DALi Version 2.2.11
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / animated-image / fixed-image-cache.h
index 2d446f0..7cbfa63 100644 (file)
@@ -32,20 +32,30 @@ class FixedImageCache : public ImageCache, public TextureUploadObserver
 public:
   /**
    * Constructor.
-   * @param[in] textureManager The texture manager
-   * @param[in] urlList List of urls to cache
-   * @param[in] observer FrameReady observer
-   * @param[in] batchSize The size of a batch to load
-   * @param[in] interval Time interval between each frame
+   * @param[in] textureManager    The texture manager
+   * @param[in] size              The width and height to fit the loaded image to.
+   * @param[in] fittingMode       The FittingMode of the resource to load
+   * @param[in] samplingMode      The SamplingMode of the resource to load
+   * @param[in] urlList           List of urls to cache
+   * @param[in] maskingData       Masking data to be applied.
+   * @param[in] observer          FrameReady observer
+   * @param[in] batchSize         The size of a batch to load
+   * @param[in] interval          Time interval between each frame
+   * @param[in] preMultiplyOnLoad The flag if image's color should be multiplied by it's alpha
    *
    * This will start loading textures immediately, according to the
    * batch and cache sizes. The cache is as large as the number of urls.
    */
-  FixedImageCache(TextureManager&                 textureManager,
-                  UrlList&                        urlList,
-                  ImageCache::FrameReadyObserver& observer,
-                  uint32_t                        batchSize,
-                  uint32_t                        interval);
+  FixedImageCache(TextureManager&                     textureManager,
+                  ImageDimensions                     size,
+                  Dali::FittingMode::Type             fittingMode,
+                  Dali::SamplingMode::Type            samplingMode,
+                  UrlList&                            urlList,
+                  TextureManager::MaskingDataPointer& maskingData,
+                  ImageCache::FrameReadyObserver&     observer,
+                  uint32_t                            batchSize,
+                  uint32_t                            interval,
+                  bool                                preMultiplyOnLoad);
 
   ~FixedImageCache() override;
 
@@ -103,8 +113,9 @@ private:
    * @brief Check if the front frame has become ready - if so, inform observer
    *
    * @param[in] wasReady Readiness before call.
+   * @param[in] preMultiplied whether the texture is premultied alpha or not.
    */
-  void CheckFrontFrame(bool wasReady);
+  void CheckFrontFrame(bool wasReady, bool preMultiplied);
 
 protected:
   /**