}
}
-void NPatchVisual::SetClipRect( const Rect<int>& clipRect )
-{
- Visual::Base::SetClipRect( clipRect );
- //ToDo: renderer responds to the clipRect change
-}
-
-void NPatchVisual::SetOffset( const Vector2& offset )
-{
- //ToDo: renderer applies the offset
-}
-
Geometry NPatchVisual::CreateGeometry()
{
Geometry geometry;
void NPatchVisual::InitializeFromBrokenImage()
{
- mCroppedImage = VisualFactory::GetBrokenVisualImage();
+ mCroppedImage = VisualFactoryCache::GetBrokenVisualImage();
mImageSize = ImageDimensions( mCroppedImage.GetWidth(), mCroppedImage.GetHeight() );
mStretchPixelsX.Clear();