/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/public-api/common/dali-common.h>
+#include <dali/devel-api/scripting/enum-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
-#include <dali/public-api/object/property-array.h>
+
+// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/internal/helpers/property-helper.h>
+#include <dali-toolkit/internal/visuals/visual-string-constants.h>
namespace Dali
{
namespace
{
-//custom shader
-const char * const CUSTOM_SHADER( "shader" );
-const char * const CUSTOM_VERTEX_SHADER( "vertexShader" );
-const char * const CUSTOM_FRAGMENT_SHADER( "fragmentShader" );
-const char * const CUSTOM_SUBDIVIDE_GRID_X( "subdivideGridX" );
-const char * const CUSTOM_SUBDIVIDE_GRID_Y( "subdivideGridY" );
-const char * const CUSTOM_SHADER_HINTS( "hints" ); ///< type STRING for a hint from the below hint strings or an ARRAY of of hint strings
-
-/**
- * where hints should be contain strings of the following shader hints:
- * "none" | corresponds to Shader::Hint::NONE
- * "outputIsTransparent" | corresponds to Shader::Hint::OUTPUT_IS_TRANSPARENT
- * "modifiesGeometry" | corresponds to Shader::Hint::MODIFIES_GEOMETRY
- */
-Shader::Hint::Value HintFromString( std::string hintString )
+DALI_ENUM_TO_STRING_TABLE_BEGIN( SHADER_HINT )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, NONE )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
+DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
+
+DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
+DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
+
+DALI_ENUM_TO_STRING_TABLE_BEGIN( POLICY )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual::Transform::Policy, RELATIVE )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelVisual::Transform::Policy, ABSOLUTE )
+DALI_ENUM_TO_STRING_TABLE_END( POLICY )
+
+Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
{
- if( hintString == "none" )
- {
- return Shader::Hint::NONE;
- }
- else if( hintString == "outputIsTransparent" )
+ static const float pointToVector2[] = { 0.0f,0.0f,
+ 0.5f,0.0f,
+ 1.0f,0.0f,
+ 0.0f,0.5f,
+ 0.5f,0.5f,
+ 1.0f,0.5f,
+ 0.0f,1.0f,
+ 0.5f,1.0f,
+ 1.0f,1.0f };
+
+ Vector2 result( &pointToVector2[point*2] );
+ if( direction == Direction::RIGHT_TO_LEFT )
{
- return Shader::Hint::OUTPUT_IS_TRANSPARENT;
+ result.x = 1.0f - result.x;
}
- else if( hintString == "modifiesGeometry" )
+
+ return result;
+}
+
+bool GetPolicyFromValue( const Property::Value& value, Vector2& policy )
+{
+ bool success = false;
+ if( value.Get( policy ) )
{
- return Shader::Hint::MODIFIES_GEOMETRY;
+ success = true;
}
else
{
- DALI_LOG_ERROR( "'%s' hint string is not recognised", hintString.c_str() );
- }
+ Property::Array* array = value.GetArray();
+ if( array && array->Size() == 2 )
+ {
+ DevelVisual::Transform::Policy::Type xPolicy = static_cast< DevelVisual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
+ DevelVisual::Transform::Policy::Type yPolicy = static_cast< DevelVisual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
- return Shader::Hint::NONE;
+ if( Scripting::GetEnumerationProperty< DevelVisual::Transform::Policy::Type >( array->GetElementAt( 0 ), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy ) &&
+ Scripting::GetEnumerationProperty< DevelVisual::Transform::Policy::Type >( array->GetElementAt( 1 ), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy ) )
+ {
+ policy.x = xPolicy;
+ policy.y = yPolicy;
+ success = true;
+ }
+ }
+ }
+ return success;
}
-}// unnamed namespace
+} // unnamed namespace
Internal::Visual::Base::Impl::Impl()
-: mCustomShader(NULL),
+: mCustomShader( NULL ),
+ mBlendSlotDelegate( NULL ),
+ mResourceObserver( NULL ),
+ mTransform(),
+ mMixColor( Color::WHITE ),
+ mControlSize( Vector2::ZERO ),
mDepthIndex( 0.0f ),
- mFlags( 0 )
+ mMixColorIndex( Property::INVALID_INDEX ),
+ mOpacityIndex( Property::INVALID_INDEX ),
+ mFlags( 0 ),
+ mResourceReady( false )
{
}
Internal::Visual::Base::Impl::~Impl()
{
delete mCustomShader;
+ delete mBlendSlotDelegate;
}
Internal::Visual::Base::Impl::CustomShader::CustomShader( const Property::Map& map )
mGridSize = ImageDimensions( 1, 1 );
mHints = Shader::Hint::NONE;
- Property::Value* vertexShaderValue = shaderMap.Find( CUSTOM_VERTEX_SHADER );
+ Property::Value* vertexShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER );
if( vertexShaderValue )
{
- if( !vertexShaderValue->Get( mVertexShader ) )
+ if( ! GetStringFromProperty( *vertexShaderValue, mVertexShader ) )
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string", CUSTOM_VERTEX_SHADER );
+ DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER );
}
}
- Property::Value* fragmentShaderValue = shaderMap.Find( CUSTOM_FRAGMENT_SHADER );
+ Property::Value* fragmentShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER );
if( fragmentShaderValue )
{
- if( !fragmentShaderValue->Get( mFragmentShader ) )
+ if( ! GetStringFromProperty( *fragmentShaderValue, mFragmentShader ) )
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string", CUSTOM_FRAGMENT_SHADER );
+ DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER );
}
}
- Property::Value* subdivideXValue = shaderMap.Find( CUSTOM_SUBDIVIDE_GRID_X );
+ Property::Value* subdivideXValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X );
if( subdivideXValue )
{
int subdivideX;
if( !subdivideXValue->Get( subdivideX ) || subdivideX < 1 )
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1", CUSTOM_SUBDIVIDE_GRID_X );
+ DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X );
}
else
{
}
}
- Property::Value* subdivideYValue = shaderMap.Find( CUSTOM_SUBDIVIDE_GRID_Y );
+ Property::Value* subdivideYValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y );
if( subdivideYValue )
{
int subdivideY;
if( !subdivideYValue->Get( subdivideY ) || subdivideY < 1 )
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1", CUSTOM_SUBDIVIDE_GRID_Y );
+ DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y );
}
else
{
}
}
- Property::Value* hintsValue = shaderMap.Find( CUSTOM_SHADER_HINTS );
+ Property::Value* hintsValue = shaderMap.Find( Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS );
if( hintsValue )
{
- std::string hintString;
- Property::Array hintsArray;
-
- if( hintsValue->Get( hintString ) )
- {
- mHints = HintFromString( hintString );
- }
- else if( hintsValue->Get( hintsArray ) )
- {
- int hints = Shader::Hint::NONE;
- for( Property::Array::SizeType i = 0; i < hintsArray.Count(); ++i)
- {
- Property::Value hintValue = hintsArray[ i ];
- if( hintValue.Get( hintString ) )
- {
- hints |= static_cast< int >( HintFromString( hintString ) );
- }
- else
- {
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify an hint string at index %d", CUSTOM_SHADER_HINTS, i );
- }
-
- mHints = static_cast< Shader::Hint::Value >( hints );
- }
- }
- else
+ if ( ! Scripting::GetBitmaskEnumerationProperty( *hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints ) )
{
- DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint string or an array of hint strings", CUSTOM_SHADER_HINTS );
+ DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS );
}
}
}
Property::Map customShader;
if( !mVertexShader.empty() )
{
- customShader.Insert(CUSTOM_VERTEX_SHADER, mVertexShader );
+ customShader.Insert( Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader );
}
if( !mFragmentShader.empty() )
{
- customShader.Insert(CUSTOM_FRAGMENT_SHADER, mFragmentShader );
+ customShader.Insert( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader );
}
if( mGridSize.GetWidth() != 1 )
{
- customShader.Insert(CUSTOM_SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
+ customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
}
if( mGridSize.GetHeight() != 1 )
{
- customShader.Insert(CUSTOM_SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
+ customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
}
if( mHints != Dali::Shader::Hint::NONE )
{
- customShader.Insert(CUSTOM_SHADER_HINTS, static_cast< int >(mHints) );
+ customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
}
- map.Insert( CUSTOM_SHADER, customShader );
+ map.Insert( Toolkit::DevelVisual::Property::SHADER, customShader );
}
}
+Internal::Visual::Base::Impl::Transform::Transform()
+: mOffset( 0.0f,0.0f ),
+ mSize( 1.0f,1.0f ),
+ mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
+ mOrigin( Toolkit::Align::TOP_BEGIN ),
+ mAnchorPoint( Toolkit::Align::TOP_BEGIN )
+{
+}
+
+void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
+{
+ // Set default values
+ mOffset = Vector2( 0.0f,0.0f );
+ mSize = Vector2( 1.0f,1.0f );
+ mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
+ mOrigin = Toolkit::Align::TOP_BEGIN;
+ mAnchorPoint = Toolkit::Align::TOP_BEGIN;
+
+ UpdatePropertyMap( map );
+}
+
+void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap( const Property::Map& map )
+{
+ for( Property::Map::SizeType i(0); i<map.Count(); ++i )
+ {
+ KeyValuePair keyValue = map.GetKeyValue( i );
+ if( keyValue.first.type == Property::Key::INDEX )
+ {
+ switch( keyValue.first.indexKey )
+ {
+ case Toolkit::DevelVisual::Transform::Property::OFFSET:
+ {
+ keyValue.second.Get( mOffset );
+ break;
+ }
+ case Toolkit::DevelVisual::Transform::Property::SIZE:
+ {
+ keyValue.second.Get( mSize );
+ break;
+ }
+ case Toolkit::DevelVisual::Transform::Property::ORIGIN:
+ {
+ Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
+ break;
+ }
+ case Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT:
+ {
+ Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
+ break;
+ }
+ case Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY:
+ {
+ Vector2 policy;
+ if( GetPolicyFromValue( keyValue.second, policy ) )
+ {
+ mOffsetSizeMode.x = policy.x;
+ mOffsetSizeMode.y = policy.y;
+ }
+ break;
+ }
+ case Toolkit::DevelVisual::Transform::Property::SIZE_POLICY:
+ {
+ Vector2 policy;
+ if( GetPolicyFromValue( keyValue.second, policy ) )
+ {
+ mOffsetSizeMode.z = policy.x;
+ mOffsetSizeMode.w = policy.y;
+ }
+ break;
+ }
+ }
+ }
+ else // Key type is STRING
+ {
+ if( keyValue.first == "offset" )
+ {
+ keyValue.second.Get( mOffset );
+ }
+ else if( keyValue.first == "size" )
+ {
+ keyValue.second.Get( mSize );
+ }
+ else if( keyValue.first == "origin" )
+ {
+ Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
+ }
+ else if( keyValue.first == "anchorPoint" )
+ {
+ Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
+ }
+ else if( keyValue.first == "offsetPolicy" )
+ {
+ Vector2 policy;
+ if( GetPolicyFromValue( keyValue.second, policy ) )
+ {
+ mOffsetSizeMode.x = policy.x;
+ mOffsetSizeMode.y = policy.y;
+ }
+ }
+ else if( keyValue.first == "sizePolicy" )
+ {
+ Vector2 policy;
+ if( GetPolicyFromValue( keyValue.second, policy ) )
+ {
+ mOffsetSizeMode.z = policy.x;
+ mOffsetSizeMode.w = policy.y;
+ }
+ }
+ }
+ }
+}
+
+void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
+{
+ map.Clear();
+ map.Add( Toolkit::DevelVisual::Transform::Property::OFFSET, mOffset )
+ .Add( Toolkit::DevelVisual::Transform::Property::SIZE, mSize )
+ .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, mOrigin )
+ .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
+ .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY, Vector2( mOffsetSizeMode.x, mOffsetSizeMode.y ) )
+ .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( mOffsetSizeMode.z, mOffsetSizeMode.w ) );
+}
+
+void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
+{
+ renderer.RegisterProperty( SIZE, mSize );
+ renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
+ renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
+ renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
+ renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
+}
+
+Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
+{
+ return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
+ Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
+}
+
+
} // namespace Internal
} // namespace Toolkit