//Primitive property defaults
const int DEFAULT_SLICES = 128; ///< For spheres and conics
const int DEFAULT_STACKS = 128; ///< For spheres and conics
-const float DEFAULT_SCALE_TOP_RADIUS = 1.0; ///< For conical frustrums
-const float DEFAULT_SCALE_BOTTOM_RADIUS = 1.5; ///< For cones and conical frustrums
+const float DEFAULT_SCALE_TOP_RADIUS = 1.0; ///< For conical frustums
+const float DEFAULT_SCALE_BOTTOM_RADIUS = 1.5; ///< For cones and conical frustums
const float DEFAULT_SCALE_HEIGHT = 3.0; ///< For all conics
const float DEFAULT_SCALE_RADIUS = 1.0; ///< For cylinders
const float DEFAULT_BEVEL_PERCENTAGE = 0.0; ///< For bevelled cubes