*/
Shader GetShader(VisualFactoryCache& factoryCache, const TextVisualShaderFeature::FeatureBuilder& featureBuilder);
+ /**
+ * @brief Get the default shader source.
+ * @param[in] shaders shaderList for precompile
+ */
+ void GetPreCompiledShader(RawShaderData& shaders);
+
protected:
/**
* Undefined copy constructor.