.0f,0.5f,
+ 0.0f,1.0f,
+ 0.5f,1.0f,
+ 1.0f,1.0f};
+
+ // clang-format on
+
+ Vector2 result(&pointToVector2[point * 2]);
+ if(direction == Direction::RIGHT_TO_LEFT)
{
result.x = 1.0f - result.x;
}
return result;
}
-bool GetPolicyFromValue( const Property::Value& value, Vector2& policy )
+bool GetPolicyFromValue(const Property::Value& value, Vector2& policy)
{
bool success = false;
- if( value.Get( policy ) )
+ if(value.Get(policy))
{
success = true;
}
else
{
- Property::Array* array = value.GetArray();
- if( array && array->Size() == 2 )
+ const Property::Array* array = value.GetArray();
+ if(array && array->Size() == 2)
{
- DevelVisual::Transform::Policy::Type xPolicy = static_cast< DevelVisual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
- DevelVisual::Transform::Policy::Type yPolicy = static_cast< DevelVisual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
+ Toolkit::Visual::Transform::Policy::Type xPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
+ Toolkit::Visual::Transform::Policy::Type yPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
- if( Scripting::GetEnumerationProperty< DevelVisual::Transform::Policy::Type >( array->GetElementAt( 0 ), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy ) &&
- Scripting::GetEnumerationProperty< DevelVisual::Transform::Policy::Type >( array->GetElementAt( 1 ), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy ) )
+ if(Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(0), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy) &&
+ Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(1), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy))
{
policy.x = xPolicy;
policy.y = yPolicy;
- success = true;
+ success = true;
}
}
}
} // unnamed namespace
-Internal::Visual::Base::Impl::Impl()
-: mCustomShader( NULL ),
- mBlendSlotDelegate( NULL ),
+Internal::Visual::Base::Impl::Impl(FittingMode fittingMode, Toolkit::Visual::Type type)
+: mCustomShader(NULL),
+ mEventObserver(NULL),
mTransform(),
- mMixColor( Color::WHITE ),
- mControlSize( Vector2::ZERO ),
- mDepthIndex( 0.0f ),
- mMixColorIndex( Property::INVALID_INDEX ),
- mOpacityIndex( Property::INVALID_INDEX ),
- mFlags( 0 )
+ mMixColor(Color::WHITE),
+ mControlSize(Vector2::ZERO),
+ mBorderlineWidth(0.0f),
+ mBorderlineColor(Color::BLACK),
+ mBorderlineOffset(0.0f),
+ mCornerRadius(Vector4::ZERO),
+ mCornerRadiusPolicy(1.0f),
+ mDepthIndex(0.0f),
+ mFittingMode(fittingMode),
+ mFlags(0),
+ mResourceStatus(Toolkit::Visual::ResourceStatus::PREPARING),
+ mType(type),
+ mAlwaysUsingBorderline(false),
+ mAlwaysUsingCornerRadius(false)
{
}
Internal::Visual::Base::Impl::~Impl()
{
delete mCustomShader;
- delete mBlendSlotDelegate;
}
-Internal::Visual::Base::Impl::CustomShader::CustomShader( const Property::Map& map )
-: mGridSize( 1, 1 ),
- mHints( Shader::Hint::NONE )
+Internal::Visual::Base::Impl::CustomShader::CustomShader(const Property::Map& map)
+: mGridSize(1, 1),
+ mHints(Shader::Hint::NONE)
{
- SetPropertyMap( map );
+ SetPropertyMap(map);
}
-void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap( const Property::Map& shaderMap )
+void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap(const Property::Map& shaderMap)
{
mVertexShader.clear();
mFragmentShader.clear();
- mGridSize = ImageDimensions( 1, 1 );
- mHints = Shader::Hint::NONE;
+ mGridSize = ImageDimensions(1, 1);
+ mHints = Shader::Hint::NONE;
- Property::Value* vertexShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER );
- if( vertexShaderValue )
+ Property::Value* vertexShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER);
+ if(vertexShaderValue)
{
- if( ! GetStringFromProperty( *vertexShaderValue, mVertexShader ) )
+ if(!GetStringFromProperty(*vertexShaderValue, mVertexShader))
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER );
+ DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER);
}
}
- Property::Value* fragmentShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER );
- if( fragmentShaderValue )
+ Property::Value* fragmentShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER);
+ if(fragmentShaderValue)
{
- if( ! GetStringFromProperty( *fragmentShaderValue, mFragmentShader ) )
+ if(!GetStringFromProperty(*fragmentShaderValue, mFragmentShader))
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER );
+ DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER);
}
}
- Property::Value* subdivideXValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X );
- if( subdivideXValue )
+ Property::Value* subdivideXValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X);
+ if(subdivideXValue)
{
int subdivideX;
- if( !subdivideXValue->Get( subdivideX ) || subdivideX < 1 )
+ if(!subdivideXValue->Get(subdivideX) || subdivideX < 1)
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X );
+ DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X);
}
else
{
- mGridSize = ImageDimensions( subdivideX, mGridSize.GetY() );
+ mGridSize = ImageDimensions(subdivideX, mGridSize.GetY());
}
}
- Property::Value* subdivideYValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y );
- if( subdivideYValue )
+ Property::Value* subdivideYValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y);
+ if(subdivideYValue)
{
int subdivideY;
- if( !subdivideYValue->Get( subdivideY ) || subdivideY < 1 )
+ if(!subdivideYValue->Get(subdivideY) || subdivideY < 1)
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y );
+ DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y);
}
else
{
- mGridSize = ImageDimensions( mGridSize.GetX(), subdivideY );
+ mGridSize = ImageDimensions(mGridSize.GetX(), subdivideY);
}
}
- Property::Value* hintsValue = shaderMap.Find( Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS );
- if( hintsValue )
+ Property::Value* hintsValue = shaderMap.Find(Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS);
+ if(hintsValue)
{
- if ( ! Scripting::GetBitmaskEnumerationProperty( *hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints ) )
+ if(!Scripting::GetBitmaskEnumerationProperty(*hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints))
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS );
+ DALI_LOG_ERROR("'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS);
}
}
}
-void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap( Property::Map& map ) const
+void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap(Property::Map& map) const
{
- if( !mVertexShader.empty() || !mFragmentShader.empty() )
+ if(!mVertexShader.empty() || !mFragmentShader.empty())
{
Property::Map customShader;
- if( !mVertexShader.empty() )
+ if(!mVertexShader.empty())
{
- customShader.Insert( Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader );
+ customShader.Insert(Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader);
}
- if( !mFragmentShader.empty() )
+ if(!mFragmentShader.empty())
{
- customShader.Insert( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader );
+ customShader.Insert(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader);
}
- if( mGridSize.GetWidth() != 1 )
+ if(mGridSize.GetWidth() != 1)
{
- customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
+ customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth());
}
- if( mGridSize.GetHeight() != 1 )
+ if(mGridSize.GetHeight() != 1)
{
- customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
+ customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight());
}
- if( mHints != Dali::Shader::Hint::NONE )
+ if(mHints != Dali::Shader::Hint::NONE)
{
- customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
+ customShader.Insert(Toolkit::Visual::Shader::Property::HINTS, static_cast<int>(mHints));
}
- map.Insert( Toolkit::DevelVisual::Property::SHADER, customShader );
+ map.Insert(Toolkit::Visual::Property::SHADER, customShader);
}
}
Internal::Visual::Base::Impl::Transform::Transform()
-: mOffset( 0.0f,0.0f ),
- mSize( 1.0f,1.0f ),
- mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
- mOrigin( Toolkit::Align::CENTER ),
- mAnchorPoint( Toolkit::Align::CENTER )
+: mOffset(0.0f, 0.0f),
+ mSize(1.0f, 1.0f),
+ mExtraSize(0.0f, 0.0f),
+ mOffsetSizeMode(0.0f, 0.0f, 0.0f, 0.0f),
+ mOrigin(Toolkit::Align::TOP_BEGIN),
+ mAnchorPoint(Toolkit::Align::TOP_BEGIN)
{
}
-void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
+void Internal::Visual::Base::Impl::Transform::SetPropertyMap(const Property::Map& map)
{
// Set default values
- mOffset = Vector2( 0.0f,0.0f );
- mSize = Vector2( 1.0f,1.0f );
- mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
- mOrigin = Toolkit::Align::CENTER;
- mAnchorPoint = Toolkit::Align::CENTER;
-
- UpdatePropertyMap( map );
+ mOffset = Vector2(0.0f, 0.0f);
+ mSize = Vector2(1.0f, 1.0f);
+ mExtraSize = Vector2(0.0f, 0.0f);
+ mOffsetSizeMode = Vector4(0.0f, 0.0f, 0.0f, 0.0f);
+ mOrigin = Toolkit::Align::TOP_BEGIN;
+ mAnchorPoint = Toolkit::Align::TOP_BEGIN;
+
+ UpdatePropertyMap(map);
}
-void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap( const Property::Map& map )
+void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap(const Property::Map& map)
{
- for( Property::Map::SizeType i(0); i<map.Count(); ++i )
+ for(Property::Map::SizeType i(0); i < map.Count(); ++i)
{
- KeyValuePair keyValue = map.GetKeyValue( i );
- if( keyValue.first.type == Property::Key::INDEX )
- {
- switch( keyValue.first.indexKey )
- {
- case Toolkit::DevelVisual::Transform::Property::OFFSET:
- {
- keyValue.second.Get( mOffset );
- break;
- }
- case Toolkit::DevelVisual::Transform::Property::SIZE:
- {
- keyValue.second.Get( mSize );
- break;
- }
- case Toolkit::DevelVisual::Transform::Property::ORIGIN:
- {
- Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
- break;
- }
- case Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT:
- {
- Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
- break;
- }
- case Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY:
- {
- Vector2 policy;
- if( GetPolicyFromValue( keyValue.second, policy ) )
- {
- mOffsetSizeMode.x = policy.x;
- mOffsetSizeMode.y = policy.y;
- }
- break;
- }
- case Toolkit::DevelVisual::Transform::Property::SIZE_POLICY:
- {
- Vector2 policy;
- if( GetPolicyFromValue( keyValue.second, policy ) )
- {
- mOffsetSizeMode.z = policy.x;
- mOffsetSizeMode.w = policy.y;
- }
- break;
- }
- }
- }
- else // Key type is STRING
+ KeyValuePair keyValue = map.GetKeyValue(i);
+ switch(Visual::Base::GetIntKey(keyValue.first))
{
- if( keyValue.first == "offset" )
+ case Toolkit::Visual::Transform::Property::OFFSET:
{
- keyValue.second.Get( mOffset );
+ keyValue.second.Get(mOffset);
+ break;
}
- else if( keyValue.first == "size" )
+ case Toolkit::Visual::Transform::Property::SIZE:
{
- keyValue.second.Get( mSize );
+ keyValue.second.Get(mSize);
+ break;
}
- else if( keyValue.first == "origin" )
+ case Toolkit::Visual::Transform::Property::ORIGIN:
{
- Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
+ Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin);
+ break;
}
- else if( keyValue.first == "anchorPoint" )
+ case Toolkit::Visual::Transform::Property::ANCHOR_POINT:
{
- Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
+ Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint);
+ break;
}
- else if( keyValue.first == "offsetPolicy" )
+ case Toolkit::Visual::Transform::Property::OFFSET_POLICY:
{
Vector2 policy;
- if( GetPolicyFromValue( keyValue.second, policy ) )
+ if(GetPolicyFromValue(keyValue.second, policy))
{
mOffsetSizeMode.x = policy.x;
mOffsetSizeMode.y = policy.y;
}
+ break;
}
- else if( keyValue.first == "sizePolicy" )
+ case Toolkit::Visual::Transform::Property::SIZE_POLICY:
{
Vector2 policy;
- if( GetPolicyFromValue( keyValue.second, policy ) )
+ if(GetPolicyFromValue(keyValue.second, policy))
{
mOffsetSizeMode.z = policy.x;
mOffsetSizeMode.w = policy.y;
}
+ break;
+ }
+ case Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE:
+ {
+ keyValue.second.Get(mExtraSize);
+ break;
}
}
}
}
-void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
+void Internal::Visual::Base::Impl::Transform::GetPropertyMap(Property::Map& map) const
{
map.Clear();
- map.Add( Toolkit::DevelVisual::Transform::Property::OFFSET, mOffset )
- .Add( Toolkit::DevelVisual::Transform::Property::SIZE, mSize )
- .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, mOrigin )
- .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
- .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY, Vector2( mOffsetSizeMode.x, mOffsetSizeMode.y ) )
- .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( mOffsetSizeMode.z, mOffsetSizeMode.w ) );
+ map
+ .Add(Toolkit::Visual::Transform::Property::OFFSET, mOffset)
+ .Add(Toolkit::Visual::Transform::Property::SIZE, mSize)
+ .Add(Toolkit::Visual::Transform::Property::ORIGIN, mOrigin)
+ .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, mAnchorPoint)
+ .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(mOffsetSizeMode.x, mOffsetSizeMode.y))
+ .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(mOffsetSizeMode.z, mOffsetSizeMode.w))
+ .Add(Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE, mExtraSize);
}
-void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
+void Internal::Visual::Base::Impl::Transform::SetUniforms(Dali::VisualRenderer renderer, Toolkit::Direction::Type direction)
{
- renderer.RegisterProperty( SIZE, mSize );
- renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
- renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
- renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
- renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
+ renderer.SetProperty(VisualRenderer::Property::TRANSFORM_SIZE, mSize);
+ renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET,
+ direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f, 1.0f));
+ renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET_SIZE_MODE, mOffsetSizeMode);
+ renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ORIGIN, PointToVector2(mOrigin, direction) - Vector2(0.5, 0.5));
+ renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ANCHOR_POINT,
+ Vector2(0.5, 0.5) - PointToVector2(mAnchorPoint, direction));
+ renderer.SetProperty(VisualRenderer::Property::EXTRA_SIZE, mExtraSize);
}
-Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
+Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize(const Vector2& controlSize)
{
- return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
- Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
+ return Vector2(Lerp(mOffsetSizeMode.z, mSize.x * controlSize.x, mSize.x),
+ Lerp(mOffsetSizeMode.w, mSize.y * controlSize.y, mSize.y)) +
+ mExtraSize;
}
-
} // namespace Internal
} // namespace Toolkit