#include <cstring> // for strncasecmp
#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/images/native-image.h>
-#include <dali/devel-api/images/atlas.h>
#include <dali/devel-api/images/texture-set-image.h>
#include <dali/devel-api/adaptor-framework/bitmap-loader.h>
#include <dali/devel-api/scripting/enum-helper.h>
// INTERNAL HEADER
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
-#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
const char * const IMAGE_SAMPLING_MODE( "samplingMode" );
const char * const IMAGE_DESIRED_WIDTH( "desiredWidth" );
const char * const IMAGE_DESIRED_HEIGHT( "desiredHeight" );
-const char * const IMAGE_WRAP_MODE_U("wrapModeU");
-const char * const IMAGE_WRAP_MODE_V("wrapModeV");
const char * const SYNCHRONOUS_LOADING( "synchronousLoading" );
-const char * const BATCHING_ENABLED( "batchingEnabled" );
// fitting modes
DALI_ENUM_TO_STRING_TABLE_BEGIN( FITTING_MODE )
DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, MIRRORED_REPEAT )
DALI_ENUM_TO_STRING_TABLE_END( WRAP_MODE )
-const std::string PIXEL_AREA_UNIFORM_NAME = "pixelArea";
-const std::string WRAP_MODE_UNIFORM_NAME = "wrapMode";
-
const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
const char* DEFAULT_SAMPLER_TYPENAME = "sampler2D";
void main()\n
{\n
- mediump vec4 vertexPosition = uMvpMatrix *ComputeVertexPosition();\n
+ mediump vec4 vertexPosition = uMvpMatrix * ComputeVertexPosition();\n
vTexCoord = pixelArea.xy+pixelArea.zw*(aPosition + vec2(0.5) );\n
gl_Position = vertexPosition;\n
}\n
varying mediump vec2 vTexCoord;\n
uniform sampler2D sTexture;\n
uniform lowp vec4 uColor;\n
+ uniform lowp vec3 mixColor;\n
+ uniform lowp float opacity;\n
+ uniform lowp float preMultipliedAlpha;\n
\n
+ lowp vec4 visualMixColor()\n
+ {\n
+ return vec4( mixColor * mix( 1.0, opacity, preMultipliedAlpha ), opacity );\n
+ }\n
void main()\n
{\n
- gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n
+ gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor * visualMixColor();\n
}\n
);
uniform sampler2D sTexture;\n
uniform mediump vec4 uAtlasRect;\n
uniform lowp vec4 uColor;\n
+ uniform lowp vec3 mixColor;\n
+ uniform lowp float opacity;\n
+ uniform lowp float preMultipliedAlpha;\n
\n
- void main()\n
+ lowp vec4 visualMixColor()\n
{\n
- mediump vec2 texCoord = clamp( mix( uAtlasRect.xy, uAtlasRect.zw, vTexCoord ), uAtlasRect.xy, uAtlasRect.zw );\n
- gl_FragColor = texture2D( sTexture, texCoord ) * uColor;\n
+ return vec4( mixColor * mix( 1.0, opacity, preMultipliedAlpha ), opacity );\n
}\n
+ \n
+ void main()\n
+ {\n
+ mediump vec2 texCoord = clamp( mix( uAtlasRect.xy, uAtlasRect.zw, vTexCoord ), uAtlasRect.xy, uAtlasRect.zw );\n
+ gl_FragColor = texture2D( sTexture, texCoord ) * uColor * visualMixColor();\n
+ }\n
);
const char* FRAGMENT_SHADER_ATLAS_VARIOUS_WRAP = DALI_COMPOSE_SHADER(
// WrapMode -- 0: CLAMP; 1: REPEAT; 2: REFLECT;
uniform lowp vec2 wrapMode;\n
uniform lowp vec4 uColor;\n
+ uniform lowp vec3 mixColor;\n
+ uniform lowp float opacity;\n
+ uniform lowp float preMultipliedAlpha;\n
\n
mediump float wrapCoordinate( mediump vec2 range, mediump float coordinate, lowp float wrap )\n
{\n
return clamp( mix(range.x, range.y, coord), range.x, range.y );
}\n
\n
+ lowp vec4 visualMixColor()\n
+ {\n
+ return vec4( mixColor * mix( 1.0, opacity, preMultipliedAlpha ), opacity );\n
+ }\n
+ \n
void main()\n
{\n
- mediump vec2 texCoord = vec2( wrapCoordinate( uAtlasRect.xz, vTexCoord.x, wrapMode.x ),
- wrapCoordinate( uAtlasRect.yw, vTexCoord.y, wrapMode.y ) );\n
- gl_FragColor = texture2D( sTexture, texCoord ) * uColor;\n
+ mediump vec2 texCoord = vec2( wrapCoordinate( uAtlasRect.xz, vTexCoord.x, wrapMode.x ),
+ wrapCoordinate( uAtlasRect.yw, vTexCoord.y, wrapMode.y ) );\n
+ gl_FragColor = texture2D( sTexture, texCoord ) * uColor * visualMixColor();\n
}\n
);
if( gridSize == ImageDimensions( 1, 1 ) )
{
geometry = factoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY );
- if( !geometry )
- {
- geometry = VisualFactoryCache::CreateQuadGeometry();
- factoryCache.SaveGeometry( VisualFactoryCache::QUAD_GEOMETRY, geometry );
- }
}
else
{
ImageVisualPtr ImageVisual::New( VisualFactoryCache& factoryCache,
const std::string& imageUrl,
+ const Property::Map& properties,
+ ImageDimensions size,
+ FittingMode::Type fittingMode,
+ Dali::SamplingMode::Type samplingMode )
+{
+ ImageVisualPtr imageVisualPtr( new ImageVisual( factoryCache, imageUrl, size, fittingMode, samplingMode ) );
+ imageVisualPtr->SetProperties( properties );
+ return imageVisualPtr;
+}
+
+ImageVisualPtr ImageVisual::New( VisualFactoryCache& factoryCache,
+ const std::string& imageUrl,
ImageDimensions size,
FittingMode::Type fittingMode,
Dali::SamplingMode::Type samplingMode )
void ImageVisual::DoSetProperties( const Property::Map& propertyMap )
{
// Url is already received in constructor
- Property::Value* fittingValue = propertyMap.Find( Toolkit::ImageVisual::Property::FITTING_MODE, IMAGE_FITTING_MODE );
- if( fittingValue )
+ for( Property::Map::SizeType iter = 0; iter < propertyMap.Count(); ++iter )
{
- int value;
- Scripting::GetEnumerationProperty( *fittingValue, FITTING_MODE_TABLE, FITTING_MODE_TABLE_COUNT, value );
- mFittingMode = Dali::FittingMode::Type( value );
+ KeyValuePair keyValue = propertyMap.GetKeyValue( iter );
+ if( keyValue.first.type == Property::Key::INDEX )
+ {
+ DoSetProperty( keyValue.first.indexKey, keyValue.second );
+ }
+ else
+ {
+ if( keyValue.first == IMAGE_FITTING_MODE )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::FITTING_MODE, keyValue.second );
+ }
+ else if( keyValue.first == IMAGE_SAMPLING_MODE )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::SAMPLING_MODE, keyValue.second );
+ }
+ else if( keyValue.first == IMAGE_DESIRED_WIDTH )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::DESIRED_WIDTH, keyValue.second );
+ }
+ else if( keyValue.first == IMAGE_DESIRED_HEIGHT )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, keyValue.second );
+ }
+ else if( keyValue.first == PIXEL_AREA_UNIFORM_NAME )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::PIXEL_AREA, keyValue.second );
+ }
+ else if( keyValue.first == IMAGE_WRAP_MODE_U )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::WRAP_MODE_U, keyValue.second );
+ }
+ else if( keyValue.first == IMAGE_WRAP_MODE_V )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::WRAP_MODE_V, keyValue.second );
+ }
+ else if( keyValue.first == SYNCHRONOUS_LOADING )
+ {
+ DoSetProperty( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second );
+ }
+ }
}
- Property::Value* samplingValue = propertyMap.Find( Toolkit::ImageVisual::Property::SAMPLING_MODE, IMAGE_SAMPLING_MODE );
- if( samplingValue )
+ if( mImpl->mFlags & Impl::IS_SYNCHRONOUS_RESOURCE_LOADING && mImageUrl.size() > 0u )
{
- int value;
- Scripting::GetEnumerationProperty( *samplingValue, SAMPLING_MODE_TABLE, SAMPLING_MODE_TABLE_COUNT, value );
- mSamplingMode = Dali::SamplingMode::Type( value );
+ // if sync loading is required, the loading should start
+ // immediately when new image url is set or the actor is off stage
+ // ( for on-stage actor with image url unchanged, resource loading
+ // is already finished )
+ LoadResourceSynchronously();
}
+}
- int desiredWidth = 0;
- Property::Value* desiredWidthValue = propertyMap.Find( Toolkit::ImageVisual::Property::DESIRED_WIDTH, IMAGE_DESIRED_WIDTH );
- if( desiredWidthValue )
+void ImageVisual::DoSetProperty( Property::Index index, const Property::Value& value )
+{
+ switch( index )
{
- desiredWidthValue->Get( desiredWidth );
- }
+ case Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING:
+ {
+ bool sync;
+ if( value.Get( sync ) )
+ {
+ if( sync )
+ {
+ mImpl->mFlags |= Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
+ }
+ else
+ {
+ mImpl->mFlags &= ~Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
+ }
+ }
+ else
+ {
+ DALI_LOG_ERROR("ImageVisual: synchronousLoading property has incorrect type\n");
+ }
+ break;
+ }
- int desiredHeight = 0;
- Property::Value* desiredHeightValue = propertyMap.Find( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, IMAGE_DESIRED_HEIGHT );
- if( desiredHeightValue )
- {
- desiredHeightValue->Get( desiredHeight );
- }
+ case Toolkit::ImageVisual::Property::DESIRED_WIDTH:
+ {
+ float desiredWidth;
+ if( value.Get( desiredWidth ) )
+ {
+ mDesiredSize.SetWidth( desiredWidth );
+ }
+ else
+ {
+ DALI_LOG_ERROR("ImageVisual: desiredWidth property has incorrect type\n");
+ }
+ break;
+ }
- Property::Value* pixelAreaValue = propertyMap.Find( Toolkit::ImageVisual::Property::PIXEL_AREA, PIXEL_AREA_UNIFORM_NAME );
- if( pixelAreaValue )
- {
- pixelAreaValue->Get( mPixelArea );
- }
+ case Toolkit::ImageVisual::Property::DESIRED_HEIGHT:
+ {
+ float desiredHeight;
+ if( value.Get( desiredHeight ) )
+ {
+ mDesiredSize.SetHeight( desiredHeight );
+ }
+ else
+ {
+ DALI_LOG_ERROR("ImageVisual: desiredHeight property has incorrect type\n");
+ }
+ break;
+ }
- Property::Value* wrapModeValueU = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_U, IMAGE_WRAP_MODE_U );
- if( wrapModeValueU )
- {
- int value;
- Scripting::GetEnumerationProperty( *wrapModeValueU, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
- mWrapModeU = Dali::WrapMode::Type( value );
- }
+ case Toolkit::ImageVisual::Property::FITTING_MODE:
+ {
+ int fittingMode;
+ Scripting::GetEnumerationProperty( value, FITTING_MODE_TABLE, FITTING_MODE_TABLE_COUNT, fittingMode );
+ mFittingMode = Dali::FittingMode::Type( fittingMode );
+ break;
+ }
- Property::Value* wrapModeValueV = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_V, IMAGE_WRAP_MODE_V );
- if( wrapModeValueV )
- {
- int value;
- Scripting::GetEnumerationProperty( *wrapModeValueV, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
- mWrapModeV = Dali::WrapMode::Type( value );
- }
+ case Toolkit::ImageVisual::Property::SAMPLING_MODE:
+ {
+ int samplingMode;
+ Scripting::GetEnumerationProperty( value, SAMPLING_MODE_TABLE, SAMPLING_MODE_TABLE_COUNT, samplingMode );
+ mSamplingMode = Dali::SamplingMode::Type( samplingMode );
+ break;
+ }
- mDesiredSize = ImageDimensions( desiredWidth, desiredHeight );
+ case Toolkit::ImageVisual::Property::PIXEL_AREA:
+ {
+ value.Get( mPixelArea );
+ break;
+ }
- Property::Value* syncLoading = propertyMap.Find( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, SYNCHRONOUS_LOADING );
- if( syncLoading )
- {
- bool sync;
- syncLoading->Get( sync );
- if( sync )
+ case Toolkit::ImageVisual::Property::WRAP_MODE_U:
{
- mImpl->mFlags |= Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
- // if sync loading is required, the loading should start immediately when new image url is set or the actor is off stage
- // ( for on-stage actor with image url unchanged, resource loading is already finished)
- if( mImageUrl.size() > 0u )
- {
- LoadResourceSynchronously();
- }
+ int wrapMode;
+ Scripting::GetEnumerationProperty( value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode );
+ mWrapModeU = Dali::WrapMode::Type( wrapMode );
+ break;
}
- else
+
+ case Toolkit::ImageVisual::Property::WRAP_MODE_V:
{
- mImpl->mFlags &= ~Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
+ int wrapMode;
+ Scripting::GetEnumerationProperty( value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode );
+ mWrapModeV = Dali::WrapMode::Type( wrapMode );
+ break;
}
}
}
void ImageVisual::InitializeRenderer( const std::string& imageUrl )
{
- mImpl->mRenderer.Reset();
-
mImageUrl = imageUrl;
mImpl->mFlags &= ~Impl::IS_ATLASING_APPLIED;
if( !mImpl->mCustomShader &&
- ( strncasecmp( imageUrl.c_str(), HTTP_URL, sizeof(HTTP_URL) -1 ) != 0 ) && // ignore remote images
+ ( strncasecmp( imageUrl.c_str(), HTTP_URL, sizeof(HTTP_URL) -1 ) != 0 ) && // dont atlas remote images
( strncasecmp( imageUrl.c_str(), HTTPS_URL, sizeof(HTTPS_URL) -1 ) != 0 ) )
{
bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE;
void ImageVisual::InitializeRenderer( const Image& image )
{
mImpl->mFlags &= ~Impl::IS_FROM_CACHE;
- mImpl->mRenderer.Reset();
// don't reuse CreateTextureSet
TextureSet textures = TextureSet::New();
InitializeRenderer( mImage );
}
- if ( !mImpl->mRenderer)
+ if ( !mImpl->mRenderer )
{
return;
}
void ImageVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::IMAGE );
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE );
bool sync = IsSynchronousResourceLoading();
map.Insert( SYNCHRONOUS_LOADING, sync );
map.Insert( Toolkit::ImageVisual::Property::WRAP_MODE_V, mWrapModeV );
}
-void ImageVisual::DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue )
+void ImageVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
{
- // TODO
-}
-
-Dali::Property::Value ImageVisual::DoGetProperty( Dali::Property::Index index )
-{
- // TODO
- return Dali::Property::Value();
+ map.Clear();
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE );
+ if( !mImageUrl.empty() )
+ {
+ map.Insert( Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth() );
+ map.Insert( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight() );
+ }
+ else if( mImage )
+ {
+ map.Insert( Toolkit::ImageVisual::Property::DESIRED_WIDTH, static_cast<int>(mImage.GetWidth()) );
+ map.Insert( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, static_cast<int>(mImage.GetHeight()) );
+ }
}
void ImageVisual::OnSetTransform()