FixedImageCache::~FixedImageCache()
{
- for( std::size_t i = 0; i < mImageUrls.size() ; ++i )
+ if( mTextureManagerAlive )
{
- mTextureManager.Remove( mImageUrls[i].mTextureId );
+ for( std::size_t i = 0; i < mImageUrls.size() ; ++i )
+ {
+ mTextureManager.Remove( mImageUrls[i].mTextureId );
+ }
}
}