+++ /dev/null
-#ifndef DALI_TOOLKIT_IMAGE_VISUAL_SHADER_FACTORY_H
-#define DALI_TOOLKIT_IMAGE_VISUAL_SHADER_FACTORY_H
-
-/*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// EXTERNAL INCLUDES
-
-// INTERNAL INCLUDES
-#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
-#include <dali-toolkit/internal/visuals/image-visual-shader-feature-builder.h>
-#include <string_view>
-
-namespace Dali
-{
-namespace Toolkit
-{
-namespace Internal
-{
-
-/**
- * ImageVisualShaderFactory is an object that provides and shares shaders between image visuals
- */
-class ImageVisualShaderFactory
-{
-public:
- /**
- * @brief Constructor
- */
- ImageVisualShaderFactory();
-
- /**
- * @brief Destructor
- */
- ~ImageVisualShaderFactory();
-
- /**
- * @brief Get the standard image rendering shader.
- * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
- * @param[in] featureBuilder Collection of current image shader's features
- * @return The standard image rendering shader with features.
- */
- Shader GetShader(VisualFactoryCache& factoryCache, ImageVisualShaderFeatureBuilder& featureBuilder);
-
- /**
- * @brief Request the default vertex shader source.
- * @return The default vertex shader source.
- */
- std::string_view GetVertexShaderSource();
-
- /**
- * @brief Request the default fragment shader source.
- * @return The default fragment shader source.
- */
- std::string_view GetFragmentShaderSource();
-
-protected:
- /**
- * Undefined copy constructor.
- */
- ImageVisualShaderFactory(const ImageVisualShaderFactory&);
-
- /**
- * Undefined assignment operator.
- */
- ImageVisualShaderFactory& operator=(const ImageVisualShaderFactory& rhs);
-
-private:
- /**
- * @brief Cached information whether native image should change fragment shader.
- * Default it is ChangeFragmentShader::UNDECIDED.
- * If we have any chance to check native image source apply fragment shader,
- * this vaule will be changed one of these : ChangeFragmentShader::DONT_CHANGE or ChangeFragmentShader::NEED_CHANGE
- *
- * After result cached, this value will not be changed.
- *
- * If value is DONT_CHANGE, ImageVisualShaderFactory::GetShader never call ApplyNativeFragmentShader.
- * Else, ImageVisualShaderFactory::GetShader will call ApplyNativeFragmentShader if native image source texture come.
- */
- ImageVisualShaderFeature::ChangeFragmentShader::Type mFragmentShaderNeedChange : 3;
-};
-
-} // namespace Internal
-
-} // namespace Toolkit
-
-} // namespace Dali
-
-#endif // DALI_TOOLKIT_IMAGE_VISUAL_SHADER_FACTORY_H