#include <dali/devel-api/images/texture-set-image.h>
// INTERNAL IINCLUDES
+#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
-#include <dali-toolkit/internal/visuals/visual-impl.h>
-#include <dali-toolkit/internal/visuals/visual-data-impl.h>
+#include <dali-toolkit/internal/visuals/visual-base-impl.h>
+#include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
namespace Dali
/////////////////NPatchVisual////////////////
NPatchVisual::NPatchVisual( VisualFactoryCache& factoryCache )
-: Visual( factoryCache ),
+: Visual::Base( factoryCache ),
mBorderOnly( false )
{
}
void NPatchVisual::DoInitialize( Actor& actor, const Property::Map& propertyMap )
{
- Property::Value* imageURLValue = propertyMap.Find( IMAGE_URL_NAME );
+ Property::Value* imageURLValue = propertyMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
if( imageURLValue )
{
//Read the borderOnly property first since InitialiseFromImage relies on mBorderOnly to be properly set
- Property::Value* borderOnlyValue = propertyMap.Find( BORDER_ONLY );
+ Property::Value* borderOnlyValue = propertyMap.Find( Toolkit::ImageVisual::Property::BORDER_ONLY, BORDER_ONLY );
if( borderOnlyValue )
{
borderOnlyValue->Get( mBorderOnly );
}
}
-void NPatchVisual::SetClipRect( const Rect<int>& clipRect )
-{
- Visual::SetClipRect( clipRect );
- //ToDo: renderer responds to the clipRect change
-}
-
-void NPatchVisual::SetOffset( const Vector2& offset )
-{
- //ToDo: renderer applies the offset
-}
-
Geometry NPatchVisual::CreateGeometry()
{
Geometry geometry;
else
{
const char* fragmentShader = FRAGMENT_SHADER;
- Dali::Shader::ShaderHints hints = Dali::Shader::HINT_NONE;
+ Dali::Shader::Hint::Value hints = Dali::Shader::Hint::NONE;
if( !mImpl->mCustomShader->mFragmentShader.empty() )
{
void NPatchVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( RENDERER_TYPE, IMAGE_RENDERER );
+ map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE );
if( !mImageUrl.empty() )
{
- map.Insert( IMAGE_URL_NAME, mImageUrl );
+ map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl );
}
else if( mImage )
{
- map.Insert( IMAGE_URL_NAME, mImage.GetUrl() );
+ map.Insert( Toolkit::ImageVisual::Property::URL, mImage.GetUrl() );
}
- map.Insert( BORDER_ONLY, mBorderOnly );
+ map.Insert( Toolkit::ImageVisual::Property::BORDER_ONLY, mBorderOnly );
}
void NPatchVisual::ChangeRenderer( bool oldBorderOnly, size_t oldGridX, size_t oldGridY )
void NPatchVisual::InitializeFromBrokenImage()
{
- mCroppedImage = VisualFactory::GetBrokenRendererImage();
+ mCroppedImage = VisualFactoryCache::GetBrokenVisualImage();
mImageSize = ImageDimensions( mCroppedImage.GetWidth(), mCroppedImage.GetHeight() );
mStretchPixelsX.Clear();