void SetVectorImageSize();
/**
- * @brief Pause the animation.
+ * @brief Stop the animation.
*/
- void PauseAnimation();
+ void StopAnimation();
/**
* @brief Callback when the world scale factor changes.
PropertyNotification mSizeNotification;
Vector2 mVisualSize;
Vector2 mVisualScale;
+ Property::Array mPlayRange;
WeakHandle< Actor > mPlacementActor;
int32_t mLoopCount;
- uint32_t mStartFrame;
- uint32_t mEndFrame;
uint32_t mResendFlag;
DevelAnimatedVectorImageVisual::Action::Type mActionStatus;
DevelImageVisual::StopBehavior::Type mStopBehavior;