atlasUploadObserver = this;
}
- auto preMultiplyOnLoad = mFactoryCache.GetPreMultiplyOnLoad()
+ auto preMultiplyOnLoad = mFactoryCache.GetPreMultiplyOnLoad() && !mImpl->mCustomShader
? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD
: TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;