Vector4 mPixelArea;
VisualUrl mImageUrl;
Dali::AnimatedImageLoading mAnimatedImageLoading; // Only needed for animated image
- uint32_t mCurrentFrameIndex; // Frame index into textureRects
+ uint32_t mFrameIndexForJumpTo; // Frame index into textureRects
// Variables for Multi-Image player
ImageCache::UrlList* mImageUrls;