#define DALI_TOOLKIT_INTERNAL_IMAGE_CACHE_H
/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
struct UrlStore
{
- TextureManager::TextureId mTextureId;
+ TextureManager::TextureId mTextureId = TextureManager::INVALID_TEXTURE_ID;
std::string mUrl;
};
/**
* Get the next frame. If it's not ready, this will trigger the
* sending of FrameReady() when the image becomes ready.
- * This will trigger the loading of the next batch.
*/
virtual TextureSet NextFrame() = 0;
+ /**
+ * Get the Nth frame. If it's not ready, this will trigger the
+ * sending of FrameReady() when the image becomes ready.
+ */
+ virtual TextureSet Frame( uint32_t frameIndex ) = 0;
+
+ /**
+ * Get the interval of Nth frame.
+ */
+ virtual uint32_t GetFrameInterval( uint32_t frameIndex ) const = 0;
+
+ /**
+ * Get the current rendered frame index.
+ * If there isn't any loaded frame, returns -1.
+ */
+ virtual int32_t GetCurrentFrameIndex() const = 0;
+
private:
+
/**
* Called before the texture manager is destroyed.
*/
- virtual void TextureManagerDestroyed() override final;
+ void TextureManagerDestroyed() final;
protected:
TextureManager& mTextureManager;