#include "npatch-visual.h"
// EXTERNAL INCLUDES
-#include <dali/devel-api/object/handle-devel.h>
#include <dali/devel-api/rendering/renderer-devel.h>
#include <dali/devel-api/adaptor-framework/image-loading.h>
#include <dali/integration-api/debug.h>
auxiliaryPixelData.GetHeight() );
texture.Upload( auxiliaryPixelData );
textureSet.SetTexture( 1, texture );
- DevelHandle::RegisterProperty( mImpl->mRenderer, DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA,
- AUXILIARY_IMAGE_ALPHA_NAME, mAuxiliaryImageAlpha );
+ mImpl->mRenderer.RegisterProperty( DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA,
+ AUXILIARY_IMAGE_ALPHA_NAME, mAuxiliaryImageAlpha );
}
mImpl->mRenderer.SetTextures( textureSet );