{
if(mImpl->mRenderer)
{
- mImpl->mTransform.RegisterUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
+ mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
}
}
mFactoryCache.SaveShader(shaderType, shader);
}
- mImpl->mRenderer = Renderer::New(geometry, shader);
+ mImpl->mRenderer = VisualRenderer::New(geometry, shader);
mImpl->mRenderer.ReserveCustomProperties(CUSTOM_PROPERTY_COUNT);
- mImpl->mRenderer.RegisterProperty(UNIFORM_START_POINT_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::START_POSITION, START_POSITION_NAME));
- mImpl->mRenderer.RegisterProperty(UNIFORM_START_COLOR_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::START_COLOR, START_COLOR_NAME));
- mImpl->mRenderer.RegisterProperty(UNIFORM_END_POINT_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::END_POSITION, END_POSITION_NAME));
- mImpl->mRenderer.RegisterProperty(UNIFORM_END_COLOR_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::END_COLOR, END_COLOR_NAME));
- mImpl->mRenderer.RegisterProperty(UNIFORM_ROTATE_CENTER_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_CENTER, ROTATE_CENTER_NAME));
- mImpl->mRenderer.RegisterProperty(UNIFORM_ROTATE_ANGLE_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_AMOUNT, ROTATE_AMOUNT_NAME));
- mImpl->mRenderer.RegisterProperty(UNIFORM_OFFSET_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::OFFSET, OFFSET_NAME));
+ mImpl->mRenderer.RegisterUniqueProperty(UNIFORM_START_POINT_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::START_POSITION, START_POSITION_NAME));
+ mImpl->mRenderer.RegisterUniqueProperty(UNIFORM_START_COLOR_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::START_COLOR, START_COLOR_NAME));
+ mImpl->mRenderer.RegisterUniqueProperty(UNIFORM_END_POINT_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::END_POSITION, END_POSITION_NAME));
+ mImpl->mRenderer.RegisterUniqueProperty(UNIFORM_END_COLOR_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::END_COLOR, END_COLOR_NAME));
+ mImpl->mRenderer.RegisterUniqueProperty(UNIFORM_ROTATE_CENTER_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_CENTER, ROTATE_CENTER_NAME));
+ mImpl->mRenderer.RegisterUniqueProperty(UNIFORM_ROTATE_ANGLE_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_AMOUNT, ROTATE_AMOUNT_NAME));
+ mImpl->mRenderer.RegisterUniqueProperty(UNIFORM_OFFSET_NAME, GetStartValue(mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::OFFSET, OFFSET_NAME));
//Register transform properties
- mImpl->mTransform.RegisterUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
+ mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
}
} //namespace Internal