Internal::Visual::Base::Impl::Impl()
: mCustomShader( NULL ),
mBlendSlotDelegate( NULL ),
+ mResourceObserver( NULL ),
mTransform(),
mMixColor( Color::WHITE ),
mControlSize( Vector2::ZERO ),
mDepthIndex( 0.0f ),
mMixColorIndex( Property::INVALID_INDEX ),
mOpacityIndex( Property::INVALID_INDEX ),
- mFlags( 0 )
+ mFlags( 0 ),
+ mResourceReady( false )
{
}
: mOffset( 0.0f,0.0f ),
mSize( 1.0f,1.0f ),
mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
- mOrigin( Toolkit::Align::CENTER ),
- mAnchorPoint( Toolkit::Align::CENTER )
+ mOrigin( Toolkit::Align::TOP_BEGIN ),
+ mAnchorPoint( Toolkit::Align::TOP_BEGIN )
{
}
mOffset = Vector2( 0.0f,0.0f );
mSize = Vector2( 1.0f,1.0f );
mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
- mOrigin = Toolkit::Align::CENTER;
- mAnchorPoint = Toolkit::Align::CENTER;
+ mOrigin = Toolkit::Align::TOP_BEGIN;
+ mAnchorPoint = Toolkit::Align::TOP_BEGIN;
UpdatePropertyMap( map );
}