Vector2 dpi = Stage::GetCurrent().GetDpi();
float meanDpi = (dpi.height + dpi.width) * 0.5f;
+ DALI_LOG_RELEASE_INFO("SvgVisual::Load: Try load file! [%s]\n", mImageUrl.GetUrl().c_str());
+
if(!mVectorRenderer.Load(buffer, meanDpi))
{
mLoadFailed = true;