*/
void OnSetTransform() override;
+ /**
+ * @copydoc Visual::Base::UpdateShader
+ */
+ void UpdateShader() override;
+
+ /**
+ * @copydoc Visual::Base::GenerateShader
+ */
+ Shader GenerateShader() const override;
+
private:
/**
* Creates the renderer for the animated image
*/
void InitializeAnimatedImage(const VisualUrl& imageUrl);
+ /**
+ * Set the state of loading fail of an image or a frame.
+ * Returns TextureSet of broken image.
+ */
+ TextureSet SetLoadingFailed();
+
// Undefined
AnimatedImageVisual(const AnimatedImageVisual& animatedImageVisual);