[Tizen] Fix an issue not to unload alpha mask texture
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / texture-manager-impl.cpp
index 6dcc2fc..81bdeb1 100644 (file)
@@ -146,7 +146,7 @@ TextureManager::~TextureManager()
 
 TextureSet TextureManager::LoadTexture(
   const VisualUrl& url, Dali::ImageDimensions desiredSize, Dali::FittingMode::Type fittingMode,
-  Dali::SamplingMode::Type samplingMode, const MaskingDataPointer& maskInfo,
+  Dali::SamplingMode::Type samplingMode, MaskingDataPointer& maskInfo,
   bool synchronousLoading, TextureManager::TextureId& textureId, Vector4& textureRect,
   Dali::ImageDimensions& textureRectSize, bool& atlasingStatus, bool& loadingStatus,
   Dali::WrapMode::Type wrapModeU, Dali::WrapMode::Type wrapModeV, TextureUploadObserver* textureObserver,
@@ -182,6 +182,15 @@ TextureSet TextureManager::LoadTexture(
     {
       Devel::PixelBuffer pixelBuffer = LoadImageFromFile( url.GetUrl(), desiredSize, fittingMode, samplingMode,
                                        orientationCorrection  );
+      if( maskInfo && maskInfo->mAlphaMaskUrl.IsValid() )
+      {
+        Devel::PixelBuffer maskPixelBuffer = LoadImageFromFile( maskInfo->mAlphaMaskUrl.GetUrl(), ImageDimensions(),
+                                             FittingMode::SCALE_TO_FILL, SamplingMode::NO_FILTER, true  );
+        if( maskPixelBuffer )
+        {
+          pixelBuffer.ApplyMask( maskPixelBuffer, maskInfo->mContentScaleFactor, maskInfo->mCropToMask );
+        }
+      }
       if( pixelBuffer )
       {
         PreMultiply( pixelBuffer, preMultiplyOnLoad );
@@ -236,13 +245,14 @@ TextureSet TextureManager::LoadTexture(
     if( !textureSet ) // big image, no atlasing or atlasing failed
     {
       atlasingStatus = false;
-      if( !maskInfo )
+      if( !maskInfo || !maskInfo->mAlphaMaskUrl.IsValid() )
       {
         textureId = RequestLoad( url, desiredSize, fittingMode, samplingMode, TextureManager::NO_ATLAS,
                                  textureObserver, orientationCorrection, reloadPolicy, preMultiplyOnLoad );
       }
       else
       {
+        maskInfo->mAlphaMaskId = RequestMaskLoad( maskInfo->mAlphaMaskUrl );
         textureId = RequestLoad( url,
                                  maskInfo->mAlphaMaskId,
                                  maskInfo->mContentScaleFactor,
@@ -457,7 +467,7 @@ TextureManager::TextureId TextureManager::RequestLoadInternal(
   return textureId;
 }
 
-void TextureManager::Remove( const TextureManager::TextureId textureId )
+void TextureManager::Remove( const TextureManager::TextureId textureId, TextureUploadObserver* observer )
 {
   int textureInfoIndex = GetCacheIndexFromId( textureId );
   if( textureInfoIndex != INVALID_INDEX )
@@ -465,9 +475,9 @@ void TextureManager::Remove( const TextureManager::TextureId textureId )
     TextureInfo& textureInfo( mTextureInfoContainer[ textureInfoIndex ] );
 
     DALI_LOG_INFO( gTextureManagerLogFilter, Debug::Concise,
-                   "TextureManager::Remove(%d) url:%s\n  cacheIdx:%d loadState:%s\n",
+                   "TextureManager::Remove(%d) url:%s\n  cacheIdx:%d loadState:%s reference count = %d\n",
                    textureId, textureInfo.url.GetUrl().c_str(),
-                   textureInfoIndex, GET_LOAD_STATE_STRING( textureInfo.loadState ) );
+                   textureInfoIndex, GET_LOAD_STATE_STRING( textureInfo.loadState ), textureInfo.referenceCount );
 
     // Decrement the reference count and check if this is the last user of this Texture.
     if( --textureInfo.referenceCount <= 0 )
@@ -504,6 +514,19 @@ void TextureManager::Remove( const TextureManager::TextureId textureId )
         mTextureInfoContainer.erase( mTextureInfoContainer.begin() + textureInfoIndex );
       }
     }
+
+    if( observer )
+    {
+      // Remove element from the LoadQueue
+      for( auto&& element : mLoadQueue )
+      {
+        if( element.mObserver == observer )
+        {
+          mLoadQueue.Erase( &element );
+          break;
+        }
+      }
+    }
   }
 }
 
@@ -781,7 +804,7 @@ void TextureManager::AsyncLoadComplete( AsyncLoadingInfoContainerType& loadingCo
         }
         else
         {
-          Remove( textureInfo.textureId );
+          Remove( textureInfo.textureId, nullptr );
         }
       }
     }