#define DALI_TOOLKIT_INTERNAL_ROLLING_IMAGE_CACHE_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
-
+#include <dali-toolkit/internal/texture-manager/texture-manager-impl.h>
#include <dali-toolkit/internal/visuals/animated-image/image-cache.h>
-#include <dali-toolkit/internal/visuals/texture-manager-impl.h>
#include <dali/devel-api/common/circular-queue.h>
namespace Dali
void CheckFrontFrame(bool wasReady);
protected:
- void UploadComplete(
- bool loadSuccess,
- int32_t textureId,
- TextureSet textureSet,
- bool useAtlasing,
- const Vector4& atlasRect,
- bool preMultiplied) override;
-
- void LoadComplete(
- bool loadSuccess,
- Devel::PixelBuffer pixelBuffer,
- const VisualUrl& url,
- bool preMultiplied) override;
+ void LoadComplete(bool loadSuccess, TextureInformation textureInformation) override;
private:
/**