Revert "[Tizen] Add log if destroyed visual get some signal"
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / image / image-visual.cpp
index 1ed86af..ff8d961 100644 (file)
@@ -36,6 +36,7 @@
 #include <dali-toolkit/internal/texture-manager/texture-manager-impl.h>
 #include <dali-toolkit/internal/visuals/image-atlas-manager.h>
 #include <dali-toolkit/internal/visuals/image-visual-shader-factory.h>
+#include <dali-toolkit/internal/visuals/image-visual-shader-feature-builder.h>
 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
@@ -100,6 +101,35 @@ const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
 
 constexpr uint32_t TEXTURE_COUNT_FOR_GPU_ALPHA_MASK = 2u;
 
+struct NameIndexMatch
+{
+  const char* const name;
+  Property::Index   index;
+};
+
+const NameIndexMatch NAME_INDEX_MATCH_TABLE[] =
+  {
+    {IMAGE_FITTING_MODE, Toolkit::ImageVisual::Property::FITTING_MODE},
+    {IMAGE_SAMPLING_MODE, Toolkit::ImageVisual::Property::SAMPLING_MODE},
+    {IMAGE_DESIRED_WIDTH, Toolkit::ImageVisual::Property::DESIRED_WIDTH},
+    {IMAGE_DESIRED_HEIGHT, Toolkit::ImageVisual::Property::DESIRED_HEIGHT},
+    {PIXEL_AREA_UNIFORM_NAME, Toolkit::ImageVisual::Property::PIXEL_AREA},
+    {IMAGE_WRAP_MODE_U, Toolkit::ImageVisual::Property::WRAP_MODE_U},
+    {IMAGE_WRAP_MODE_V, Toolkit::ImageVisual::Property::WRAP_MODE_V},
+    {SYNCHRONOUS_LOADING, Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING},
+    {IMAGE_ATLASING, Toolkit::ImageVisual::Property::ATLASING},
+    {ALPHA_MASK_URL, Toolkit::ImageVisual::Property::ALPHA_MASK_URL},
+    {MASK_CONTENT_SCALE_NAME, Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE},
+    {CROP_TO_MASK_NAME, Toolkit::ImageVisual::Property::CROP_TO_MASK},
+    {MASKING_TYPE_NAME, Toolkit::DevelImageVisual::Property::MASKING_TYPE},
+    {ENABLE_BROKEN_IMAGE, Toolkit::DevelImageVisual::Property::ENABLE_BROKEN_IMAGE},
+    {LOAD_POLICY_NAME, Toolkit::ImageVisual::Property::LOAD_POLICY},
+    {RELEASE_POLICY_NAME, Toolkit::ImageVisual::Property::RELEASE_POLICY},
+    {ORIENTATION_CORRECTION_NAME, Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION},
+    {FAST_TRACK_UPLOADING_NAME, Toolkit::DevelImageVisual::Property::FAST_TRACK_UPLOADING},
+};
+const int NAME_INDEX_MATCH_TABLE_SIZE = sizeof(NAME_INDEX_MATCH_TABLE) / sizeof(NAME_INDEX_MATCH_TABLE[0]);
+
 Geometry CreateGeometry(VisualFactoryCache& factoryCache, ImageDimensions gridSize)
 {
   Geometry geometry;
@@ -152,6 +182,7 @@ ImageVisual::ImageVisual(VisualFactoryCache&       factoryCache,
                          Dali::SamplingMode::Type  samplingMode)
 : Visual::Base(factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::IMAGE),
   mPixelArea(FULL_TEXTURE_RECT),
+  mPixelAreaIndex(Property::INVALID_INDEX),
   mPlacementActor(),
   mImageUrl(imageUrl),
   mMaskingData(),
@@ -169,7 +200,8 @@ ImageVisual::ImageVisual(VisualFactoryCache&       factoryCache,
   mAtlasRectSize(0, 0),
   mLoadState(TextureManager::LoadState::NOT_STARTED),
   mAttemptAtlasing(false),
-  mOrientationCorrection(true)
+  mOrientationCorrection(true),
+  mEnableBrokenImage(true)
 {
   EnablePreMultipliedAlpha(mFactoryCache.GetPreMultiplyOnLoad());
 }
@@ -217,73 +249,13 @@ void ImageVisual::DoSetProperties(const Property::Map& propertyMap)
     }
     else
     {
-      if(keyValue.first == IMAGE_FITTING_MODE)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::FITTING_MODE, keyValue.second);
-      }
-      else if(keyValue.first == IMAGE_SAMPLING_MODE)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::SAMPLING_MODE, keyValue.second);
-      }
-      else if(keyValue.first == IMAGE_DESIRED_WIDTH)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_WIDTH, keyValue.second);
-      }
-      else if(keyValue.first == IMAGE_DESIRED_HEIGHT)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, keyValue.second);
-      }
-      else if(keyValue.first == PIXEL_AREA_UNIFORM_NAME)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::PIXEL_AREA, keyValue.second);
-      }
-      else if(keyValue.first == IMAGE_WRAP_MODE_U)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::WRAP_MODE_U, keyValue.second);
-      }
-      else if(keyValue.first == IMAGE_WRAP_MODE_V)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::WRAP_MODE_V, keyValue.second);
-      }
-      else if(keyValue.first == SYNCHRONOUS_LOADING)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second);
-      }
-      else if(keyValue.first == IMAGE_ATLASING)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::ATLASING, keyValue.second);
-      }
-      else if(keyValue.first == ALPHA_MASK_URL)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::ALPHA_MASK_URL, keyValue.second);
-      }
-      else if(keyValue.first == MASK_CONTENT_SCALE_NAME)
+      for(int i = 0; i < NAME_INDEX_MATCH_TABLE_SIZE; ++i)
       {
-        DoSetProperty(Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE, keyValue.second);
-      }
-      else if(keyValue.first == CROP_TO_MASK_NAME)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::CROP_TO_MASK, keyValue.second);
-      }
-      else if(keyValue.first == MASKING_TYPE_NAME)
-      {
-        DoSetProperty(Toolkit::DevelImageVisual::Property::MASKING_TYPE, keyValue.second);
-      }
-      else if(keyValue.first == LOAD_POLICY_NAME)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::LOAD_POLICY, keyValue.second);
-      }
-      else if(keyValue.first == RELEASE_POLICY_NAME)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::RELEASE_POLICY, keyValue.second);
-      }
-      else if(keyValue.first == ORIENTATION_CORRECTION_NAME)
-      {
-        DoSetProperty(Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION, keyValue.second);
-      }
-      else if(keyValue.first == FAST_TRACK_UPLOADING_NAME)
-      {
-        DoSetProperty(Toolkit::DevelImageVisual::Property::FAST_TRACK_UPLOADING, keyValue.second);
+        if(keyValue.first == NAME_INDEX_MATCH_TABLE[i].name)
+        {
+          DoSetProperty(NAME_INDEX_MATCH_TABLE[i].index, keyValue.second);
+          break;
+        }
       }
     }
   }
@@ -367,6 +339,13 @@ void ImageVisual::DoSetProperty(Property::Index index, const Property::Value& va
     case Toolkit::ImageVisual::Property::PIXEL_AREA:
     {
       value.Get(mPixelArea);
+
+      if(DALI_UNLIKELY(mImpl->mRenderer))
+      {
+        // Unusual case. SetProperty called after OnInitialize().
+        // Assume that DoAction call UPDATE_PROPERTY.
+        mPixelAreaIndex = mImpl->mRenderer.RegisterProperty(mPixelAreaIndex, PIXEL_AREA_UNIFORM_NAME, mPixelArea);
+      }
       break;
     }
 
@@ -439,12 +418,18 @@ void ImageVisual::DoSetProperty(Property::Index index, const Property::Value& va
         }
         else
         {
-          mMaskingData->mPreappliedMasking = Toolkit::DevelImageVisual::MaskingType::Type(maskingType) == Toolkit::DevelImageVisual::MaskingType::MASKING_ON_LOADING ? true : false;
+          mMaskingData->mPreappliedMasking = (Toolkit::DevelImageVisual::MaskingType::Type(maskingType) == Toolkit::DevelImageVisual::MaskingType::MASKING_ON_LOADING);
         }
       }
       break;
     }
 
+    case Toolkit::DevelImageVisual::Property::ENABLE_BROKEN_IMAGE:
+    {
+      value.Get(mEnableBrokenImage);
+      break;
+    }
+
     case Toolkit::ImageVisual::Property::RELEASE_POLICY:
     {
       int releasePolicy = 0;
@@ -462,21 +447,13 @@ void ImageVisual::DoSetProperty(Property::Index index, const Property::Value& va
     }
     case Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION:
     {
-      bool orientationCorrection(mOrientationCorrection);
-      if(value.Get(orientationCorrection))
-      {
-        mOrientationCorrection = orientationCorrection;
-      }
+      value.Get(mOrientationCorrection);
       break;
     }
 
     case Toolkit::DevelImageVisual::Property::FAST_TRACK_UPLOADING:
     {
-      bool fastTrackUploading = false;
-      if(value.Get(fastTrackUploading))
-      {
-        mUseFastTrackUploading = fastTrackUploading;
-      }
+      value.Get(mUseFastTrackUploading);
       break;
     }
   }
@@ -636,7 +613,7 @@ void ImageVisual::LoadTexture(bool& atlasing, Vector4& atlasRect, TextureSet& te
                              : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
 
   bool synchronousLoading = IsSynchronousLoadingRequired();
-  bool loadingStatus;
+  bool loadingStatus      = false;
 
   // Remove previous loading task.
   ResetFastTrackLoadingTask();
@@ -692,10 +669,26 @@ void ImageVisual::LoadTexture(bool& atlasing, Vector4& atlasRect, TextureSet& te
     EnablePreMultipliedAlpha(preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD);
 
     // Set new TextureSet with fast track loading task
-    mFastTrackLoadingTask = new FastTrackLoadingTask(mImageUrl, mDesiredSize, mFittingMode, mSamplingMode, mOrientationCorrection, preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD ? DevelAsyncImageLoader::PreMultiplyOnLoad::ON : DevelAsyncImageLoader::PreMultiplyOnLoad::OFF, MakeCallback(this, &ImageVisual::FastLoadComplete));
+    mFastTrackLoadingTask = new FastTrackLoadingTask(mImageUrl, mDesiredSize, mFittingMode, mSamplingMode, mOrientationCorrection, preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD ? DevelAsyncImageLoader::PreMultiplyOnLoad::ON : DevelAsyncImageLoader::PreMultiplyOnLoad::OFF, mFactoryCache.GetLoadYuvPlanes(), MakeCallback(this, &ImageVisual::FastLoadComplete));
 
     TextureSet textureSet = TextureSet::New();
-    textureSet.SetTexture(0u, mFastTrackLoadingTask->mTexture);
+    if(!mFastTrackLoadingTask->mLoadPlanesAvaliable)
+    {
+      DALI_ASSERT_ALWAYS(mFastTrackLoadingTask->mTextures.size() >= 1u);
+      textureSet.SetTexture(0u, mFastTrackLoadingTask->mTextures[0]);
+    }
+    else
+    {
+      DALI_ASSERT_ALWAYS(mFastTrackLoadingTask->mTextures.size() >= 3u);
+      textureSet.SetTexture(2u, mFastTrackLoadingTask->mTextures[2]);
+      textureSet.SetTexture(1u, mFastTrackLoadingTask->mTextures[1]);
+      textureSet.SetTexture(0u, mFastTrackLoadingTask->mTextures[0]);
+
+      // We cannot determine what kind of shader will be used.
+      // Just use unified shader, and then change shader after load completed.
+      mNeedUnifiedYuvAndRgb = true;
+      UpdateShader();
+    }
     mImpl->mRenderer.SetTextures(textureSet);
 
     Dali::AsyncTaskManager::Get().AddTask(mFastTrackLoadingTask);
@@ -833,7 +826,7 @@ void ImageVisual::DoSetOnScene(Actor& actor)
 
   if(mPixelArea != FULL_TEXTURE_RECT)
   {
-    mImpl->mRenderer.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, mPixelArea);
+    mPixelAreaIndex = mImpl->mRenderer.RegisterProperty(mPixelAreaIndex, PIXEL_AREA_UNIFORM_NAME, mPixelArea);
   }
 
   if(mLoadState == TextureManager::LoadState::LOAD_FINISHED)
@@ -847,19 +840,7 @@ void ImageVisual::DoSetOnScene(Actor& actor)
   }
   else if(mLoadState == TextureManager::LoadState::LOAD_FAILED)
   {
-    Vector2 imageSize = Vector2::ZERO;
-    if(actor)
-    {
-      imageSize           = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
-      mPlacementActorSize = imageSize;
-    }
-
-    mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
-    actor.AddRenderer(mImpl->mRenderer);
-    mRendererAdded = true;
-
-    mPlacementActor.Reset();
-
+    ShowBrokenImage();
     ResourceReady(Toolkit::Visual::ResourceStatus::FAILED);
   }
   else
@@ -882,14 +863,7 @@ void ImageVisual::DoSetOffScene(Actor& actor)
 
   if(mReleasePolicy == Toolkit::ImageVisual::ReleasePolicy::DETACHED)
   {
-    RemoveTexture(); // If INVALID_TEXTURE_ID then removal will be attempted on atlas
-    mImpl->mResourceStatus = Toolkit::Visual::ResourceStatus::PREPARING;
-
-    TextureSet textureSet = TextureSet::New();
-    mImpl->mRenderer.SetTextures(textureSet);
-    ComputeTextureSize();
-
-    mLoadState = TextureManager::LoadState::NOT_STARTED;
+    ResetRenderer();
   }
 
   mPlacementActor.Reset();
@@ -912,7 +886,17 @@ void ImageVisual::DoCreatePropertyMap(Property::Map& map) const
   map.Insert(Toolkit::ImageVisual::Property::FITTING_MODE, mFittingMode);
   map.Insert(Toolkit::ImageVisual::Property::SAMPLING_MODE, mSamplingMode);
 
-  map.Insert(Toolkit::ImageVisual::Property::PIXEL_AREA, mPixelArea);
+  if(mImpl->mRenderer && mPixelAreaIndex != Property::INVALID_INDEX)
+  {
+    // Update values from Renderer
+    Vector4 pixelArea = mImpl->mRenderer.GetProperty<Vector4>(mPixelAreaIndex);
+    map.Insert(Toolkit::ImageVisual::Property::PIXEL_AREA, pixelArea);
+  }
+  else
+  {
+    map.Insert(Toolkit::ImageVisual::Property::PIXEL_AREA, mPixelArea);
+  }
+
   map.Insert(Toolkit::ImageVisual::Property::WRAP_MODE_U, mWrapModeU);
   map.Insert(Toolkit::ImageVisual::Property::WRAP_MODE_V, mWrapModeV);
 
@@ -1001,7 +985,7 @@ void ImageVisual::FastLoadComplete(FastTrackLoadingTaskPtr task)
 {
   Toolkit::Visual::ResourceStatus resourceStatus;
 
-  DALI_ASSERT_ALWAYS(task.Get() == mFastTrackLoadingTask.Get() && "Task was not canceled successfully!");
+  DALI_ASSERT_ALWAYS(mFastTrackLoadingTask == task && "Task was not canceled successfully!");
   DALI_ASSERT_ALWAYS(mRendererAdded && "Some FastTrack logic missed!");
 
   Actor actor = mPlacementActor.GetHandle();
@@ -1010,46 +994,45 @@ void ImageVisual::FastLoadComplete(FastTrackLoadingTaskPtr task)
   {
     resourceStatus = Toolkit::Visual::ResourceStatus::READY;
     mLoadState     = TextureManager::LoadState::LOAD_FINISHED;
-    if(mFastTrackLoadingTask->mLoadYuvImage)
-    {
-      // TODO : Implement here.
-    }
-    else
-    {
-      // TODO : Implement here.
-    }
 
     // Change premultiplied alpha flag after change renderer.
     EnablePreMultipliedAlpha(mFastTrackLoadingTask->mPremultiplied);
+
+    if(mFastTrackLoadingTask->mLoadPlanesAvaliable)
+    {
+      if(mFastTrackLoadingTask->mPlanesLoaded)
+      {
+        // Let we use regular yuv cases.
+        mNeedYuvToRgb = true;
+      }
+      else
+      {
+        // Let we use regular image cases.
+        mNeedYuvToRgb = false;
+
+        auto textureSet = mImpl->mRenderer.GetTextures();
+        DALI_ASSERT_ALWAYS(textureSet && textureSet.GetTextureCount() > 0u && "Previous texture set must exist!");
+
+        Dali::TextureSet newTextureSet = TextureSet::New();
+        newTextureSet.SetTexture(0u, textureSet.GetTexture(0u));
+        mImpl->mRenderer.SetTextures(newTextureSet);
+      }
+
+      // We can specify what kind of shader we need to use now. Update shader.
+      mNeedUnifiedYuvAndRgb = false;
+      UpdateShader();
+    }
   }
   else
   {
-    resourceStatus    = Toolkit::Visual::ResourceStatus::FAILED;
-    mLoadState        = TextureManager::LoadState::LOAD_FAILED;
-    Vector2 imageSize = Vector2::ZERO;
-    if(actor)
-    {
-      imageSize           = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
-      mPlacementActorSize = imageSize;
-    }
-    else
-    {
-      imageSize = mPlacementActorSize;
-    }
+    resourceStatus = Toolkit::Visual::ResourceStatus::FAILED;
+    mLoadState     = TextureManager::LoadState::LOAD_FAILED;
 
     // Change renderer as broken.
-    if(actor)
-    {
-      actor.RemoveRenderer(mImpl->mRenderer);
-    }
-    mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
-    if(actor)
-    {
-      actor.AddRenderer(mImpl->mRenderer);
-    }
+    ShowBrokenImage();
   }
 
-  ResetFastTrackLoadingTask();
+  mFastTrackLoadingTask.Reset();
 
   // Signal to observers ( control ) that resources are ready. Must be all resources.
   ResourceReady(resourceStatus);
@@ -1061,38 +1044,19 @@ void ImageVisual::LoadComplete(bool loadingSuccess, TextureInformation textureIn
   Toolkit::Visual::ResourceStatus resourceStatus;
   if(mImpl->mRenderer)
   {
-    if(textureInformation.useAtlasing)
-    {
-      mImpl->mRenderer.RegisterProperty(ATLAS_RECT_UNIFORM_NAME, mAtlasRect);
-    }
-
     EnablePreMultipliedAlpha(textureInformation.preMultiplied);
 
     Actor actor = mPlacementActor.GetHandle();
     if(!loadingSuccess)
     {
-      Vector2 imageSize = Vector2::ZERO;
-      if(actor)
-      {
-        imageSize           = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
-        mPlacementActorSize = imageSize;
-      }
-      else
-      {
-        imageSize = mPlacementActorSize;
-      }
-
-      mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
+      ShowBrokenImage();
       textureInformation.textureSet = mImpl->mRenderer.GetTextures();
     }
     else
     {
-      if(!textureInformation.useAtlasing)
-      {
-        Sampler sampler = Sampler::New();
-        sampler.SetWrapMode(mWrapModeU, mWrapModeV);
-        textureInformation.textureSet.SetSampler(0u, sampler);
-      }
+      Sampler sampler = Sampler::New();
+      sampler.SetWrapMode(mWrapModeU, mWrapModeV);
+      textureInformation.textureSet.SetSampler(0u, sampler);
 
       mImpl->mRenderer.SetTextures(textureInformation.textureSet);
       ComputeTextureSize();
@@ -1106,14 +1070,14 @@ void ImageVisual::LoadComplete(bool loadingSuccess, TextureInformation textureIn
           UpdateShader();
         }
       }
-    }
 
-    if(actor)
-    {
-      actor.AddRenderer(mImpl->mRenderer);
-      mRendererAdded = true;
-      // reset the weak handle so that the renderer only get added to actor once
-      mPlacementActor.Reset();
+      if(actor)
+      {
+        actor.AddRenderer(mImpl->mRenderer);
+        mRendererAdded = true;
+        // reset the weak handle so that the renderer only get added to actor once
+        mPlacementActor.Reset();
+      }
     }
   }
 
@@ -1255,7 +1219,6 @@ Shader ImageVisual::GenerateShader() const
 {
   Shader shader;
 
-  bool       usesWholeTexture  = true;
   const bool useStandardShader = !mImpl->mCustomShader;
   const bool useNativeImage    = (mTextures && DevelTexture::IsNative(mTextures.GetTexture(0)));
 
@@ -1265,17 +1228,18 @@ Shader ImageVisual::GenerateShader() const
     // Create and cache the standard shader
     shader = mImageVisualShaderFactory.GetShader(
       mFactoryCache,
-      ImageVisualShaderFeature::FeatureBuilder()
+      ImageVisualShaderFeatureBuilder()
         .EnableTextureAtlas(mImpl->mFlags & Visual::Base::Impl::IS_ATLASING_APPLIED && !useNativeImage)
         .ApplyDefaultTextureWrapMode(mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE)
         .EnableRoundedCorner(IsRoundedCornerRequired())
         .EnableBorderline(IsBorderlineRequired())
         .SetTextureForFragmentShaderCheck(useNativeImage ? mTextures.GetTexture(0) : Dali::Texture())
         .EnableAlphaMaskingOnRendering(requiredAlphaMaskingOnRendering)
-        .EnableYuvToRgb(mNeedYuvToRgb));
+        .EnableYuvToRgb(mNeedYuvToRgb, mNeedUnifiedYuvAndRgb));
   }
   else
   {
+    bool             usesWholeTexture = true;
     std::string_view vertexShaderView;
     std::string_view fragmentShaderView;
 
@@ -1319,14 +1283,32 @@ Shader ImageVisual::GenerateShader() const
     {
       shader = Shader::New(vertexShaderView, fragmentShaderView, mImpl->mCustomShader->mHints);
     }
+
+    if(usesWholeTexture)
+    {
+      shader.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT);
+    }
   }
 
-  if(usesWholeTexture)
+  return shader;
+}
+
+Dali::Property ImageVisual::OnGetPropertyObject(Dali::Property::Key key)
+{
+  if((key.type == Property::Key::INDEX && key.indexKey == Toolkit::ImageVisual::Property::PIXEL_AREA) || (key.type == Property::Key::STRING && key.stringKey == PIXEL_AREA_UNIFORM_NAME))
   {
-    shader.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT);
+    if(DALI_LIKELY(mImpl->mRenderer))
+    {
+      if(mPixelAreaIndex == Property::INVALID_INDEX)
+      {
+        mPixelAreaIndex = mImpl->mRenderer.RegisterProperty(mPixelAreaIndex, PIXEL_AREA_UNIFORM_NAME, mPixelArea);
+      }
+      return Dali::Property(mImpl->mRenderer, mPixelAreaIndex);
+    }
   }
 
-  return shader;
+  Handle handle;
+  return Dali::Property(handle, Property::INVALID_INDEX);
 }
 
 void ImageVisual::CheckMaskTexture()
@@ -1352,6 +1334,60 @@ void ImageVisual::CheckMaskTexture()
   }
 }
 
+void ImageVisual::ResetRenderer()
+{
+  RemoveTexture(); // If INVALID_TEXTURE_ID then removal will be attempted on atlas
+  mImpl->mResourceStatus = Toolkit::Visual::ResourceStatus::PREPARING;
+
+  TextureSet textureSet = TextureSet::New();
+  mImpl->mRenderer.SetTextures(textureSet);
+  ComputeTextureSize();
+
+  mLoadState = TextureManager::LoadState::NOT_STARTED;
+}
+
+void ImageVisual::ShowBrokenImage()
+{
+  if(mEnableBrokenImage)
+  {
+    Actor actor = mPlacementActor.GetHandle();
+
+    Vector2 imageSize = Vector2::ZERO;
+    if(actor)
+    {
+      imageSize           = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
+      mPlacementActorSize = imageSize;
+
+      if(mRendererAdded)
+      {
+        actor.RemoveRenderer(mImpl->mRenderer);
+        mRendererAdded = false;
+      }
+    }
+
+    mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
+    if(actor)
+    {
+      actor.AddRenderer(mImpl->mRenderer);
+      mRendererAdded = true;
+      mPlacementActor.Reset();
+    }
+  }
+  else
+  {
+    if(mRendererAdded)
+    {
+      Actor actor = mPlacementActor.GetHandle();
+      if(actor)
+      {
+        actor.RemoveRenderer(mImpl->mRenderer);
+        mRendererAdded = false;
+      }
+    }
+    ResetRenderer();
+  }
+}
+
 void ImageVisual::ResetFastTrackLoadingTask()
 {
   if(mFastTrackLoadingTask)