#define DALI_TOOLKIT_INTERNAL_ANIMATED_VECTOR_IMAGE_VISUAL_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/common/intrusive-ptr.h>
#include <dali/public-api/object/weak-handle.h>
#include <dali/public-api/object/property-notification.h>
+#include <dali/public-api/adaptor-framework/window.h>
+#include <dali/devel-api/actors/actor-devel.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/visuals/visual-base-impl.h>
#include <dali-toolkit/internal/visuals/visual-url.h>
#include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-actions-devel.h>
#include <dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.h>
+#include <dali-toolkit/internal/visuals/animated-vector-image/vector-animation-manager.h>
namespace Dali
{
* | url | STRING |
*
*/
-class AnimatedVectorImageVisual: public Visual::Base, public ConnectionTracker
+class AnimatedVectorImageVisual: public Visual::Base, public ConnectionTracker, public VectorAnimationManager::LifecycleObserver
{
public:
*/
void DoCreateInstancePropertyMap( Property::Map& map ) const override;
+protected: // From VectorAnimationManager::LifecycleObserver:
+ /**
+ * @copydoc VectorAnimationManager::LifecycleObserver::VectorAnimationManagerDestroyed()
+ */
+ void VectorAnimationManagerDestroyed() override;
+
protected:
/**
/**
* @brief A reference counted object may only be deleted by calling Unreference().
*/
- virtual ~AnimatedVectorImageVisual();
+ ~AnimatedVectorImageVisual() override;
/**
* @copydoc Visual::Base::DoSetProperties
void DoSetProperties( const Property::Map& propertyMap ) override;
/**
- * @copydoc Visual::Base::DoSetOnStage
+ * @copydoc Visual::Base::DoSetOnScene
*/
- void DoSetOnStage( Actor& actor ) override;
+ void DoSetOnScene( Actor& actor ) override;
/**
- * @copydoc Visual::Base::DoSetOffStage
+ * @copydoc Visual::Base::DoSetOffScene
*/
- void DoSetOffStage( Actor& actor ) override;
+ void DoSetOffScene( Actor& actor ) override;
/**
* @copydoc Visual::Base::OnSetTransform
void SetVectorImageSize();
/**
+ * @brief Stop the animation.
+ */
+ void StopAnimation();
+
+ /**
+ * @brief Trigger rasterization of the vector content.
+ */
+ void TriggerVectorRasterization();
+
+ /**
* @brief Callback when the world scale factor changes.
*/
void OnScaleNotification( PropertyNotification& source );
*/
void OnSizeNotification( PropertyNotification& source );
+ /**
+ * @brief Callback when the visibility of the actor is changed.
+ */
+ void OnControlVisibilityChanged( Actor actor, bool visible, DevelActor::VisibilityChange::Type type );
+
+ /**
+ * @brief Callback when the visibility of the window is changed.
+ */
+ void OnWindowVisibilityChanged( Window window, bool visible );
+
+ /**
+ * @brief Callback when the event is processed.
+ */
+ void OnProcessEvents();
+
// Undefined
AnimatedVectorImageVisual( const AnimatedVectorImageVisual& visual ) = delete;
private:
VisualUrl mUrl;
+ VectorAnimationTask::AnimationData mAnimationData;
VectorAnimationTaskPtr mVectorAnimationTask;
ImageVisualShaderFactory& mImageVisualShaderFactory;
PropertyNotification mScaleNotification;
Vector2 mVisualSize;
Vector2 mVisualScale;
WeakHandle< Actor > mPlacementActor;
- int32_t mLoopCount;
- uint32_t mStartFrame;
- uint32_t mEndFrame;
- uint32_t mResendFlag;
- DevelAnimatedVectorImageVisual::Action::Type mActionStatus;
- DevelImageVisual::StopBehavior::Type mStopBehavior;
- DevelImageVisual::LoopingMode::Type mLoopingMode;
+ DevelImageVisual::PlayState::Type mPlayState;
+ CallbackBase* mEventCallback; // Not owned
bool mRendererAdded;
+ bool mCoreShutdown;
};
} // namespace Internal