{
if(!mCoreShutdown)
{
+ if(mImageUrl.IsBufferResource())
+ {
+ TextureManager& textureManager = mFactoryCache.GetTextureManager();
+ textureManager.RemoveEncodedImageBuffer(mImageUrl.GetUrl());
+ }
+
auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager();
vectorAnimationManager.RemoveObserver(*this);
mVectorAnimationTask->ResourceReadySignal().Connect(this, &AnimatedVectorImageVisual::OnResourceReady);
mVectorAnimationTask->SetAnimationFinishedCallback(MakeCallback(this, &AnimatedVectorImageVisual::OnAnimationFinished));
- mVectorAnimationTask->RequestLoad(mImageUrl, IsSynchronousLoadingRequired());
+ EncodedImageBuffer encodedImageBuffer;
+
+ if(mImageUrl.IsBufferResource())
+ {
+ // Increase reference count of External Resources :
+ // EncodedImageBuffer.
+ // Reference count will be decreased at destructor of the visual.
+ TextureManager& textureManager = mFactoryCache.GetTextureManager();
+ textureManager.UseExternalResource(mImageUrl.GetUrl());
+
+ encodedImageBuffer = textureManager.GetEncodedImageBuffer(mImageUrl.GetUrl());
+ }
+
+ mVectorAnimationTask->RequestLoad(mImageUrl, encodedImageBuffer, IsSynchronousLoadingRequired());
auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager();
vectorAnimationManager.AddObserver(*this);
void AnimatedVectorImageVisual::OnAnimationFinished()
{
+ if(DALI_UNLIKELY(mImpl == nullptr))
+ {
+ DALI_LOG_ERROR("Fatal error!! already destroyed object callback called! AnimatedVectorImageVisual : %p, url : %s\n", this, mImageUrl.GetUrl().c_str());
+ return;
+ }
+
AnimatedVectorImageVisualPtr self = this; // Keep reference until this API finished
DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnAnimationFinished: action state = %d [%p]\n", mPlayState, this);
void AnimatedVectorImageVisual::SendAnimationData()
{
+ if(DALI_UNLIKELY(mImpl == nullptr))
+ {
+ DALI_LOG_ERROR("Fatal error!! already destroyed object callback called! AnimatedVectorImageVisual : %p, url : %s\n", this, mImageUrl.GetUrl().c_str());
+ return;
+ }
+
if(mAnimationData.resendFlag)
{
mVectorAnimationTask->SetAnimationData(mAnimationData);