#include <dali/devel-api/common/hash.h>
#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
#include <dali/integration-api/debug.h>
+#include <dali/public-api/rendering/geometry.h>
// INTERNAL HEADERS
#include <dali-toolkit/internal/image-loader/image-atlas-impl.h>
#include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
#include <dali-toolkit/internal/visuals/image-atlas-manager.h>
+#include <dali-toolkit/internal/visuals/rendering-addon.h>
namespace
{
mCurrentTextureId( 0 ),
mQueueLoadFlag(false)
{
+ // Initialize the AddOn
+ RenderingAddOn::Get();
}
TextureManager::~TextureManager()
// Check if this pixelBuffer is premultiplied
textureInfo.preMultiplied = pixelBuffer.IsAlphaPreMultiplied();
+ auto& renderingAddOn = RenderingAddOn::Get();
+ if( renderingAddOn.IsValid() )
+ {
+ renderingAddOn.CreateGeometry( textureInfo.textureId, pixelBuffer );
+ }
+
Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, pixelBuffer.GetPixelFormat(),
pixelBuffer.GetWidth(), pixelBuffer.GetHeight() );
mBrokenImageUrl = brokenImageUrl;
}
+Geometry TextureManager::GetRenderGeometry(TextureId textureId, uint32_t& frontElements, uint32_t& backElements )
+{
+ return RenderingAddOn::Get().IsValid() ?
+ RenderingAddOn::Get().GetGeometry( textureId, frontElements, backElements) :
+ Geometry();
+}
+
} // namespace Internal
} // namespace Toolkit