/**
* @brief A reference counted object may only be deleted by calling Unreference().
*/
- virtual ~AnimatedImageVisual();
+ ~AnimatedImageVisual() override;
/**
* @copydoc Visual::Base::DoSetProperties
* Called when the next frame is ready.
* @param[in] textureSet the texture set to apply
*/
- void FrameReady( TextureSet textureSet );
+ void FrameReady( TextureSet textureSet ) override;
/**
* Display the next frame. It is called when the mFrameDelayTimer ticks.
Vector4 mPixelArea;
VisualUrl mImageUrl;
Dali::AnimatedImageLoading mAnimatedImageLoading; // Only needed for animated image
- uint32_t mCurrentFrameIndex; // Frame index into textureRects
+ uint32_t mFrameIndexForJumpTo; // Frame index into textureRects
// Variables for Multi-Image player
ImageCache::UrlList* mImageUrls;