* @param[in] textureSet The TextureSet containing the Texture
* @param[in] useAtlasing True if atlasing was used (note: this may be different to what was requested)
* @param[in] atlasRect If using atlasing, this is the rectangle within the atlas to use.
+ * @param[in] preMultiplied True if the image had pre-multiplied alpha applied
*/
- virtual void UploadComplete( bool loadSuccess, int32_t textureId, TextureSet textureSet, bool useAtlasing, const Vector4& atlasRect ) = 0;
+ virtual void UploadComplete( bool loadSuccess, int32_t textureId, TextureSet textureSet, bool useAtlasing,
+ const Vector4& atlasRect, bool preMultiplied ) = 0;
/**
* @brief Returns the destruction signal.